Player Matchup

Susano
Susano
Jack_Matioli
Susano
Level 5
God Stats
0W - 2L
1,186 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 1
Tiamat
Tiamat
V1z1nho
Tiamat
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
workprimo
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,118 Elo+
Party 1
Team Averages
Level 12
1,323 SR
1,163 Elo+

VS

Team Averages
Level 67
1,494 SR
1,359 Elo+
Fenrir
Fenrir
Taru428
Fenrir
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 128L
1,311 Elo+
Party 2
Hera
Hera
sambragas
Hera
Level 88
God Stats
2W - 2L
1,498 SR
Queue Stats
120W - 137L
1,462 Elo+
Solo
Cthulhu
Cthulhu
sancho-billy
Cthulhu
Level 17
God Stats
6W - 7L
1,483 SR
Queue Stats
59W - 74L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 8 / 2
7,643
637
7,605
16,031
6,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
V1z1nho
Tiamat
10
0 / 6 / 2
6,803
567
3,649
8,665
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
workprimo
Cthulhu
11
2 / 4 / 0
7,866
656
5,042
11,205
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Taru428
Fenrir
13
7 / 1 / 8
9,319
777
12,879
15,092
9,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
14
6 / 1 / 9
9,147
762
11,321
7,115
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
sancho-billy
Cthulhu
12
5 / 1 / 9
8,895
741
4,208
8,854
8,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
18
18
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Susano
1
8
2
0.25
W
Fenrir
Taru428
Fenrir
7
1
8
11
L
Tiamat
V1z1nho
Tiamat
0
6
2
0.17
W
Hera
6
1
9
10.5
W
Cthulhu
sancho-billy
Cthulhu
5
1
9
9.5
L
Cthulhu
workprimo
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,296
Damage
28,408
35,901
Taken
31,061
17,611
Mitigated
20,073
1,806
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
7,605
1,888
0
0
16,031
6,171
0
6,886
9,145
0
20,791
W
Fenrir
Taru428
Fenrir
12,879
2,448
0
5,035
15,092
9,186
442
3,665
11,205
65
24,900
L
Tiamat
V1z1nho
Tiamat
3,649
927
0
827
8,665
4,061
0
3,575
5,090
10,266
0
W
Hera
11,321
2,840
0
2,046
7,115
2,293
1,445
2,841
4,106
42,722
0
W
Cthulhu
sancho-billy
Cthulhu
4,208
485
418
1,078
8,854
8,594
108
2,167
6,563
13,357
0
L
Cthulhu
workprimo
Cthulhu
5,042
307
0
979
11,205
7,379
0
5,716
5,489
19,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
27,361
74
Minions Killed
116
4
Camps Cleared
5
556,188
Distance Traveled
622,780
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,643
637
23
2
2
195,636
0
W
Fenrir
9,319
777
31
3
1
233,664
2
L
Tiamat
6,803
567
20
2
1
172,375
1
W
Hera
9,147
762
66
6
3
202,581
2
W
Cthulhu
8,895
741
19
2
1
186,535
5
L
Cthulhu
7,866
656
31
3
1
188,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role