Player Matchup

Zeus
Zeus
CarpentrWill
Zeus
Level 28
God Stats
17W - 2L
1,630 SR
Queue Stats
64W - 24L
1,728 Elo+
Party 2
Mulan
Mulan
IM2GOOD4U123
Mulan
Level 107
God Stats
6W - 3L
1,704 SR
Queue Stats
144W - 126L
1,645 Elo+
Party 2
Kuzenbo
Kuzenbo
Leonitus1011
Kuzenbo
Level 101
God Stats
60W - 45L
1,737 SR
Queue Stats
156W - 130L
1,668 Elo+
Party 2
Fenrir
Fenrir
Pushin Cotton Z
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 126L
1,681 Elo+
Party 2
Charybdis
Charybdis
nugyt
Charybdis
Level 89
God Stats
4W - 2L
1,176 SR
Queue Stats
55W - 57L
1,509 Elo+
Party 2
Team Averages
Level 87
1,549 SR
1,646 Elo+

VS

Team Averages
Level 88
1,570 SR
1,522 Elo+
Jormungandr
Jormungandr
DarkViperVII
Jormungandr
Level 125
God Stats
18W - 17L
1,577 SR
Queue Stats
613W - 644L
1,521 Elo+
Party 3
Artemis
Artemis
I5T0MPiNP00P
Artemis
Level 35
God Stats
3W - 4L
1,607 SR
Queue Stats
24W - 26L
1,457 Elo+
Party 1
Merlin
Merlin
LargeMeatball
Merlin
Level 145
God Stats
12W - 20L
1,489 SR
Queue Stats
346W - 334L
1,569 Elo+
Party 3
Arachne
Arachne
Styled Upon
Arachne
Level 108
God Stats
6W - 5L
1,636 SR
Queue Stats
211W - 198L
1,541 Elo+
Party 1
Ymir
Ymir
Wilson Banks
Ymir
Level 27
God Stats
16W - 16L
1,539 SR
Queue Stats
29W - 37L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
7,453
497
5,613
4,626
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
6 / 0 / 3
8,873
592
12,340
10,458
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Leonitus1011
Kuzenbo
12
1 / 2 / 8
7,947
530
3,463
11,257
8,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 1 / 3
8,720
581
6,819
10,043
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
nugyt
Charybdis
14
4 / 0 / 2
8,813
588
3,305
7,041
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkViperVII
Jormungandr
13
0 / 3 / 0
7,554
504
5,305
10,878
8,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
I5T0MPiNP00P
Artemis
9
0 / 2 / 0
5,960
397
2,874
5,009
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 2
7,744
516
3,670
5,835
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Styled Upon
Arachne
12
2 / 2 / 2
7,247
483
6,215
10,349
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 6 / 0
6,157
410
2,623
12,632
8,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
17
Kills
4
4
Deaths
17
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Jormungandr
DarkViperVII
Jormungandr
0
3
0
0
L
Artemis
I5T0MPiNP00P
Artemis
0
2
0
0
W
6
0
3
7.5
L
2
4
2
0.75
W
Kuzenbo
Leonitus1011
Kuzenbo
1
2
8
2.5
W
5
1
3
6.5
L
Arachne
Styled Upon
Arachne
2
2
2
1.5
L
0
6
0
0
W
Charybdis
nugyt
Charybdis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,540
Damage
20,687
43,425
Taken
44,703
23,672
Mitigated
24,046
20,289
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,613
1,334
0
736
4,626
1,390
0
740
3,886
44,370
0
L
Jormungandr
DarkViperVII
Jormungandr
5,305
1,890
0
3,180
10,878
8,240
0
0
10,266
50,371
0
L
Artemis
I5T0MPiNP00P
Artemis
2,874
1,484
0
688
5,009
1,209
0
484
4,479
0
26,664
W
12,340
2,580
0
6,651
10,458
6,805
578
5,034
5,424
0
47,825
L
3,670
130
0
641
5,835
1,912
0
1,972
3,683
44,427
0
W
Kuzenbo
Leonitus1011
Kuzenbo
3,463
1,555
1,329
2,343
11,257
8,962
90
2,534
8,723
22,779
0
W
6,819
1,648
0
5,123
10,043
4,035
265
2,729
7,314
0
54,200
L
Arachne
Styled Upon
Arachne
6,215
3,187
0
4,323
10,349
3,927
0
3,327
6,856
0
43,685
L
2,623
605
0
75
12,632
8,758
319
3,153
9,228
26,697
0
W
Charybdis
nugyt
Charybdis
3,305
2,029
0
4,107
7,041
2,480
146
627
6,414
0
68,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,806
Gold Earned
34,662
474
Minions Killed
402
0
Camps Cleared
0
1,487,296
Distance Traveled
1,369,641
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,453
497
96
6
0
270,456
2
L
Jormungandr
7,554
504
112
7
0
245,825
3
L
Artemis
5,960
397
62
4
0
246,931
0
W
Mulan
8,873
592
104
7
0
300,301
2
L
Merlin
7,744
516
101
7
0
274,232
5
W
Kuzenbo
7,947
530
32
2
0
303,406
9
W
Fenrir
8,720
581
111
7
0
346,022
4
L
Arachne
7,247
483
77
5
0
340,445
1
L
Ymir
6,157
410
50
3
0
262,208
3
W
Charybdis
8,813
588
131
9
0
267,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role