Player Matchup

Sol
Sol
Canelix
Sol
Level 23
God Stats
0W - 2L
1,310 SR
Queue Stats
26W - 61L
1,228 Elo+
Party 2
Sun Wukong
Sun Wukong
MaxiBoss999
Sun Wukong
Level 32
God Stats
2W - 3L
1,413 SR
Queue Stats
15W - 31L
1,411 Elo+
Solo
Hou Yi
Hou Yi
XJose_NightmareX
Hou Yi
Level 121
God Stats
0W - 1L
1,604 SR
Queue Stats
48W - 23L
1,649 Elo+
Party 2
Team Averages
Level 59
1,442 SR
1,430 Elo+

VS

Team Averages
Level 58
1,515 SR
1,444 Elo+
Mercury
Mercury
Bl0ndieXD
Mercury
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 135L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
Nerdquake
Nu Wa
Level 29
God Stats
8W - 7L
1,645 SR
Queue Stats
113W - 71L
1,563 Elo+
Solo
Ares
Ares
blueboxt40
Ares
Level 28
God Stats
3W - 4L
1,398 SR
Queue Stats
74W - 74L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
8 / 6 / 5
11,582
643
17,330
14,564
5,752
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
MaxiBoss999
Sun Wukong
15
3 / 2 / 8
11,173
621
15,694
22,685
33,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 7 / 8
10,486
583
11,241
16,056
7,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bl0ndieXD
Mercury
17
9 / 3 / 5
13,389
744
20,000
14,445
7,625
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Nerdquake
Nu Wa
16
5 / 5 / 8
11,834
657
16,861
14,611
7,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 5 / 11
12,052
670
8,798
24,225
25,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
13
Kills
15
15
Deaths
13
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bl0ndieXD
Mercury
9
3
5
3.83
L
Sol
8
6
5
1.75
L
Sun Wukong
MaxiBoss999
Sun Wukong
3
2
8
3.5
W
Nu Wa
Nerdquake
Nu Wa
5
5
8
1.8
L
2
7
8
0.86
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,265
Damage
45,659
53,305
Taken
53,281
46,456
Mitigated
40,407
9,080
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bl0ndieXD
Mercury
20,000
8,925
0
2,923
14,445
7,625
3,056
4,065
9,972
0
57,585
L
Sol
17,330
6,135
0
2,544
14,564
5,752
1,987
7,665
6,899
45,513
0
L
Sun Wukong
MaxiBoss999
Sun Wukong
15,694
2,823
144
4,616
22,685
33,437
229
9,515
13,170
0
41,243
W
Nu Wa
Nerdquake
Nu Wa
16,861
4,700
155
5,369
14,611
7,244
62
2,539
11,863
54,558
0
L
11,241
4,044
0
1,776
16,056
7,267
120
8,931
7,125
0
46,651
W
8,798
307
0
6,306
24,225
25,538
132
10,887
12,443
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,241
Gold Earned
37,275
220
Minions Killed
157
5
Camps Cleared
7
904,821
Distance Traveled
980,819
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,389
744
63
4
4
409,060
0
L
Sol
11,582
643
76
4
2
288,186
1
L
Sun Wukong
11,173
621
66
4
0
352,188
2
W
Nu Wa
11,834
657
79
4
2
271,905
2
L
Hou Yi
10,486
583
78
4
3
264,447
5
W
Ares
12,052
670
15
1
1
299,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role