Player Matchup

Nu Wa
Nu Wa
FasterBrute83
Nu Wa
Level 44
God Stats
5W - 5L
1,572 SR
Queue Stats
77W - 94L
1,390 Elo+
Solo
Cthulhu
Cthulhu
ItyBtyWtyTty
Cthulhu
Level 14
God Stats
2W - 6L
1,419 SR
Queue Stats
25W - 33L
1,279 Elo+
Party 1
Ullr
Ullr
S3rDuncTheTall
Ullr
Level 98
God Stats
6W - 7L
1,511 SR
Queue Stats
155W - 173L
1,373 Elo+
Party 1
Pele
Pele
ShtevieElks
Pele
Level 81
God Stats
23W - 22L
1,281 SR
Queue Stats
166W - 159L
1,406 Elo+
Party 1
Zeus
Zeus
StraightCrackin
Zeus
Level 16
God Stats
16W - 26L
1,477 SR
Queue Stats
88W - 113L
1,444 Elo+
Party 1
Team Averages
Level 51
1,452 SR
1,379 Elo+

VS

Team Averages
Level 60
1,568 SR
1,510 Elo+
Hercules
Hercules
ASTROTHEKING
Hercules
Level 34
God Stats
1W - 1L
1,867 SR
Queue Stats
50W - 19L
1,746 Elo+
Solo
Zeus
Zeus
FormidableEnigma
Zeus
Level 61
God Stats
1W - 1L
1,265 SR
Queue Stats
138W - 169L
1,426 Elo+
Party 2
Serqet
Serqet
Ironrath_Pharaoh
Serqet
Level 122
God Stats
3W - 1L
1,717 SR
Queue Stats
108W - 97L
1,479 Elo+
Party 2
Ganesha
Ganesha
Logan25X
Ganesha
Level 50
God Stats
18W - 15L
1,481 SR
Queue Stats
31W - 36L
1,380 Elo+
Party 2
Neith
Neith
motherscience
Neith
Level 35
God Stats
4W - 4L
1,511 SR
Queue Stats
68W - 66L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,825
420
6,707
9,598
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
ItyBtyWtyTty
Cthulhu
14
1 / 3 / 4
9,508
453
5,822
23,832
12,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 8 / 0
7,444
354
4,653
14,154
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 3 / 2
11,353
541
13,441
18,949
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 2
10,160
484
3,310
8,602
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASTROTHEKING
Hercules
17
2 / 1 / 5
10,694
509
8,088
13,496
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 2 / 4
10,825
515
10,945
8,266
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 5 / 7
11,454
545
10,331
16,611
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
Logan25X
Ganesha
16
0 / 1 / 16
10,572
503
5,366
11,613
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 2 / 5
11,537
549
20,818
14,307
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
11
Kills
24
24
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
ASTROTHEKING
Hercules
2
1
5
4.5
L
0
5
1
0.1
W
5
2
4
3.5
W
7
5
7
2.1
L
Cthulhu
ItyBtyWtyTty
Cthulhu
1
3
4
1
W
Ganesha
Logan25X
Ganesha
0
1
16
8
L
0
8
0
0
L
7
3
2
2.67
L
3
5
2
0.8
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
55,548
75,135
Taken
64,293
27,410
Mitigated
45,473
16,864
Healing
24,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ASTROTHEKING
Hercules
8,088
1,443
0
6,857
13,496
15,072
621
4,683
8,515
6,686
57,244
L
6,707
2,913
0
1,007
9,598
2,291
480
233
8,680
43,912
0
W
10,945
1,345
0
1,558
8,266
3,032
789
1,456
6,655
71,193
0
W
10,331
3,497
0
6,638
16,611
7,024
289
2,016
14,549
0
68,331
L
Cthulhu
ItyBtyWtyTty
Cthulhu
5,822
250
0
6,422
23,832
12,955
0
5,792
17,488
32,937
0
W
Ganesha
Logan25X
Ganesha
5,366
89
0
1,903
11,613
14,147
891
3,918
7,552
32,577
0
L
4,653
986
0
1,758
14,154
2,842
0
2,981
11,071
0
41,508
L
13,441
3,764
0
6,758
18,949
7,176
244
3,731
14,439
0
81,489
L
3,310
661
46
873
8,602
2,146
0
4,675
3,886
44,251
0
W
20,818
9,368
0
7,768
14,307
6,198
5,118
3,036
11,183
0
99,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,290
Gold Earned
55,082
467
Minions Killed
556
0
Camps Cleared
0
1,889,523
Distance Traveled
1,870,152
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,694
509
122
6
0
396,088
0
L
Nu Wa
8,825
420
89
4
0
349,423
7
W
Zeus
10,825
515
131
6
0
330,893
3
W
Serqet
11,454
545
121
6
0
433,589
2
L
Cthulhu
9,508
453
60
3
0
368,046
0
W
Ganesha
10,572
503
10
0
0
376,968
4
L
Ullr
7,444
354
77
4
0
381,922
3
L
Pele
11,353
541
129
6
0
413,228
1
L
Zeus
10,160
484
112
5
0
376,904
1
W
Neith
11,537
549
172
8
0
332,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role