Player Matchup

Merlin
Merlin
ItzPandaV7TV
Merlin
Level 15
God Stats
2W - 4L
1,759 SR
Queue Stats
13W - 24L
1,306 Elo+
Solo
Ymir
Ymir
Jalongias
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,099 Elo+
Party 1
Sylvanus
Sylvanus
MXXIMUS
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,196 Elo+
Solo
Cerberus
Cerberus
MissDedog3
Cerberus
Level 7
God Stats
2W - 2L
1,436 SR
Queue Stats
4W - 11L
1,255 Elo+
Solo
Fenrir
Fenrir
schnurbat
Fenrir
Level 5
God Stats
0W - 3L
1,167 SR
Queue Stats
1W - 6L
1,099 Elo+
Party 1
Team Averages
Level 12
1,472 SR
1,191 Elo+

VS

Team Averages
Level 22
1,442 SR
1,358 Elo+
Set
Set
JRSRE4T
Set
Level 27
God Stats
1W - 2L
1,309 SR
Queue Stats
34W - 46L
1,325 Elo+
Party 2
Heimdallr
Heimdallr
PolarPooh
Heimdallr
Level 29
God Stats
4W - 3L
1,418 SR
Queue Stats
85W - 100L
1,345 Elo+
Party 2
Vamana
Vamana
PreflightCrowd3
Vamana
Level 24
God Stats
2W - 1L
1,511 SR
Queue Stats
32W - 30L
1,397 Elo+
Party 2
Agni
Agni
TurtleGrenade
Agni
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,371 Elo+
Party 2
Olorun
Olorun
huffman100
Olorun
Level 27
God Stats
33W - 31L
1,472 SR
Queue Stats
38W - 50L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
4 / 5 / 6
12,780
1,278
20,756
13,865
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
1 / 11 / 7
11,212
1,121
9,288
34,246
39,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
MXXIMUS
Sylvanus
15
1 / 5 / 2
8,998
900
3,596
9,485
8,833
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
MissDedog3
Cerberus
17
4 / 11 / 4
10,583
1,058
10,913
27,294
18,630
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
schnurbat
Fenrir
17
5 / 20 / 5
11,819
1,182
14,440
29,990
24,625
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
17 / 4 / 22
13,995
1,400
21,836
17,119
5,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
PolarPooh
Heimdallr
18
4 / 3 / 31
11,851
1,185
17,958
9,530
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 1 / 21
12,371
1,237
15,009
14,499
7,369
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 5 / 26
11,291
1,129
12,435
10,489
3,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
huffman100
Olorun
20
19 / 3 / 26
14,300
1,430
38,949
16,766
6,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
178
15
Kills
52
52
Deaths
16
24
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
5
6
1.4
W
Set
17
4
22
7
L
Ymir
1
11
7
0.41
L
Sylvanus
MXXIMUS
Sylvanus
1
5
2
0.4
L
Cerberus
MissDedog3
Cerberus
4
11
4
0.55
W
Heimdallr
PolarPooh
Heimdallr
4
3
31
6.5
W
8
1
21
18.5
W
4
5
26
3.4
W
Olorun
huffman100
Olorun
19
3
26
10.67
L
Fenrir
schnurbat
Fenrir
5
20
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,993
Damage
106,187
114,880
Taken
68,403
97,229
Mitigated
26,577
8,873
Healing
22,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
20,756
1,975
123
1,389
13,865
5,178
0
6,045
7,820
54,096
0
W
Set
21,836
15,081
0
2,937
17,119
5,926
0
10,816
6,303
0
36,277
L
Ymir
9,288
865
0
742
34,246
39,963
0
14,914
19,332
22,758
0
L
Sylvanus
MXXIMUS
Sylvanus
3,596
1,017
728
735
9,485
8,833
0
2,809
6,676
13,266
0
L
Cerberus
MissDedog3
Cerberus
10,913
1,026
0
5,156
27,294
18,630
0
15,394
11,900
24,924
0
W
Heimdallr
PolarPooh
Heimdallr
17,958
11,471
545
1,454
9,530
3,387
0
6,701
2,829
0
38,359
W
15,009
8,107
1,619
4,197
14,499
7,369
0
9,130
4,728
0
26,873
W
12,435
3,041
63
1,212
10,489
3,263
0
6,662
3,827
18,409
0
W
Olorun
huffman100
Olorun
38,949
21,726
2,420
8,318
16,766
6,632
0
11,244
5,522
46,710
0
L
Fenrir
schnurbat
Fenrir
14,440
3,565
0
0
29,990
24,625
0
12,222
17,768
0
26,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,392
Gold Earned
63,808
185
Minions Killed
150
10
Camps Cleared
2
866,648
Distance Traveled
883,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,780
1,278
78
8
8
205,842
0
W
Set
13,995
1,400
38
4
2
186,982
0
L
Ymir
11,212
1,121
25
3
2
161,826
0
L
Sylvanus
8,998
900
14
1
0
99,743
0
L
Cerberus
10,583
1,058
40
4
0
223,879
0
W
Heimdallr
11,851
1,185
49
5
0
153,955
0
W
Vamana
12,371
1,237
34
3
0
207,301
0
W
Agni
11,291
1,129
12
1
0
168,740
0
W
Olorun
14,300
1,430
17
2
0
166,115
0
L
Fenrir
11,819
1,182
28
3
0
175,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role