Player Matchup

Mercury
Mercury
 
Mercury
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Bellatrix7611
Izanami
Level 82
God Stats
22W - 22L
1,522 SR
Queue Stats
163W - 187L
1,374 Elo+
Party 2
Kali
Kali
Ego1712
Kali
Level 24
God Stats
13W - 17L
1,439 SR
Queue Stats
95W - 130L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
NoSkill99
Gilgamesh
Level 36
God Stats
129W - 141L
1,424 SR
Queue Stats
168W - 203L
1,355 Elo+
Party 2
Team Averages
Level 82
1,477 SR
1,423 Elo+

VS

Team Averages
Level 83
1,416 SR
1,428 Elo+
Anubis
Anubis
 
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Dweila
Bakasura
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,555 Elo+
Party 1
Erlang Shen
Erlang Shen
GracieBJJ
Erlang Shen
Level 41
God Stats
2W - 7L
1,300 SR
Queue Stats
95W - 117L
1,364 Elo+
Solo
Ganesha
Ganesha
Lorelaei
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,336 Elo+
Party 1
Hachiman
Hachiman
TRIBUN96
Hachiman
Level 121
God Stats
0W - 2L
1,280 SR
Queue Stats
71W - 78L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 0 / 1
9,093
650
7,100
9,400
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
 
Tiamat
12
4 / 5 / 7
7,832
559
6,646
7,795
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
12
4 / 3 / 10
7,370
526
5,834
5,730
1,375
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Ego1712
Kali
12
5 / 2 / 6
7,819
559
4,518
7,947
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NoSkill99
Gilgamesh
11
4 / 4 / 11
7,279
520
5,856
13,199
5,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 6 / 6
7,413
530
6,222
7,811
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Dweila
Bakasura
12
3 / 5 / 6
7,214
515
5,425
9,358
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
GracieBJJ
Erlang Shen
9
1 / 4 / 2
5,788
413
2,134
6,243
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Lorelaei
Ganesha
7
0 / 2 / 5
5,499
393
2,633
9,235
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
TRIBUN96
Hachiman
11
5 / 4 / 4
7,239
517
8,810
7,861
2,235
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
21
Kills
14
14
Deaths
21
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
1
4.5
W
Tiamat
 
Tiamat
4
5
7
1.5
L
Anubis
 
Anubis
5
6
6
1.33
W
Izanami
4
3
10
3
L
Bakasura
Dweila
Bakasura
3
5
6
1.2
W
Kali
Ego1712
Kali
5
2
6
4
L
Erlang Shen
GracieBJJ
Erlang Shen
1
4
2
0.5
L
Ganesha
Lorelaei
Ganesha
0
2
5
1.25
W
Gilgamesh
NoSkill99
Gilgamesh
4
4
11
2.38
L
Hachiman
TRIBUN96
Hachiman
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
25,224
44,071
Taken
40,508
15,705
Mitigated
18,058
13,875
Healing
6,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,100
3,801
174
2,260
9,400
3,181
252
1,151
8,084
0
72,913
W
Tiamat
 
Tiamat
6,646
717
0
1,053
7,795
3,410
280
2,914
4,723
38,327
0
L
Anubis
 
Anubis
6,222
365
0
1,246
7,811
3,084
0
2,706
5,105
30,096
0
W
Izanami
5,834
3,169
391
1,223
5,730
1,375
712
645
4,810
0
36,571
L
Bakasura
Dweila
Bakasura
5,425
3,307
0
1,991
9,358
3,467
455
1,673
7,685
0
29,549
W
Kali
Ego1712
Kali
4,518
1,943
0
4,404
7,947
2,583
340
648
7,189
0
38,141
L
Erlang Shen
GracieBJJ
Erlang Shen
2,134
996
0
1,206
6,243
3,537
0
565
5,678
0
13,790
L
Ganesha
Lorelaei
Ganesha
2,633
158
0
562
9,235
5,735
0
1,208
8,027
8,587
0
W
Gilgamesh
NoSkill99
Gilgamesh
5,856
1,257
476
3,894
13,199
5,156
36
3,497
9,474
0
23,423
L
Hachiman
TRIBUN96
Hachiman
8,810
4,158
0
1,743
7,861
2,235
0
494
7,367
0
36,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,393
Gold Earned
33,153
392
Minions Killed
233
0
Camps Cleared
0
1,420,730
Distance Traveled
1,334,896
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,093
650
146
10
0
324,505
1
W
Tiamat
7,832
559
67
5
0
252,735
0
L
Anubis
7,413
530
52
4
0
255,350
0
W
Izanami
7,370
526
76
5
0
286,279
6
L
Bakasura
7,214
515
80
6
0
306,172
0
W
Kali
7,819
559
68
5
0
271,172
3
L
Erlang Shen
5,788
413
33
2
0
216,806
0
L
Ganesha
5,499
393
1
0
0
292,494
0
W
Gilgamesh
7,279
520
35
3
0
286,039
3
L
Hachiman
7,239
517
67
5
0
264,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role