Player Matchup

Nemesis
Nemesis
Big_Matrixx
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
987 Elo+
Party 1
Thanatos
Thanatos
Brouli1
Thanatos
Level 4
God Stats
8W - 6L
1,457 SR
Queue Stats
14W - 10L
1,374 Elo+
Solo
Artemis
Artemis
DogDaycareLeader
Artemis
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 7L
973 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GlideFast
Morgan Le Fay
Level 30
God Stats
19W - 22L
1,648 SR
Queue Stats
141W - 177L
1,413 Elo+
Party 3
Izanami
Izanami
Zeydow
Izanami
Level 14
God Stats
3W - 6L
1,504 SR
Queue Stats
23W - 38L
1,392 Elo+
Party 3
Team Averages
Level 12
1,483 SR
1,228 Elo+

VS

Team Averages
Level 34
1,462 SR
1,407 Elo+
Gilgamesh
Gilgamesh
MadViking44
Gilgamesh
Level 28
God Stats
2W - 1L
1,512 SR
Queue Stats
7W - 5L
1,439 Elo+
Party 4
Danzaburou
Danzaburou
MjolnirCro93
Danzaburou
Level 33
God Stats
1W - 1L
1,420 SR
Queue Stats
3W - 7L
1,259 Elo+
Party 4
Ganesha
Ganesha
Tizor
Ganesha
Level 16
God Stats
1W - 2L
1,160 SR
Queue Stats
19W - 27L
1,288 Elo+
Solo
Freya
Freya
kirill2826
Freya
Level 87
God Stats
15W - 12L
1,560 SR
Queue Stats
355W - 394L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
obamakiller
Baron Samedi
Level 6
God Stats
2W - 0L
1,660 SR
Queue Stats
2W - 0L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Big_Matrixx
Nemesis
4
0 / 3 / 0
2,928
586
641
3,115
827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Brouli1
Thanatos
1
0 / 0 / 0
2,457
491
0
0
0
4
0 / 3 / 0
2,896
579
1,565
2,919
781
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
GlideFast
Morgan Le Fay
4
0 / 3 / 0
3,061
612
2,021
2,461
737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zeydow
Izanami
6
2 / 1 / 0
3,436
687
1,896
2,436
411
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadViking44
Gilgamesh
5
3 / 0 / 0
3,604
721
810
2,926
798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MjolnirCro93
Danzaburou
5
1 / 1 / 0
3,121
624
1,048
1,909
456
Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Tizor
Ganesha
5
0 / 1 / 1
3,435
687
295
3,564
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
7
5 / 1 / 0
4,396
879
2,921
2,892
983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
obamakiller
Baron Samedi
6
1 / 0 / 5
3,786
757
2,058
2,714
1,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
10
10
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Big_Matrixx
Nemesis
0
3
0
0
L
Thanatos
Brouli1
Thanatos
0
0
0
0
L
0
3
0
0
L
Morgan Le Fay
GlideFast
Morgan Le Fay
0
3
0
0
W
Gilgamesh
MadViking44
Gilgamesh
3
0
0
3
W
Danzaburou
MjolnirCro93
Danzaburou
1
1
0
1
W
Ganesha
Tizor
Ganesha
0
1
1
0.5
L
Izanami
Zeydow
Izanami
2
1
0
2
W
Freya
5
1
0
5
W
Baron Samedi
obamakiller
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,123
Damage
7,132
10,931
Taken
14,005
2,756
Mitigated
4,734
1,707
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Big_Matrixx
Nemesis
641
383
0
729
3,115
827
0
1,545
1,570
0
5,428
L
Thanatos
Brouli1
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
1,565
943
0
158
2,919
781
0
1,621
1,298
0
6,289
L
Morgan Le Fay
GlideFast
Morgan Le Fay
2,021
428
0
308
2,461
737
0
1,472
989
8,863
0
W
Gilgamesh
MadViking44
Gilgamesh
810
342
0
1,713
2,926
798
0
321
2,561
0
10,866
W
Danzaburou
MjolnirCro93
Danzaburou
1,048
497
0
630
1,909
456
806
0
1,909
0
12,347
W
Ganesha
Tizor
Ganesha
295
37
143
1,483
3,564
1,397
101
0
3,564
6,403
0
L
Izanami
Zeydow
Izanami
1,896
1,652
0
512
2,436
411
0
295
2,141
0
10,128
W
Freya
2,921
1,180
0
1,195
2,892
983
304
841
1,947
12,449
1,840
W
Baron Samedi
obamakiller
Baron Samedi
2,058
356
137
1,711
2,714
1,100
182
617
2,003
11,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,778
Gold Earned
18,342
71
Minions Killed
109
0
Camps Cleared
0
364,408
Distance Traveled
497,630
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,928
586
16
3
0
109,487
0
L
Thanatos
2,457
491
0
0
0
0
0
L
Artemis
2,896
579
11
2
0
94,356
1
L
Morgan Le Fay
3,061
612
20
4
0
74,814
0
W
Gilgamesh
3,604
721
30
6
0
99,708
2
W
Danzaburou
3,121
624
30
6
0
98,157
2
W
Ganesha
3,435
687
3
1
0
103,867
1
L
Izanami
3,436
687
24
5
0
85,751
0
W
Freya
4,396
879
30
6
0
102,069
0
W
Baron Samedi
3,786
757
16
3
0
93,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role