Player Matchup

Neith
Neith
GlocklessMonsta
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Athena
Athena
H2FLO1976
Athena
Level 8
God Stats
2W - 1L
1,590 SR
Queue Stats
4W - 4L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Kyrstlh
Nu Wa
Level 11
God Stats
2W - 2L
1,486 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 2
Osiris
Osiris
SnagBoards-_-l
Osiris
Level 26
God Stats
5W - 4L
1,508 SR
Queue Stats
73W - 59L
1,427 Elo+
Solo
Janus
Janus
Tenchon2001
Janus
Level 24
God Stats
1W - 3L
1,536 SR
Queue Stats
47W - 40L
1,387 Elo+
Solo
Team Averages
Level 14
1,524 SR
1,463 Elo+

VS

Team Averages
Level 22
1,544 SR
1,373 Elo+
Ares
Ares
Aaronjovan93
Ares
Level 13
God Stats
3W - 0L
1,703 SR
Queue Stats
14W - 15L
1,349 Elo+
Solo
Izanami
Izanami
For-The-Promote
Izanami
Level 15
God Stats
8W - 4L
1,577 SR
Queue Stats
23W - 19L
1,394 Elo+
Solo
Vamana
Vamana
c6e is sad
Vamana
Level 29
God Stats
6W - 4L
1,294 SR
Queue Stats
118W - 120L
1,361 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
foggels
Morgan Le Fay
Level 24
God Stats
17W - 11L
1,462 SR
Queue Stats
62W - 63L
1,361 Elo+
Solo
Cliodhna
Cliodhna
tyx dgx
Cliodhna
Level 29
God Stats
11W - 6L
1,684 SR
Queue Stats
128W - 137L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,977
420
3,940
6,065
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
H2FLO1976
Athena
11
2 / 5 / 0
7,724
407
4,902
18,713
16,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Kyrstlh
Nu Wa
11
1 / 7 / 1
7,263
382
7,575
10,250
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 0
8,823
464
7,521
15,414
9,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 1
7,950
418
8,182
10,217
2,827
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,262
487
4,056
13,091
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 2 / 3
10,289
542
12,231
14,996
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
c6e is sad
Vamana
15
3 / 0 / 2
10,469
551
9,752
12,513
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
foggels
Morgan Le Fay
16
3 / 1 / 3
10,389
547
5,577
8,769
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
tyx dgx
Cliodhna
20
9 / 0 / 2
12,440
655
11,046
11,847
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
20
20
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
4
2
3
2.75
L
1
1
1
1.5
L
Athena
H2FLO1976
Athena
2
5
0
0.4
L
Nu Wa
Kyrstlh
Nu Wa
1
7
1
0.21
L
1
4
0
0.25
L
0
3
1
0.17
W
Vamana
c6e is sad
Vamana
3
0
2
4
W
Morgan Le Fay
foggels
Morgan Le Fay
3
1
3
4.5
W
Cliodhna
tyx dgx
Cliodhna
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
42,662
60,659
Taken
61,216
34,010
Mitigated
41,372
8,201
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,056
126
0
1,733
13,091
11,950
611
2,859
10,094
30,450
0
W
12,231
8,599
0
7,638
14,996
5,921
4,747
5,623
9,193
0
90,900
L
3,940
1,402
0
656
6,065
2,423
115
132
5,933
0
34,959
L
Athena
H2FLO1976
Athena
4,902
1,396
0
564
18,713
16,848
38
3,552
14,944
27,943
0
L
Nu Wa
Kyrstlh
Nu Wa
7,575
1,557
0
530
10,250
2,614
270
2,466
7,666
37,616
0
L
7,521
2,338
0
3,770
15,414
9,298
0
1,088
13,775
0
58,309
L
8,182
548
505
2,176
10,217
2,827
357
2,395
7,742
47,628
0
W
Vamana
c6e is sad
Vamana
9,752
4,581
0
5,456
12,513
13,475
1,120
4,348
7,951
0
60,112
W
Morgan Le Fay
foggels
Morgan Le Fay
5,577
257
0
2,722
8,769
3,376
2,406
4,146
4,431
58,944
0
W
Cliodhna
tyx dgx
Cliodhna
11,046
1,653
0
5,218
11,847
6,650
0
3,016
8,691
0
103,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,737
Gold Earned
52,849
379
Minions Killed
555
0
Camps Cleared
0
1,814,500
Distance Traveled
1,781,738
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,262
487
39
2
0
321,361
6
W
Izanami
10,289
542
136
7
0
290,758
2
L
Neith
7,977
420
74
4
0
368,363
0
L
Athena
7,724
407
44
2
0
367,484
5
L
Nu Wa
7,263
382
66
3
0
347,296
0
L
Osiris
8,823
464
110
6
0
389,235
1
L
Janus
7,950
418
85
4
0
342,122
2
W
Vamana
10,469
551
121
6
0
425,279
0
W
Morgan Le Fay
10,389
547
100
5
0
314,717
1
W
Cliodhna
12,440
655
159
8
0
429,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role