Player Matchup

Xing Tian
Xing Tian
Beastwood512
Xing Tian
Level 28
God Stats
0W - 4L
1,455 SR
Queue Stats
21W - 74L
1,165 Elo+
Solo
Heimdallr
Heimdallr
Flaxman Low
Heimdallr
Level 67
God Stats
3W - 14L
1,272 SR
Queue Stats
300W - 560L
1,254 Elo+
Party 1
Tiamat
Tiamat
wobertocarlos
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 1
Team Averages
Level 34
1,409 SR
1,174 Elo+

VS

Team Averages
Level 80
1,412 SR
1,307 Elo+
Hercules
Hercules
Mpjared
Hercules
Level 65
God Stats
4W - 4L
1,393 SR
Queue Stats
12W - 13L
1,483 Elo+
Party 2
He Bo
He Bo
NinjaReaper X
He Bo
Level 154
God Stats
2W - 1L
1,525 SR
Queue Stats
99W - 131L
1,388 Elo+
Party 2
Da Ji
Da Ji
Sproofless
Da Ji
Level 20
God Stats
2W - 1L
1,318 SR
Queue Stats
12W - 22L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beastwood512
Xing Tian
9
0 / 8 / 4
7,859
605
4,338
17,525
15,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Flaxman Low
Heimdallr
11
2 / 8 / 1
7,651
589
9,301
10,353
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 10 / 1
8,091
622
6,737
11,129
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mpjared
Hercules
14
6 / 0 / 20
9,848
758
11,294
13,305
7,384
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
13 / 0 / 11
10,795
830
10,983
5,189
1,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
13
7 / 4 / 14
9,657
743
11,255
9,595
3,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
4
Kills
26
26
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Beastwood512
Xing Tian
0
8
4
0.25
L
Heimdallr
Flaxman Low
Heimdallr
2
8
1
0.31
W
Hercules
Mpjared
Hercules
6
0
20
16
W
13
0
11
18.5
W
Da Ji
7
4
14
3.5
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,376
Damage
33,532
39,007
Taken
28,089
26,155
Mitigated
12,260
1,554
Healing
7,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Beastwood512
Xing Tian
4,338
742
0
537
17,525
15,603
0
6,110
11,415
11,100
0
L
Heimdallr
Flaxman Low
Heimdallr
9,301
3,671
0
84
10,353
5,179
0
2,291
8,062
0
27,395
W
Hercules
Mpjared
Hercules
11,294
5,783
1,281
5,443
13,305
7,384
708
5,121
7,940
0
25,748
W
10,983
1,071
355
184
5,189
1,524
765
2,125
2,866
35,786
0
W
Da Ji
11,255
3,874
0
0
9,595
3,352
948
3,406
6,065
0
17,252
L
6,737
1,720
0
933
11,129
5,373
0
2,651
8,478
19,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,601
Gold Earned
30,300
91
Minions Killed
133
4
Camps Cleared
2
578,187
Distance Traveled
748,624
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,859
605
11
1
1
202,784
0
L
Heimdallr
7,651
589
48
4
3
191,174
4
W
Hercules
9,848
758
34
3
1
242,450
1
W
He Bo
10,795
830
72
6
1
224,663
0
W
Da Ji
9,657
743
27
2
0
281,511
0
L
Tiamat
8,091
622
32
2
0
184,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role