Player Matchup

Danzaburou
Danzaburou
JimbotheGreatest
Danzaburou
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
35W - 9L
1,756 Elo+
Party 1
Scylla
Scylla
TomTheChef
Scylla
Level 16
God Stats
4W - 0L
1,893 SR
Queue Stats
48W - 10L
1,774 Elo+
Party 1
Yemoja
Yemoja
costell0
Yemoja
Level 17
God Stats
3W - 2L
1,429 SR
Queue Stats
20W - 12L
1,651 Elo+
Solo
Team Averages
Level 17
1,679 SR
1,727 Elo+

VS

Team Averages
Level 70
1,680 SR
1,725 Elo+
Ullr
Ullr
Fury2112
Ullr
Level 131
God Stats
0W - 2L
1,489 SR
Queue Stats
73W - 41L
1,737 Elo+
Party 2
Sol
Sol
SonicBatman
Sol
Level 15
God Stats
4W - 2L
1,922 SR
Queue Stats
15W - 4L
1,810 Elo+
Party 2
Ymir
Ymir
voidlyfe
Ymir
Level 63
God Stats
1W - 1L
1,631 SR
Queue Stats
45W - 32L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JimbotheGreatest
Danzaburou
14
3 / 3 / 7
10,394
693
7,754
11,867
5,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
TomTheChef
Scylla
16
10 / 3 / 2
11,598
773
15,675
11,071
3,892
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
costell0
Yemoja
15
1 / 3 / 11
11,067
738
4,998
13,363
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 4 / 5
9,905
660
10,119
10,083
5,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 5 / 3
10,878
725
15,667
13,090
7,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
14
1 / 5 / 7
10,569
705
5,538
16,429
22,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
14
Kills
9
9
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
4
5
1.13
W
Danzaburou
JimbotheGreatest
Danzaburou
3
3
7
2.17
L
6
5
3
1.5
W
Scylla
TomTheChef
Scylla
10
3
2
3.67
W
Yemoja
costell0
Yemoja
1
3
11
2.17
L
Ymir
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,427
Damage
31,324
36,301
Taken
39,602
26,306
Mitigated
34,814
6,750
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,119
2,661
0
1,834
10,083
5,089
0
6,328
3,755
0
44,375
W
Danzaburou
JimbotheGreatest
Danzaburou
7,754
2,701
0
1,657
11,867
5,433
1,739
7,483
4,198
0
34,699
L
15,667
6,545
0
4,791
13,090
7,611
3,122
8,683
4,407
50,055
4,061
W
Scylla
TomTheChef
Scylla
15,675
1,617
0
361
11,071
3,892
957
4,320
6,374
47,072
0
W
Yemoja
costell0
Yemoja
4,998
825
2,568
2,164
13,363
16,981
174
7,959
5,124
14,254
0
L
Ymir
5,538
760
0
3,357
16,429
22,114
0
6,075
10,354
11,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,059
Gold Earned
31,352
155
Minions Killed
180
4
Camps Cleared
10
792,764
Distance Traveled
823,519
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,905
660
81
5
5
302,465
2
W
Danzaburou
10,394
693
62
4
0
247,645
0
L
Sol
10,878
725
84
6
3
267,115
2
W
Scylla
11,598
773
75
5
3
294,050
2
W
Yemoja
11,067
738
18
1
1
251,069
3
L
Ymir
10,569
705
15
1
2
253,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role