Player Matchup

Scylla
Scylla
Jaztehbeast
Scylla
Level 108
God Stats
15W - 6L
1,770 SR
Queue Stats
620W - 460L
1,556 Elo+
Party 1
King Arthur
King Arthur
NewSkooter
King Arthur
Level 96
God Stats
1W - 4L
1,193 SR
Queue Stats
56W - 37L
1,673 Elo+
Solo
Hun Batz
Hun Batz
sweatypandas
Hun Batz
Level 79
God Stats
3W - 2L
1,508 SR
Queue Stats
366W - 267L
1,561 Elo+
Party 1
Team Averages
Level 94
1,490 SR
1,597 Elo+

VS

Team Averages
Level 15
1,587 SR
1,542 Elo+
Anubis
Anubis
Jteprendrais
Anubis
Level 8
God Stats
5W - 4L
1,581 SR
Queue Stats
8W - 8L
1,518 Elo+
Party 2
Neith
Neith
jteprendrai
Neith
Level 9
God Stats
10W - 7L
1,679 SR
Queue Stats
20W - 18L
1,608 Elo+
Party 2
Loki
Loki
kobus27
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 3 / 5
7,259
726
4,698
4,510
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NewSkooter
King Arthur
11
2 / 2 / 4
6,925
693
4,745
8,287
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
sweatypandas
Hun Batz
13
4 / 0 / 4
7,795
780
4,895
5,453
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 5 / 2
6,354
635
3,572
5,768
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 4
6,057
606
4,476
5,755
2,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
kobus27
Loki
9
3 / 2 / 1
6,671
667
2,090
4,607
1,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
5
5
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
3
5
1.5
L
Anubis
2
5
2
0.6
W
King Arthur
NewSkooter
King Arthur
2
2
4
2
L
0
1
4
2
L
Loki
kobus27
Loki
3
2
1
1.75
W
Hun Batz
sweatypandas
Hun Batz
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
10,138
18,250
Taken
16,130
7,930
Mitigated
6,265
4,561
Healing
1,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,698
419
0
906
4,510
1,046
1,051
2,028
2,482
24,059
0
L
Anubis
3,572
134
0
597
5,768
2,794
0
2,045
3,293
12,375
0
W
King Arthur
NewSkooter
King Arthur
4,745
791
0
2,454
8,287
4,300
0
1,976
6,311
0
15,965
L
4,476
781
0
793
5,755
2,065
0
1,215
4,055
0
22,925
L
Loki
kobus27
Loki
2,090
449
0
250
4,607
1,406
0
1,512
2,697
0
4,428
W
Hun Batz
sweatypandas
Hun Batz
4,895
596
0
1,201
5,453
2,584
53
455
4,998
0
27,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,979
Gold Earned
19,082
128
Minions Killed
68
9
Camps Cleared
0
562,153
Distance Traveled
454,308
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,259
726
64
6
2
163,701
1
L
Anubis
6,354
635
17
2
0
159,230
2
W
King Arthur
6,925
693
20
2
3
184,572
3
L
Neith
6,057
606
47
5
0
157,261
0
L
Loki
6,671
667
4
0
0
137,817
0
W
Hun Batz
7,795
780
44
4
4
213,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role