Player Matchup

Cliodhna
Cliodhna
SedonaRed
Cliodhna
Level 26
God Stats
1W - 2L
1,371 SR
Queue Stats
22W - 29L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
TheMadGoblin
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
Level 115
God Stats
22W - 14L
1,593 SR
Queue Stats
392W - 389L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
mustanglove
Jormungandr
Level 102
God Stats
0W - 2L
1,191 SR
Queue Stats
206W - 195L
1,501 Elo+
Party 1
Tyr
Tyr
ymirsWeiner
Tyr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 125L
1,520 Elo+
Party 1
Team Averages
Level 83
1,431 SR
1,474 Elo+

VS

Team Averages
Level 115
1,581 SR
1,443 Elo+
Hera
Hera
Flippinmike 24
Hera
Level 105
God Stats
5W - 3L
1,513 SR
Queue Stats
242W - 235L
1,429 Elo+
Solo
Xing Tian
Xing Tian
J0HN0K93
Xing Tian
Level 127
God Stats
6W - 1L
1,779 SR
Queue Stats
106W - 117L
1,439 Elo+
Solo
Arachne
Arachne
KingxLSD
Arachne
Level 109
God Stats
5W - 6L
1,542 SR
Queue Stats
292W - 294L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
LBurrrro
Zhong Kui
Level 107
God Stats
11W - 7L
1,589 SR
Queue Stats
333W - 358L
1,453 Elo+
Solo
Ymir
Ymir
TwoMinTea
Ymir
Level 128
God Stats
7W - 4L
1,480 SR
Queue Stats
473W - 531L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SedonaRed
Cliodhna
15
3 / 8 / 7
9,558
683
11,116
16,209
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TheMadGoblin
Cthulhu
18
3 / 5 / 10
10,374
741
35,010
22,671
13,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
20
6 / 2 / 9
11,988
856
29,654
17,721
9,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
mustanglove
Jormungandr
17
3 / 5 / 10
11,138
796
15,232
23,934
25,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 6 / 11
8,916
637
7,150
18,920
20,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 17
11,206
800
19,248
16,229
8,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
J0HN0K93
Xing Tian
17
2 / 2 / 22
10,227
731
14,421
32,574
26,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
KingxLSD
Arachne
19
12 / 3 / 13
12,384
885
21,578
17,623
11,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
LBurrrro
Zhong Kui
18
4 / 4 / 17
10,934
781
20,029
21,858
19,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
18
4 / 3 / 18
11,875
848
11,113
25,144
38,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
15
Kills
26
26
Deaths
15
47
Assists
87
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
Xing Tian
J0HN0K93
Xing Tian
2
2
22
6.5
W
Arachne
KingxLSD
Arachne
12
3
13
6.17
W
Zhong Kui
LBurrrro
Zhong Kui
4
4
17
3.13
L
Cliodhna
SedonaRed
Cliodhna
3
8
7
0.81
L
Cthulhu
TheMadGoblin
Cthulhu
3
5
10
1.6
W
Ymir
4
3
18
4.33
L
Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
6
2
9
5.25
L
Jormungandr
mustanglove
Jormungandr
3
5
10
1.6
L
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,162
Damage
86,389
99,455
Taken
113,428
76,357
Mitigated
104,538
46,196
Healing
50,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,248
6,520
2,369
4,062
16,229
8,394
971
8,116
8,113
43,317
0
W
Xing Tian
J0HN0K93
Xing Tian
14,421
996
2,776
12,381
32,574
26,446
343
14,995
17,579
22,530
0
W
Arachne
KingxLSD
Arachne
21,578
14,766
5,958
7,233
17,623
11,606
1,742
7,391
10,232
0
31,658
W
Zhong Kui
LBurrrro
Zhong Kui
20,029
728
1,871
7,571
21,858
19,438
1,072
10,252
11,606
37,199
0
L
Cliodhna
SedonaRed
Cliodhna
11,116
588
0
3,057
16,209
7,327
207
11,097
5,112
0
21,563
L
Cthulhu
TheMadGoblin
Cthulhu
35,010
987
1,149
8,986
22,671
13,990
882
16,482
6,189
56,962
0
W
Ymir
11,113
1,318
1,968
4,135
25,144
38,654
834
9,488
15,656
28,388
0
L
Ah Muzen Cab
fiskardoodle
Ah Muzen Cab
29,654
12,249
2,055
10,424
17,721
9,306
1,767
13,521
4,200
0
58,032
L
Jormungandr
mustanglove
Jormungandr
15,232
4,071
6,094
8,261
23,934
25,457
516
10,908
13,026
27,018
0
L
7,150
780
1,636
4,534
18,920
20,277
45
12,803
6,117
0
13,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
56,626
169
Minions Killed
202
0
Camps Cleared
0
1,208,291
Distance Traveled
1,300,107
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,206
800
74
5
0
242,139
1
W
Xing Tian
10,227
731
23
2
0
268,819
1
W
Arachne
12,384
885
25
2
0
288,785
2
W
Zhong Kui
10,934
781
59
4
0
255,310
1
L
Cliodhna
9,558
683
22
2
0
244,392
0
L
Cthulhu
10,374
741
54
4
0
266,584
0
W
Ymir
11,875
848
21
2
0
245,054
0
L
Ah Muzen Cab
11,988
856
57
4
0
242,574
1
L
Jormungandr
11,138
796
24
2
0
190,899
1
L
Tyr
8,916
637
12
1
0
263,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role