Player Matchup

Mercury
Mercury
DenYell89
Mercury
Level 18
God Stats
10W - 15L
1,410 SR
Queue Stats
30W - 47L
1,369 Elo+
Party 1
Heimdallr
Heimdallr
Lancelot8741
Heimdallr
Level 28
God Stats
14W - 12L
1,570 SR
Queue Stats
114W - 130L
1,460 Elo+
Party 1
Merlin
Merlin
MichelSLopes
Merlin
Level 29
God Stats
7W - 8L
1,508 SR
Queue Stats
104W - 106L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
kobecamilocaldas
Sun Wukong
Level 25
God Stats
10W - 3L
1,733 SR
Queue Stats
82W - 75L
1,485 Elo+
Solo
Thor
Thor
samucolo_08
Thor
Level 4
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 2L
1,472 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,449 Elo+

VS

Team Averages
Level 27
1,587 SR
1,511 Elo+
Raijin
Raijin
CivilBracelet88
Raijin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Ymir
Ymir
WKDarkSide
Ymir
Level 7
God Stats
6W - 4L
1,499 SR
Queue Stats
19W - 23L
1,441 Elo+
Party 2
Achilles
Achilles
WiseWarrior
Achilles
Level 80
God Stats
3W - 1L
1,682 SR
Queue Stats
18W - 17L
1,711 Elo+
Party 2
Neith
Neith
pMACHADO
Neith
Level 26
God Stats
2W - 0L
1,739 SR
Queue Stats
33W - 14L
1,607 Elo+
Solo
Olorun
Olorun
uchihakuchik
Olorun
Level 10
God Stats
6W - 6L
1,517 SR
Queue Stats
11W - 8L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DenYell89
Mercury
15
1 / 5 / 2
8,754
875
6,260
14,767
5,284
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Lancelot8741
Heimdallr
16
0 / 4 / 4
9,134
913
15,718
12,388
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
0 / 1 / 4
9,132
913
10,653
5,710
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
kobecamilocaldas
Sun Wukong
15
4 / 5 / 0
9,709
971
13,682
16,886
15,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 7 / 1
8,038
804
4,467
9,218
2,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

186

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
9,799
980
6,596
8,932
3,752
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 0 / 14
10,014
1,001
9,864
15,237
16,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
WiseWarrior
Achilles
16
3 / 1 / 9
9,729
973
11,489
9,625
7,907
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
pMACHADO
Neith
17
12 / 0 / 5
11,993
1,199
17,099
8,156
3,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
16
4 / 3 / 13
10,290
1,029
9,913
13,236
7,145
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
5
Kills
22
22
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Mercury
DenYell89
Mercury
1
5
2
0.4
L
Heimdallr
Lancelot8741
Heimdallr
0
4
4
0.5
L
Merlin
0
1
4
2
W
0
0
14
7
W
Achilles
WiseWarrior
Achilles
3
1
9
7.5
L
Sun Wukong
kobecamilocaldas
Sun Wukong
4
5
0
0.8
W
Neith
pMACHADO
Neith
12
0
5
14.5
L
0
7
1
0.07
W
Olorun
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,780
Damage
54,961
58,969
Taken
55,186
29,736
Mitigated
39,160
4,587
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,596
1,467
710
2,074
8,932
3,752
0
2,087
6,598
19,594
0
L
Mercury
DenYell89
Mercury
6,260
2,399
0
390
14,767
5,284
0
6,135
8,632
0
14,561
L
Heimdallr
Lancelot8741
Heimdallr
15,718
7,291
0
1,589
12,388
4,232
0
5,787
6,601
0
37,499
L
Merlin
10,653
211
66
1,076
5,710
2,365
0
3,948
1,762
38,541
0
W
9,864
1,382
0
3,696
15,237
16,817
0
3,059
11,984
21,230
0
W
Achilles
WiseWarrior
Achilles
11,489
3,775
0
706
9,625
7,907
0
2,159
7,249
0
22,559
L
Sun Wukong
kobecamilocaldas
Sun Wukong
13,682
1,412
0
1,406
16,886
15,502
0
8,082
8,804
170
26,391
W
Neith
pMACHADO
Neith
17,099
9,082
0
3,607
8,156
3,539
0
1,106
6,886
0
48,240
L
4,467
1,031
0
60
9,218
2,353
0
2,421
6,797
0
12,088
W
Olorun
9,913
4,933
1,510
5,351
13,236
7,145
0
2,412
10,520
24,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,767
Gold Earned
51,825
181
Minions Killed
195
5
Camps Cleared
8
874,354
Distance Traveled
997,708
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,799
980
27
3
1
169,547
4
L
Mercury
8,754
875
16
2
0
235,277
2
L
Heimdallr
9,134
913
63
6
1
171,166
0
L
Merlin
9,132
913
64
6
0
163,630
0
W
Ymir
10,014
1,001
45
5
1
218,865
4
W
Achilles
9,729
973
19
2
0
235,797
1
L
Sun Wukong
9,709
971
24
2
3
210,219
1
W
Neith
11,993
1,199
82
8
6
214,857
1
L
Thor
8,038
804
14
1
1
94,062
1
W
Olorun
10,290
1,029
22
2
0
158,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role