Player Matchup

Bastet
Bastet
Crazy allen2008
Bastet
Level 23
God Stats
7W - 1L
1,826 SR
Queue Stats
59W - 23L
1,734 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IamNATEBATTLES
Morgan Le Fay
Level 28
God Stats
6W - 5L
1,607 SR
Queue Stats
209W - 89L
1,742 Elo+
Party 1
Anhur
Anhur
MBski712
Anhur
Level 27
God Stats
25W - 5L
1,846 SR
Queue Stats
124W - 60L
1,689 Elo+
Party 1
Achilles
Achilles
Obsidianfaia
Achilles
Level 25
God Stats
3W - 0L
1,826 SR
Queue Stats
74W - 73L
1,481 Elo+
Solo
Zeus
Zeus
zoMama
Zeus
Level 15
God Stats
35W - 8L
1,811 SR
Queue Stats
90W - 28L
1,782 Elo+
Party 1
Team Averages
Level 24
1,783 SR
1,686 Elo+

VS

Team Averages
Level 15
1,438 SR
1,566 Elo+
Fenrir
Fenrir
AcozPlayer23
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 2
Ra
Ra
Asheladd
Ra
Level 8
God Stats
0W - 1L
1,248 SR
Queue Stats
8W - 5L
1,725 Elo+
Party 2
Danzaburou
Danzaburou
Loramic
Danzaburou
Level 29
God Stats
43W - 50L
1,443 SR
Queue Stats
282W - 302L
1,479 Elo+
Solo
Loki
Loki
Thagiz1
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,575 Elo+
Solo
Bacchus
Bacchus
TheeAceOfSpades
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 16
9,782
1,087
7,043
8,457
3,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
IamNATEBATTLES
Morgan Le Fay
18
8 / 2 / 21
11,363
1,263
22,831
9,633
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
MBski712
Anhur
17
5 / 3 / 21
10,197
1,133
6,236
7,849
3,085
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Obsidianfaia
Achilles
17
2 / 0 / 23
9,914
1,102
10,224
10,748
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
zoMama
Zeus
20
24 / 0 / 12
14,176
1,575
39,038
4,869
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

326

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 15 / 3
8,789
977
9,166
23,571
17,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 8 / 3
8,766
974
5,307
13,174
4,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Loramic
Danzaburou
15
1 / 5 / 2
8,906
990
6,834
19,862
6,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Thagiz1
Loki
15
2 / 7 / 3
9,293
1,033
7,839
15,504
5,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 2
8,688
965
6,389
21,232
22,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
19
42
Kills
6
6
Deaths
42
93
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
15
3
0.17
L
1
8
3
0.31
W
3
1
16
11
W
Morgan Le Fay
IamNATEBATTLES
Morgan Le Fay
8
2
21
9.25
L
Danzaburou
Loramic
Danzaburou
1
5
2
0.4
W
Anhur
MBski712
Anhur
5
3
21
5.17
W
Achilles
Obsidianfaia
Achilles
2
0
23
13.5
L
Loki
Thagiz1
Loki
2
7
3
0.5
L
1
7
2
0.29
W
Zeus
zoMama
Zeus
24
0
12
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,372
Damage
35,535
41,556
Taken
93,343
25,343
Mitigated
56,138
7,097
Healing
3,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,166
3,247
0
841
23,571
17,692
0
15,704
7,644
0
14,396
L
5,307
232
868
579
13,174
4,491
0
7,915
5,185
22,396
0
W
7,043
1,412
0
1,079
8,457
3,129
0
1,878
6,579
0
19,570
W
Morgan Le Fay
IamNATEBATTLES
Morgan Le Fay
22,831
2,780
39
1,794
9,633
4,217
0
2,756
6,877
47,301
0
L
Danzaburou
Loramic
Danzaburou
6,834
2,591
0
1,011
19,862
6,446
0
13,704
6,042
0
23,886
W
Anhur
MBski712
Anhur
6,236
3,643
0
0
7,849
3,085
0
2,159
5,690
0
13,841
W
Achilles
Obsidianfaia
Achilles
10,224
3,305
0
883
10,748
12,768
0
3,484
7,264
0
22,526
L
Loki
Thagiz1
Loki
7,839
1,676
0
0
15,504
5,238
0
8,274
7,060
0
25,818
L
6,389
438
0
0
21,232
22,271
0
14,910
6,058
16,758
0
W
Zeus
zoMama
Zeus
39,038
9,039
0
3,302
4,869
2,144
0
1,419
3,450
58,157
2,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,432
Gold Earned
44,442
185
Minions Killed
138
9
Camps Cleared
3
910,938
Distance Traveled
844,723
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,789
977
24
3
0
167,919
0
L
Ra
8,766
974
38
4
1
167,204
0
W
Bastet
9,782
1,087
20
2
5
200,197
2
W
Morgan Le Fay
11,363
1,263
55
6
2
169,947
0
L
Danzaburou
8,906
990
42
5
1
154,542
0
W
Anhur
10,197
1,133
16
2
1
152,090
0
W
Achilles
9,914
1,102
32
4
0
210,207
1
L
Loki
9,293
1,033
10
1
0
198,833
0
L
Bacchus
8,688
965
24
3
1
156,225
0
W
Zeus
14,176
1,575
62
7
1
178,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role