Player Matchup

Chiron
Chiron
CRSGLD
Chiron
Level 120
God Stats
7W - 7L
1,607 SR
Queue Stats
348W - 293L
1,607 Elo+
Party 1
Sol
Sol
Crenicle
Sol
Level 122
God Stats
23W - 7L
1,652 SR
Queue Stats
472W - 425L
1,612 Elo+
Party 1
Terra
Terra
sirpusspuss
Terra
Level 24
God Stats
2W - 0L
1,588 SR
Queue Stats
20W - 10L
1,561 Elo+
Party 1
Team Averages
Level 89
1,616 SR
1,593 Elo+

VS

Team Averages
Level 45
1,503 SR
1,166 Elo+
Medusa
Medusa
DaniFullmetal
Medusa
Level 108
God Stats
20W - 22L
1,508 SR
Queue Stats
90W - 103L
1,428 Elo+
Solo
Ymir
Ymir
Mitsberk
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,025 Elo+
Party 2
Olorun
Olorun
Sralsberk
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,043 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CRSGLD
Chiron
12
13 / 1 / 6
8,498
1,062
12,981
4,163
1,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 0 / 10
7,424
928
11,297
4,019
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 14
6,979
872
2,378
5,388
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,879
735
2,477
8,993
2,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
0 / 7 / 1
4,885
611
2,400
11,621
7,201
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
Sralsberk
Olorun
8
1 / 8 / 0
5,068
634
2,631
10,001
2,558
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
21
Kills
2
2
Deaths
21
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
CRSGLD
Chiron
13
1
6
16
W
7
0
10
12
L
1
6
1
0.25
L
Ymir
0
7
1
0.07
L
Olorun
Sralsberk
Olorun
1
8
0
0.13
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
7,508
13,570
Taken
30,615
7,190
Mitigated
12,063
5,262
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CRSGLD
Chiron
12,981
3,723
821
1,759
4,163
1,459
818
1,027
3,136
0
32,672
W
11,297
5,181
0
1,705
4,019
1,521
1,317
2,641
1,378
28,596
4,522
L
2,477
829
0
848
8,993
2,304
0
3,849
5,144
0
17,623
L
Ymir
2,400
384
0
368
11,621
7,201
0
5,117
6,504
4,666
0
L
Olorun
Sralsberk
Olorun
2,631
1,412
473
825
10,001
2,558
0
3,728
6,273
9,400
0
W
2,378
395
148
829
5,388
4,210
105
1,522
3,866
4,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
15,832
104
Minions Killed
36
5
Camps Cleared
2
449,192
Distance Traveled
351,959
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,498
1,062
52
7
2
150,420
1
W
Sol
7,424
928
47
6
3
143,948
1
L
Medusa
5,879
735
18
2
2
133,036
1
L
Ymir
4,885
611
8
1
0
119,186
2
L
Olorun
5,068
634
10
1
0
99,737
0
W
Terra
6,979
872
5
1
0
154,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role