Player Matchup

Ares
Ares
KirbyGriffin540
Ares
Level 131
God Stats
0W - 2L
1,184 SR
Queue Stats
89W - 96L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Meek C9
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,361 Elo+
Party 1
Zeus
Zeus
Retervar
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,515 Elo+
Party 1
Team Averages
Level 58
1,395 SR
1,456 Elo+

VS

Team Averages
Level 86
1,597 SR
1,450 Elo+
Chiron
Chiron
saradonut
Chiron
Level 21
God Stats
13W - 17L
1,474 SR
Queue Stats
25W - 30L
1,294 Elo+
Solo
Sol
Sol
xKINGx OF PAYNE
Sol
Level 129
God Stats
6W - 6L
1,526 SR
Queue Stats
257W - 230L
1,555 Elo+
Party 2
Bastet
Bastet
xKINGx OF PLOTZ
Bastet
Level 109
God Stats
29W - 14L
1,792 SR
Queue Stats
517W - 510L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
9,186
656
5,432
13,442
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Meek C9
Sun Wukong
11
3 / 6 / 7
8,907
636
9,281
20,934
18,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
14
8 / 8 / 2
10,044
717
12,652
14,259
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
saradonut
Chiron
15
5 / 3 / 9
10,527
752
9,593
10,142
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 3 / 6
11,017
787
19,589
12,049
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 7 / 8
10,023
716
12,636
13,620
4,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
17
17
Deaths
13
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Sun Wukong
Meek C9
Sun Wukong
3
6
7
1.08
L
Zeus
8
8
2
1.13
W
Chiron
saradonut
Chiron
5
3
9
3.17
W
8
3
6
3.67
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
41,818
48,635
Taken
35,811
37,165
Mitigated
12,435
5,454
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,432
315
0
792
13,442
13,397
258
4,822
8,620
10,196
0
L
Sun Wukong
Meek C9
Sun Wukong
9,281
1,723
0
2,846
20,934
18,898
0
7,495
13,439
0
19,074
L
Zeus
12,652
1,369
946
870
14,259
4,870
0
5,521
8,738
37,577
0
W
Chiron
saradonut
Chiron
9,593
3,458
902
5,262
10,142
3,513
307
4,573
5,111
0
33,638
W
19,589
8,739
136
5,222
12,049
4,238
2,350
4,604
6,929
46,445
3,877
W
12,636
4,231
0
1,684
13,620
4,684
351
8,593
4,477
0
32,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
31,567
118
Minions Killed
136
3
Camps Cleared
8
567,849
Distance Traveled
769,644
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,186
656
14
1
0
168,390
3
L
Sun Wukong
8,907
636
25
2
0
211,520
0
L
Zeus
10,044
717
79
6
3
187,939
0
W
Chiron
10,527
752
42
3
1
258,366
0
W
Sol
11,017
787
65
5
1
256,022
0
W
Bastet
10,023
716
29
2
6
255,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role