Player Matchup

Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
I fubz I
Skadi
Level 69
God Stats
9W - 12L
1,403 SR
Queue Stats
100W - 96L
1,531 Elo+
Party 2
Ymir
Ymir
doplp
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 67
1,468 SR
1,510 Elo+

VS

Team Averages
Level 67
1,449 SR
1,409 Elo+
Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Havoc122
Danzaburou
Level 18
God Stats
1W - 0L
1,290 SR
Queue Stats
11W - 8L
1,260 Elo+
Solo
Ah Puch
Ah Puch
dc5fabian
Ah Puch
Level 76
God Stats
113W - 84L
1,557 SR
Queue Stats
256W - 238L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 5 / 1
6,030
603
4,672
9,331
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
I fubz I
Skadi
10
1 / 7 / 1
6,362
636
6,218
9,890
3,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
doplp
Ymir
8
0 / 7 / 1
5,781
578
1,166
12,092
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 0 / 8
8,296
830
8,848
10,796
10,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Havoc122
Danzaburou
12
3 / 1 / 12
8,067
807
8,129
4,111
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
dc5fabian
Ah Puch
13
10 / 1 / 8
8,843
884
11,435
5,292
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
19
19
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
5
1
0.3
W
Mulan
 
Mulan
6
0
8
10
W
Danzaburou
Havoc122
Danzaburou
3
1
12
9
L
Skadi
I fubz I
Skadi
1
7
1
0.21
W
Ah Puch
dc5fabian
Ah Puch
10
1
8
14
L
Ymir
doplp
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,056
Damage
28,412
31,313
Taken
20,199
15,394
Mitigated
14,045
1,108
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,672
1,654
0
916
9,331
4,035
0
4,933
4,398
12,123
1,665
W
Mulan
 
Mulan
8,848
1,783
120
3,570
10,796
10,639
0
3,498
7,298
0
19,085
W
Danzaburou
Havoc122
Danzaburou
8,129
4,490
0
1,445
4,111
1,482
1,495
1,333
2,778
0
25,951
L
Skadi
I fubz I
Skadi
6,218
1,775
0
0
9,890
3,439
0
3,150
6,740
0
20,083
W
Ah Puch
dc5fabian
Ah Puch
11,435
759
0
1,067
5,292
1,924
437
688
4,604
26,851
0
L
Ymir
doplp
Ymir
1,166
514
0
192
12,092
7,920
0
3,558
8,534
4,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,173
Gold Earned
25,206
78
Minions Killed
110
4
Camps Cleared
5
412,442
Distance Traveled
490,832
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,030
603
26
3
1
152,324
2
W
Mulan
8,296
830
20
2
2
179,759
2
W
Danzaburou
8,067
807
47
5
3
126,609
1
L
Skadi
6,362
636
42
4
3
148,348
0
W
Ah Puch
8,843
884
43
4
0
184,464
0
L
Ymir
5,781
578
10
1
0
111,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role