Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HanzBimbrownik
Kukulkan
Level 27
God Stats
2W - 2L
1,228 SR
Queue Stats
81W - 102L
1,397 Elo+
Party 2
Fenrir
Fenrir
Jezurker
Fenrir
Level 84
God Stats
8W - 2L
1,730 SR
Queue Stats
88W - 99L
1,480 Elo+
Solo
Vulcan
Vulcan
Ledulka
Vulcan
Level 146
God Stats
28W - 17L
1,610 SR
Queue Stats
204W - 203L
1,465 Elo+
Party 2
Mulan
Mulan
TheRealSSJGOD
Mulan
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
40W - 43L
1,474 Elo+
Solo
Team Averages
Level 106
1,559 SR
1,463 Elo+

VS

Team Averages
Level 74
1,452 SR
1,398 Elo+
Bellona
Bellona
BööMK
Bellona
Level 18
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 20L
1,250 Elo+
Party 1
Cabrakan
Cabrakan
Kaszu
Cabrakan
Level 112
God Stats
0W - 4L
1,145 SR
Queue Stats
162W - 163L
1,429 Elo+
Party 1
Ao Kuang
Ao Kuang
NICKOSTAR96
Ao Kuang
Level 65
God Stats
5W - 4L
1,505 SR
Queue Stats
9W - 11L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Weicheiat
Baron Samedi
Level 109
God Stats
41W - 40L
1,368 SR
Queue Stats
58W - 59L
1,311 Elo+
Party 1
Heimdallr
Heimdallr
boimaster24
Heimdallr
Level 66
God Stats
10W - 15L
1,527 SR
Queue Stats
87W - 107L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 13
7,437
1,062
3,631
5,893
5,154
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
14
3 / 0 / 9
8,046
1,149
5,134
2,480
889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jezurker
Fenrir
14
4 / 3 / 7
8,181
1,169
7,188
8,033
3,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Ledulka
Vulcan
14
3 / 0 / 10
8,458
1,208
11,189
2,921
1,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 4 / 7
8,401
1,200
6,945
9,261
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

307

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BööMK
Bellona
13
1 / 4 / 4
7,180
1,026
3,279
11,002
9,775
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Kaszu
Cabrakan
13
3 / 5 / 4
8,565
1,224
5,026
11,312
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
NICKOSTAR96
Ao Kuang
13
1 / 0 / 4
6,799
971
3,385
2,480
837
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Weicheiat
Baron Samedi
13
0 / 2 / 6
7,239
1,034
2,985
4,621
1,030
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
boimaster24
Heimdallr
14
3 / 3 / 4
8,427
1,204
10,212
6,754
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
14
Kills
8
8
Deaths
14
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
L
Bellona
BööMK
Bellona
1
4
4
0.75
W
Kukulkan
3
0
9
7.5
W
Fenrir
Jezurker
Fenrir
4
3
7
2.5
L
Cabrakan
Kaszu
Cabrakan
3
5
4
1
W
Vulcan
Ledulka
Vulcan
3
0
10
8
L
Ao Kuang
NICKOSTAR96
Ao Kuang
1
0
4
3
W
4
4
7
1.88
L
Baron Samedi
Weicheiat
Baron Samedi
0
2
6
1.5
L
Heimdallr
boimaster24
Heimdallr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
24,887
28,588
Taken
36,169
16,959
Mitigated
26,899
4,773
Healing
3,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,631
334
951
783
5,893
5,154
0
2,061
3,832
10,465
0
L
Bellona
BööMK
Bellona
3,279
1,365
0
78
11,002
9,775
0
5,076
5,813
0
12,215
W
Kukulkan
5,134
486
388
478
2,480
889
0
997
1,483
16,090
0
W
Fenrir
Jezurker
Fenrir
7,188
2,013
0
273
8,033
3,698
0
3,878
4,155
0
13,234
L
Cabrakan
Kaszu
Cabrakan
5,026
531
239
1,151
11,312
12,872
0
8,039
3,094
11,048
0
W
Vulcan
Ledulka
Vulcan
11,189
2,398
555
172
2,921
1,133
0
1,892
1,029
28,393
0
L
Ao Kuang
NICKOSTAR96
Ao Kuang
3,385
718
0
468
2,480
837
0
956
1,524
4,646
0
W
6,945
966
0
1,173
9,261
6,085
0
2,568
6,693
0
30,258
L
Baron Samedi
Weicheiat
Baron Samedi
2,985
306
262
605
4,621
1,030
0
1,790
2,717
22,795
0
L
Heimdallr
boimaster24
Heimdallr
10,212
6,224
0
463
6,754
2,385
0
4,093
2,534
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
38,210
159
Minions Killed
149
7
Camps Cleared
3
742,973
Distance Traveled
611,686
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,437
1,062
0
0
0
149,908
4
L
Bellona
7,180
1,026
22
3
0
127,877
0
W
Kukulkan
8,046
1,149
33
5
3
143,754
0
W
Fenrir
8,181
1,169
22
3
2
144,820
0
L
Cabrakan
8,565
1,224
14
2
1
140,235
2
W
Vulcan
8,458
1,208
58
8
0
168,666
1
L
Ao Kuang
6,799
971
1
0
0
80,191
0
W
Mulan
8,401
1,200
46
7
2
135,825
0
L
Baron Samedi
7,239
1,034
44
6
2
122,290
0
L
Heimdallr
8,427
1,204
68
10
0
141,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role