Player Matchup

Ne Zha
Ne Zha
Batteriet123
Ne Zha
Level 123
God Stats
2W - 1L
1,796 SR
Queue Stats
106W - 76L
1,594 Elo+
Party 2
Izanami
Izanami
FranskJävel
Izanami
Level 33
God Stats
35W - 18L
1,659 SR
Queue Stats
76W - 54L
1,584 Elo+
Party 2
Baba Yaga
Baba Yaga
IONDH
Baba Yaga
Level 37
God Stats
3W - 5L
1,626 SR
Queue Stats
132W - 115L
1,558 Elo+
Solo
Sylvanus
Sylvanus
Nightmight0901
Sylvanus
Level 86
God Stats
22W - 15L
1,512 SR
Queue Stats
85W - 64L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
StaleBaguette
Sun Wukong
Level 14
God Stats
2W - 2L
1,355 SR
Queue Stats
10W - 4L
1,654 Elo+
Party 2
Team Averages
Level 59
1,590 SR
1,593 Elo+

VS

Team Averages
Level 61
1,546 SR
1,507 Elo+
Sun Wukong
Sun Wukong
BurntPaddy
Sun Wukong
Level 37
God Stats
8W - 10L
1,438 SR
Queue Stats
91W - 94L
1,490 Elo+
Party 3
Arachne
Arachne
Honeybadged97
Arachne
Level 39
God Stats
10W - 3L
1,650 SR
Queue Stats
95W - 103L
1,499 Elo+
Party 3
Baron Samedi
Baron Samedi
Jashiinoz
Baron Samedi
Level 103
God Stats
21W - 11L
1,613 SR
Queue Stats
303W - 310L
1,433 Elo+
Solo
Apollo
Apollo
Kurt9700
Apollo
Level 105
God Stats
9W - 8L
1,530 SR
Queue Stats
47W - 55L
1,463 Elo+
Party 1
Anubis
Anubis
Yahiko6
Anubis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
11 / 12 / 4
12,794
533
14,807
23,366
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
FranskJävel
Izanami
19
5 / 7 / 3
12,176
507
24,254
23,049
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
IONDH
Baba Yaga
9
1 / 3 / 4
8,352
348
4,232
5,943
2,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
0 / 7 / 8
10,432
435
8,671
33,310
39,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
StaleBaguette
Sun Wukong
18
6 / 5 / 4
12,201
508
23,990
29,493
34,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BurntPaddy
Sun Wukong
20
7 / 4 / 14
14,642
610
25,364
31,322
31,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
20
7 / 9 / 11
14,416
601
13,037
21,961
9,554
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Jashiinoz
Baron Samedi
20
11 / 2 / 14
15,183
633
27,429
20,886
17,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
Kurt9700
Apollo
20
1 / 2 / 11
13,927
580
9,545
17,804
7,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Yahiko6
Anubis
20
8 / 7 / 10
15,113
630
23,029
26,143
12,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
23
Kills
34
34
Deaths
24
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
11
12
4
1.08
W
Sun Wukong
BurntPaddy
Sun Wukong
7
4
14
3.5
L
Izanami
FranskJävel
Izanami
5
7
3
0.93
W
Arachne
7
9
11
1.39
L
Baba Yaga
IONDH
Baba Yaga
1
3
4
1
W
Baron Samedi
Jashiinoz
Baron Samedi
11
2
14
9
W
Apollo
Kurt9700
Apollo
1
2
11
3.25
L
Sylvanus
0
7
8
0.57
L
Sun Wukong
StaleBaguette
Sun Wukong
6
5
4
1.6
W
Anubis
Yahiko6
Anubis
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,954
Damage
98,404
115,161
Taken
118,116
95,826
Mitigated
78,515
21,905
Healing
62,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
14,807
6,306
0
2,130
23,366
9,510
448
13,878
9,488
0
68,264
W
Sun Wukong
BurntPaddy
Sun Wukong
25,364
7,948
0
12,051
31,322
31,876
1,431
5,456
24,187
0
84,866
L
Izanami
FranskJävel
Izanami
24,254
17,712
0
4,870
23,049
9,180
1,922
7,560
15,489
0
117,904
W
Arachne
13,037
6,808
0
7,514
21,961
9,554
1,083
3,768
17,941
0
111,944
L
Baba Yaga
IONDH
Baba Yaga
4,232
422
0
844
5,943
2,604
0
3,086
2,857
23,670
0
W
Baron Samedi
Jashiinoz
Baron Samedi
27,429
2,004
6,255
12,174
20,886
17,599
226
2,899
17,774
80,136
0
W
Apollo
Kurt9700
Apollo
9,545
5,810
939
6,580
17,804
7,063
10,728
1,818
15,986
0
102,085
L
Sylvanus
8,671
1,916
4,623
6,154
33,310
39,535
421
15,883
17,427
19,991
0
L
Sun Wukong
StaleBaguette
Sun Wukong
23,990
4,628
0
3,284
29,493
34,997
58
10,100
19,393
10,723
65,447
W
Anubis
Yahiko6
Anubis
23,029
1,404
0
16,568
26,143
12,423
4,911
5,925
19,980
116,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,955
Gold Earned
73,281
506
Minions Killed
655
0
Camps Cleared
0
1,828,103
Distance Traveled
2,318,200
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,794
533
118
5
0
388,534
3
W
Sun Wukong
14,642
610
126
5
0
499,595
0
L
Izanami
12,176
507
198
8
0
389,786
4
W
Arachne
14,416
601
125
5
0
464,926
0
L
Baba Yaga
8,352
348
35
1
0
163,015
0
W
Baron Samedi
15,183
633
83
3
0
487,067
7
W
Apollo
13,927
580
179
7
0
481,318
3
L
Sylvanus
10,432
435
28
1
0
429,312
2
L
Sun Wukong
12,201
508
127
5
0
457,456
4
W
Anubis
15,113
630
142
6
0
385,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role