Player Matchup

Kuzenbo
Kuzenbo
Dg_Seaturtle
Kuzenbo
Level 13
God Stats
2W - 4L
1,234 SR
Queue Stats
27W - 37L
1,353 Elo+
Party 2
Sol
Sol
babykiller9099
Sol
Level 16
God Stats
28W - 14L
1,666 SR
Queue Stats
65W - 63L
1,497 Elo+
Party 2
Achilles
Achilles
godziking407
Achilles
Level 106
God Stats
12W - 19L
1,379 SR
Queue Stats
428W - 448L
1,469 Elo+
Party 2
Anhur
Anhur
popi8088
Anhur
Level 35
God Stats
2W - 1L
1,791 SR
Queue Stats
122W - 142L
1,451 Elo+
Party 2
Awilix
Awilix
youngpro8088
Awilix
Level 74
God Stats
22W - 29L
1,412 SR
Queue Stats
422W - 442L
1,497 Elo+
Party 2
Team Averages
Level 49
1,496 SR
1,453 Elo+

VS

Team Averages
Level 76
1,469 SR
1,454 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DTAFRAP
Mulan
Level 99
God Stats
10W - 12L
1,505 SR
Queue Stats
594W - 587L
1,475 Elo+
Party 1
Skadi
Skadi
DTAklankochan
Skadi
Level 85
God Stats
17W - 16L
1,462 SR
Queue Stats
314W - 335L
1,475 Elo+
Party 1
Poseidon
Poseidon
Regulator_DTA
Poseidon
Level 112
God Stats
23W - 21L
1,557 SR
Queue Stats
642W - 640L
1,485 Elo+
Party 1
Cerberus
Cerberus
kochanklan2003
Cerberus
Level 23
God Stats
4W - 3L
1,321 SR
Queue Stats
4W - 5L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dg_Seaturtle
Kuzenbo
5
0 / 5 / 0
5,336
314
1,507
8,099
6,263
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 1 / 0
5,032
296
329
3,320
980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
godziking407
Achilles
13
2 / 7 / 3
7,348
432
9,604
17,665
13,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
popi8088
Anhur
12
0 / 10 / 4
6,775
399
4,711
16,145
4,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
15
9 / 9 / 1
10,021
589
11,017
18,205
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 9
9,470
557
9,483
5,727
4,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
DTAFRAP
Mulan
15
6 / 3 / 13
10,417
613
14,364
16,057
16,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

17
14 / 2 / 2
11,470
675
13,193
10,201
3,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Regulator_DTA
Poseidon
19
10 / 4 / 7
11,912
701
12,712
10,888
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
12
0 / 0 / 6
8,325
490
1,526
9,154
9,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
11
Kills
32
32
Deaths
11
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
9
3.25
W
Mulan
DTAFRAP
Mulan
6
3
13
4.17
W
14
2
2
7.5
L
Kuzenbo
Dg_Seaturtle
Kuzenbo
0
5
0
0
W
Poseidon
Regulator_DTA
Poseidon
10
4
7
3.38
L
0
1
0
0
L
Achilles
godziking407
Achilles
2
7
3
0.5
W
Cerberus
0
0
6
3
L
Anhur
popi8088
Anhur
0
10
4
0.2
L
Awilix
9
9
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
51,278
63,434
Taken
52,027
30,484
Mitigated
37,036
8,484
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,483
2,923
582
273
5,727
4,178
3,182
149
5,578
49,006
0
W
Mulan
DTAFRAP
Mulan
14,364
2,004
0
5,558
16,057
16,067
1,558
261
15,796
0
49,788
W
13,193
6,851
0
2,965
10,201
3,283
9,661
734
9,467
0
82,932
L
Kuzenbo
Dg_Seaturtle
Kuzenbo
1,507
780
0
269
8,099
6,263
0
2,755
5,304
6,075
0
W
Poseidon
Regulator_DTA
Poseidon
12,712
1,195
0
3,514
10,888
3,993
1,400
253
10,635
83,145
0
L
329
67
0
93
3,320
980
167
2,607
665
5,477
858
L
Achilles
godziking407
Achilles
9,604
3,222
80
2,663
17,665
13,441
0
5,574
11,510
2,942
32,488
W
Cerberus
1,526
136
0
965
9,154
9,515
559
974
8,180
19,175
0
L
Anhur
popi8088
Anhur
4,711
2,210
0
2,459
16,145
4,068
0
5,007
11,044
0
29,973
L
Awilix
11,017
3,354
0
2,920
18,205
5,732
0
7,778
10,181
0
46,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
51,594
204
Minions Killed
503
0
Camps Cleared
0
1,154,326
Distance Traveled
1,509,844
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,470
557
78
5
0
284,527
0
W
Mulan
10,417
613
87
5
0
283,710
0
W
Skadi
11,470
675
139
8
0
298,931
1
L
Kuzenbo
5,336
314
14
1
0
220,914
0
W
Poseidon
11,912
701
166
10
0
343,474
0
L
Sol
5,032
296
16
1
0
51,232
0
L
Achilles
7,348
432
45
3
0
322,327
1
W
Cerberus
8,325
490
33
2
0
299,202
2
L
Anhur
6,775
399
53
3
0
265,320
0
L
Awilix
10,021
589
76
4
0
294,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role