Player Matchup

Susano
Susano
Jgoia23
Susano
Level 108
God Stats
6W - 6L
1,494 SR
Queue Stats
579W - 613L
1,446 Elo+
Party 1
Athena
Athena
duduz0rd
Athena
Level 123
God Stats
2W - 0L
1,475 SR
Queue Stats
9W - 3L
1,642 Elo+
Solo
Danzaburou
Danzaburou
guizicagames
Danzaburou
Level 115
God Stats
49W - 52L
1,546 SR
Queue Stats
737W - 776L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
joao_vitttor
Gilgamesh
Level 102
God Stats
10W - 15L
1,389 SR
Queue Stats
497W - 542L
1,468 Elo+
Party 1
Chang'e
Chang'e
lucianoRJplay
Chang'e
Level 111
God Stats
53W - 50L
1,503 SR
Queue Stats
550W - 591L
1,459 Elo+
Solo
Team Averages
Level 112
1,481 SR
1,487 Elo+

VS

Team Averages
Level 101
1,478 SR
1,442 Elo+
Jing Wei
Jing Wei
Aro_Mato
Jing Wei
Level 66
God Stats
4W - 8L
1,384 SR
Queue Stats
283W - 304L
1,403 Elo+
Solo
Serqet
Serqet
Decca_15
Serqet
Level 145
God Stats
22W - 37L
1,422 SR
Queue Stats
358W - 393L
1,447 Elo+
Solo
Nox
Nox
Wallybruno
Nox
Level 101
God Stats
29W - 37L
1,425 SR
Queue Stats
376W - 546L
1,418 Elo+
Solo
Tyr
Tyr
chispitaslsd
Tyr
Level 61
God Stats
9W - 5L
1,613 SR
Queue Stats
148W - 153L
1,460 Elo+
Solo
Anubis
Anubis
major filipi
Anubis
Level 130
God Stats
117W - 104L
1,543 SR
Queue Stats
794W - 863L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jgoia23
Susano
14
4 / 1 / 4
8,490
531
7,229
11,699
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
duduz0rd
Athena
13
1 / 0 / 8
8,115
507
5,124
8,094
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
guizicagames
Danzaburou
15
6 / 1 / 2
8,791
549
10,340
9,656
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
joao_vitttor
Gilgamesh
14
1 / 3 / 4
8,689
543
5,468
10,093
5,794
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chang'e
15
4 / 1 / 2
8,747
547
7,089
9,627
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aro_Mato
Jing Wei
12
0 / 5 / 1
6,689
418
4,065
8,413
2,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Decca_15
Serqet
14
3 / 2 / 1
8,393
525
4,995
11,016
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 3 / 1
7,461
466
4,332
9,114
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 1
6,690
418
5,779
13,113
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
13
1 / 4 / 1
8,131
508
5,852
8,422
4,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
6
6
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aro_Mato
Jing Wei
0
5
1
0.1
L
Serqet
Decca_15
Serqet
3
2
1
1.75
W
Susano
Jgoia23
Susano
4
1
4
6
L
2
3
1
0.83
L
0
2
1
0.25
W
Athena
duduz0rd
Athena
1
0
8
5
W
Danzaburou
guizicagames
Danzaburou
6
1
2
7
W
Gilgamesh
joao_vitttor
Gilgamesh
1
3
4
1
W
Chang'e
4
1
2
5
L
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,250
Damage
25,023
49,169
Taken
50,078
25,233
Mitigated
21,362
19,704
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aro_Mato
Jing Wei
4,065
3,503
0
2,032
8,413
2,297
0
2,909
5,504
0
35,039
L
Serqet
Decca_15
Serqet
4,995
995
0
4,611
11,016
4,579
0
1,119
9,897
0
54,231
W
Susano
Jgoia23
Susano
7,229
2,025
0
4,620
11,699
4,136
0
2,624
8,601
0
55,301
L
4,332
186
90
2,640
9,114
2,673
96
2,955
6,159
34,197
0
L
5,779
563
0
4,212
13,113
7,411
0
4,021
9,092
0
30,864
W
Athena
duduz0rd
Athena
5,124
1,524
0
1,847
8,094
7,918
0
538
7,556
16,883
0
W
Danzaburou
guizicagames
Danzaburou
10,340
4,492
0
4,290
9,656
3,497
782
312
9,231
0
73,717
W
Gilgamesh
joao_vitttor
Gilgamesh
5,468
1,513
0
1,985
10,093
5,794
0
4,749
4,978
0
56,158
W
Chang'e
7,089
603
1,794
5,168
9,627
3,888
287
2,027
7,480
61,525
0
L
Anubis
5,852
333
0
3,148
8,422
4,402
186
1,209
7,213
55,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,832
Gold Earned
37,364
487
Minions Killed
408
0
Camps Cleared
0
1,613,015
Distance Traveled
1,531,882
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,689
418
79
5
0
310,270
4
L
Serqet
8,393
525
99
6
0
353,628
3
W
Susano
8,490
531
90
6
0
344,123
1
L
Nox
7,461
466
69
4
0
297,876
10
L
Tyr
6,690
418
41
3
0
323,225
0
W
Athena
8,115
507
27
2
0
355,173
11
W
Danzaburou
8,791
549
125
8
0
287,321
1
W
Gilgamesh
8,689
543
123
8
0
298,836
5
W
Chang'e
8,747
547
122
8
0
327,562
0
L
Anubis
8,131
508
120
8
0
246,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role