Player Matchup

Zeus
Zeus
 
Zeus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LullabyKurokiri
Anubis
Level 26
God Stats
7W - 2L
1,676 SR
Queue Stats
96W - 55L
1,584 Elo+
Party 1
Fenrir
Fenrir
Sharunakuo
Fenrir
Level 24
God Stats
5W - 3L
1,544 SR
Queue Stats
60W - 39L
1,469 Elo+
Solo
Neith
Neith
Zaknafein_MA
Neith
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 10L
1,387 Elo+
Party 1
Sun Wukong
Sun Wukong
sawsansuomi2016
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,485 Elo+
Solo
Team Averages
Level 35
1,544 SR
1,485 Elo+

VS

Team Averages
Level 15
1,416 SR
1,400 Elo+
Neith
Neith
Deida1999
Neith
Level 8
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Joe24me
Athena
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,461 Elo+
Solo
Agni
Agni
SHvNOTASHAK
Agni
Level 29
God Stats
0W - 1L
1,154 SR
Queue Stats
10W - 9L
1,335 Elo+
Solo
Arachne
Arachne
crystalhaze69er
Arachne
Level 16
God Stats
5W - 7L
1,559 SR
Queue Stats
31W - 42L
1,404 Elo+
Solo
Olorun
Olorun
diging deep
Olorun
Level 12
God Stats
12W - 15L
1,411 SR
Queue Stats
13W - 17L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
17 / 0 / 16
10,851
1,356
34,714
3,861
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
11 / 0 / 21
10,948
1,369
14,622
9,425
4,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sharunakuo
Fenrir
16
6 / 0 / 18
8,788
1,099
8,393
5,257
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 24
9,372
1,172
8,392
5,779
1,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
sawsansuomi2016
Sun Wukong
15
3 / 0 / 16
8,462
1,058
4,720
4,026
2,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

404

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Deida1999
Neith
13
0 / 6 / 0
7,252
907
7,087
15,810
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Joe24me
Athena
12
0 / 9 / 0
7,282
910
500
16,148
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 12 / 0
7,241
905
8,009
15,496
4,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 10 / 0
7,148
894
4,421
19,009
5,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
12
0 / 5 / 0
7,105
888
1,998
11,146
3,168
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
0
41
Kills
0
0
Deaths
42
95
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
17
0
16
25
L
Neith
Deida1999
Neith
0
6
0
0
L
Athena
Joe24me
Athena
0
9
0
0
W
11
0
21
21.5
L
0
12
0
0
W
Fenrir
Sharunakuo
Fenrir
6
0
18
15
W
4
0
24
16
L
0
10
0
0
L
Olorun
0
5
0
0
W
Sun Wukong
sawsansuomi2016
Sun Wukong
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,841
Damage
22,015
28,348
Taken
77,609
12,190
Mitigated
24,512
8,708
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
34,714
1,524
0
1,424
3,861
1,318
0
1,973
1,888
50,607
0
L
Neith
Deida1999
Neith
7,087
2,483
0
380
15,810
4,044
0
11,416
4,323
0
19,694
L
Athena
Joe24me
Athena
500
82
0
314
16,148
7,475
0
8,068
8,080
3,678
0
W
14,622
1,176
0
4,312
9,425
4,282
0
3,444
5,981
36,542
0
L
8,009
275
72
772
15,496
4,180
0
10,696
4,738
19,832
0
W
Fenrir
Sharunakuo
Fenrir
8,393
2,218
510
878
5,257
2,107
0
1,149
4,108
0
14,887
W
8,392
2,968
0
752
5,779
1,943
0
2,985
2,794
0
24,819
L
4,421
3,203
0
1,244
19,009
5,645
0
12,836
5,960
0
6,850
L
Olorun
1,998
154
308
367
11,146
3,168
0
6,320
4,630
14,526
0
W
Sun Wukong
sawsansuomi2016
Sun Wukong
4,720
492
0
832
4,026
2,540
0
956
3,070
0
10,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
36,028
183
Minions Killed
87
3
Camps Cleared
1
803,666
Distance Traveled
583,690
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,851
1,356
48
6
0
169,141
1
L
Neith
7,252
907
17
2
0
140,557
0
L
Athena
7,282
910
5
1
1
73,935
0
W
Anubis
10,948
1,369
51
6
3
152,698
0
L
Agni
7,241
905
31
4
0
107,235
0
W
Fenrir
8,788
1,099
15
2
0
189,778
0
W
Neith
9,372
1,172
49
6
0
143,280
0
L
Arachne
7,148
894
4
1
0
148,495
0
L
Olorun
7,105
888
30
4
0
113,468
1
W
Sun Wukong
8,462
1,058
20
3
0
148,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role