Player Matchup

Kuzenbo
Kuzenbo
AmiablePedant
Kuzenbo
Level 129
God Stats
7W - 2L
1,965 SR
Queue Stats
438W - 387L
1,564 Elo+
Party 1
Hachiman
Hachiman
AuroraShakes
Hachiman
Level 86
God Stats
2W - 6L
1,277 SR
Queue Stats
294W - 263L
1,479 Elo+
Party 1
Hercules
Hercules
Plegplayer
Hercules
Level 160
God Stats
15W - 20L
1,497 SR
Queue Stats
662W - 626L
1,596 Elo+
Party 1
Awilix
Awilix
Zukse
Awilix
Level 119
God Stats
1W - 1L
1,741 SR
Queue Stats
59W - 56L
1,540 Elo+
Solo
Xbalanque
Xbalanque
omgItsGriff
Xbalanque
Level 62
God Stats
3W - 2L
1,764 SR
Queue Stats
186W - 152L
1,537 Elo+
Party 1
Team Averages
Level 111
1,649 SR
1,543 Elo+

VS

Team Averages
Level 80
1,554 SR
1,577 Elo+
Nu Wa
Nu Wa
Amazingniger
Nu Wa
Level 61
God Stats
3W - 2L
1,501 SR
Queue Stats
164W - 166L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
FreezeOMatic
Erlang Shen
Level 97
God Stats
3W - 0L
1,845 SR
Queue Stats
64W - 53L
1,580 Elo+
Party 2
Raijin
Raijin
MAX4501
Raijin
Level 67
God Stats
1W - 0L
1,302 SR
Queue Stats
159W - 161L
1,575 Elo+
Party 2
Geb
Geb
Noiranda
Geb
Level 69
God Stats
4W - 3L
1,534 SR
Queue Stats
89W - 66L
1,580 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Scifo
Ah Muzen Cab
Level 107
God Stats
4W - 2L
1,589 SR
Queue Stats
175W - 148L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
4 / 5 / 7
8,924
811
4,388
14,479
18,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
AuroraShakes
Hachiman
14
1 / 3 / 10
7,733
703
4,849
8,188
2,903
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Plegplayer
Hercules
16
4 / 3 / 8
8,458
769
12,196
15,085
11,018
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Zukse
Awilix
14
3 / 4 / 9
7,985
726
7,633
11,277
4,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
omgItsGriff
Xbalanque
14
5 / 5 / 6
8,108
737
15,270
12,650
5,282
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
9,087
826
11,458
6,691
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
FreezeOMatic
Erlang Shen
15
3 / 4 / 14
9,235
840
10,952
15,557
12,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
MAX4501
Raijin
15
5 / 5 / 10
9,648
877
9,212
9,169
3,625
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 8
10,630
966
8,647
13,268
13,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Scifo
Ah Muzen Cab
15
2 / 3 / 12
9,018
820
15,707
7,529
3,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
72
17
Kills
20
20
Deaths
17
40
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Kuzenbo
4
5
7
1.5
L
Hachiman
AuroraShakes
Hachiman
1
3
10
2
W
Erlang Shen
FreezeOMatic
Erlang Shen
3
4
14
2.5
W
Raijin
MAX4501
Raijin
5
5
10
2
W
7
2
8
5.5
L
Hercules
Plegplayer
Hercules
4
3
8
2.67
W
Ah Muzen Cab
Scifo
Ah Muzen Cab
2
3
12
2.67
L
Awilix
Zukse
Awilix
3
4
9
1.88
L
Xbalanque
omgItsGriff
Xbalanque
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
55,976
61,679
Taken
52,214
42,452
Mitigated
34,998
18,647
Healing
19,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,458
2,097
1,294
876
6,691
2,598
2,356
423
6,187
27,763
0
L
Kuzenbo
4,388
1,376
0
1,258
14,479
18,965
0
7,666
6,813
10,223
0
L
Hachiman
AuroraShakes
Hachiman
4,849
3,767
911
454
8,188
2,903
126
4,644
3,544
0
16,431
W
Erlang Shen
FreezeOMatic
Erlang Shen
10,952
4,460
1,384
5,192
15,557
12,490
517
539
14,824
502
16,390
W
Raijin
MAX4501
Raijin
9,212
1,998
1,002
631
9,169
3,625
528
1,126
7,886
20,857
0
W
8,647
1,261
2,421
3,903
13,268
13,228
140
922
12,089
16,953
0
L
Hercules
Plegplayer
Hercules
12,196
2,297
1,753
6,798
15,085
11,018
0
7,745
7,340
0
20,904
W
Ah Muzen Cab
Scifo
Ah Muzen Cab
15,707
5,745
788
1,645
7,529
3,057
1,032
1,378
6,024
0
34,529
L
Awilix
Zukse
Awilix
7,633
3,199
485
3,138
11,277
4,284
0
4,803
6,474
0
16,489
L
Xbalanque
omgItsGriff
Xbalanque
15,270
4,643
1,704
2,146
12,650
5,282
228
4,896
7,754
0
29,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
47,618
120
Minions Killed
125
0
Camps Cleared
0
909,109
Distance Traveled
1,011,249
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,087
826
24
2
0
192,947
1
L
Kuzenbo
8,924
811
8
1
0
156,537
0
L
Hachiman
7,733
703
33
3
0
145,799
1
W
Erlang Shen
9,235
840
10
1
0
213,766
2
W
Raijin
9,648
877
33
3
0
168,529
0
W
Geb
10,630
966
18
2
0
213,283
0
L
Hercules
8,458
769
23
2
0
212,314
1
W
Ah Muzen Cab
9,018
820
40
4
0
222,724
0
L
Awilix
7,985
726
19
2
0
216,119
1
L
Xbalanque
8,108
737
37
3
0
178,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role