Player Matchup

Neith
Neith
DabeQQQ
Neith
Level 6
God Stats
1W - 2L
1,461 SR
Queue Stats
8W - 16L
1,521 Elo+
Party 3
Hercules
Hercules
Snadderberg
Hercules
Level 142
God Stats
1W - 1L
1,823 SR
Queue Stats
17W - 9L
1,650 Elo+
Party 1
Ymir
Ymir
Tabla91
Ymir
Level 6
God Stats
2W - 2L
1,512 SR
Queue Stats
11W - 18L
1,521 Elo+
Party 3
Sun Wukong
Sun Wukong
XQRIS
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,654 Elo+
Solo
Agni
Agni
whegner
Agni
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 1
Team Averages
Level 33
1,563 SR
1,584 Elo+

VS

Team Averages
Level 21
1,700 SR
1,614 Elo+
Ratatoskr
Ratatoskr
Feralson
Ratatoskr
Level 29
God Stats
16W - 6L
1,768 SR
Queue Stats
78W - 62L
1,543 Elo+
Solo
Hades
Hades
Freezymann
Hades
Level 27
God Stats
8W - 3L
1,682 SR
Queue Stats
29W - 20L
1,559 Elo+
Party 2
Chernobog
Chernobog
JonnyHight
Chernobog
Level 16
God Stats
2W - 0L
1,809 SR
Queue Stats
3W - 0L
1,694 Elo+
Party 2
Ymir
Ymir
SugarEddie420
Ymir
Level 16
God Stats
2W - 0L
1,958 SR
Queue Stats
8W - 1L
1,727 Elo+
Party 2
Kukulkan
Kukulkan
TheRealSödermann
Kukulkan
Level 15
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 3L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DabeQQQ
Neith
13
2 / 9 / 0
7,850
436
5,871
12,560
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Snadderberg
Hercules
13
5 / 6 / 4
8,797
489
11,590
19,943
10,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Tabla91
Ymir
11
0 / 7 / 2
7,056
392
3,078
14,836
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
XQRIS
Sun Wukong
12
0 / 7 / 2
7,075
393
4,948
13,663
9,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
whegner
Agni
13
6 / 8 / 1
8,765
487
11,670
11,497
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Feralson
Ratatoskr
18
4 / 3 / 11
10,895
605
10,203
14,273
5,674
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
17
14 / 1 / 6
11,870
659
17,005
16,738
10,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
JonnyHight
Chernobog
16
4 / 3 / 8
10,075
560
6,262
9,142
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 12
9,774
543
9,604
18,160
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 4 / 5
10,298
572
9,397
6,094
2,310
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
13
Kills
35
37
Deaths
13
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
DabeQQQ
Neith
2
9
0
0.22
W
Ratatoskr
Feralson
Ratatoskr
4
3
11
3.17
W
Hades
14
1
6
17
W
Chernobog
JonnyHight
Chernobog
4
3
8
2.67
L
Hercules
Snadderberg
Hercules
5
6
4
1.17
W
6
2
12
6
L
Ymir
Tabla91
Ymir
0
7
2
0.14
W
7
4
5
2.38
L
Sun Wukong
XQRIS
Sun Wukong
0
7
2
0.14
L
Agni
whegner
Agni
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
52,471
72,499
Taken
64,407
38,132
Mitigated
41,881
7,819
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DabeQQQ
Neith
5,871
2,382
0
1,194
12,560
4,622
0
4,559
8,001
0
53,524
W
Ratatoskr
Feralson
Ratatoskr
10,203
2,366
0
4,839
14,273
5,674
252
2,568
11,624
0
76,960
W
Hades
17,005
2,842
381
11,301
16,738
10,893
1,507
2,303
14,306
66,624
0
W
Chernobog
JonnyHight
Chernobog
6,262
3,362
0
2,017
9,142
3,975
2,136
1,384
7,744
0
61,355
L
Hercules
Snadderberg
Hercules
11,590
5,151
0
5,046
19,943
10,305
0
10,204
9,739
0
43,269
W
9,604
3,004
0
1,672
18,160
19,029
1,171
5,756
12,111
24,962
0
L
Ymir
Tabla91
Ymir
3,078
881
0
672
14,836
10,234
0
6,753
8,083
25,327
0
W
9,397
721
0
120
6,094
2,310
3,752
2,044
3,874
67,247
0
L
Sun Wukong
XQRIS
Sun Wukong
4,948
1,369
0
493
13,663
9,037
0
6,143
7,520
0
27,063
L
Agni
whegner
Agni
11,670
907
0
414
11,497
3,934
0
8,347
3,150
49,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,543
Gold Earned
52,912
339
Minions Killed
542
0
Camps Cleared
0
1,444,845
Distance Traveled
1,780,234
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,850
436
83
5
0
287,989
3
W
Ratatoskr
10,895
605
145
8
0
404,273
1
W
Hades
11,870
659
137
8
0
341,548
1
W
Chernobog
10,075
560
108
6
0
344,408
2
L
Hercules
8,797
489
72
4
0
328,220
1
W
Ymir
9,774
543
32
2
0
351,547
2
L
Ymir
7,056
392
37
2
0
249,222
0
W
Kukulkan
10,298
572
120
7
0
338,458
3
L
Sun Wukong
7,075
393
53
3
0
278,845
0
L
Agni
8,765
487
94
5
0
300,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role