Player Matchup

Anubis
Anubis
HorrificEmblem
Anubis
Level 29
God Stats
3W - 0L
1,871 SR
Queue Stats
27W - 10L
1,743 Elo+
Party 1
Neith
Neith
SeaworthyPigeon
Neith
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,318 Elo+
Party 1
Chaac
Chaac
mrlemons333
Chaac
Level 49
God Stats
3W - 4L
1,537 SR
Queue Stats
19W - 23L
1,486 Elo+
Party 1
Team Averages
Level 49
1,636 SR
1,516 Elo+

VS

Team Averages
Level 10
1,500 SR
1,422 Elo+
Mercury
Mercury
ButterDiabetic
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,617 Elo+
Solo
Kukulkan
Kukulkan
Extreme210
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,471 Elo+
Solo
Ymir
Ymir
Raging_Rhyno869
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
8,535
854
11,945
8,572
4,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
11 / 1 / 6
8,666
867
7,698
5,378
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 15
7,714
771
6,848
7,934
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
6,945
695
2,364
7,760
1,774
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Extreme210
Kukulkan
10
1 / 5 / 0
6,468
647
5,616
8,190
1,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 2
6,691
669
2,195
15,942
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
20
Kills
3
3
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Kukulkan
Extreme210
Kukulkan
1
5
0
0.2
W
7
1
9
11.5
L
0
8
2
0.13
W
11
1
6
14
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,491
Damage
10,175
21,884
Taken
31,892
14,990
Mitigated
11,853
9,610
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,364
892
0
458
7,760
1,774
0
2,526
5,022
0
6,064
L
Kukulkan
Extreme210
Kukulkan
5,616
252
0
758
8,190
1,429
0
4,834
3,070
22,894
0
W
11,945
759
0
4,921
8,572
4,402
506
3,569
5,003
38,512
0
L
2,195
164
0
2,330
15,942
8,650
52
4,585
11,012
12,472
0
W
7,698
1,997
749
1,523
5,378
2,673
1,285
2,807
2,571
0
24,701
W
6,848
202
0
2,417
7,934
7,915
182
2,221
5,713
0
15,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,915
Gold Earned
20,104
121
Minions Killed
85
6
Camps Cleared
2
510,702
Distance Traveled
457,800
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,945
695
15
2
1
159,472
0
L
Kukulkan
6,468
647
42
4
1
171,950
2
W
Anubis
8,535
854
51
5
5
154,997
2
L
Ymir
6,691
669
28
3
0
126,378
1
W
Neith
8,666
867
38
4
1
162,699
2
W
Chaac
7,714
771
32
3
0
193,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role