Player Matchup

Olorun
Olorun
FabChen5
Olorun
Level 116
God Stats
2W - 1L
1,356 SR
Queue Stats
101W - 168L
1,248 Elo+
Party 1
Horus
Horus
Minovine
Horus
Level 125
God Stats
1W - 2L
1,314 SR
Queue Stats
109W - 192L
1,230 Elo+
Party 1
Ravana
Ravana
TayBoiiCash
Ravana
Level 27
God Stats
1W - 3L
1,075 SR
Queue Stats
71W - 129L
1,245 Elo+
Solo
Team Averages
Level 89
1,249 SR
1,241 Elo+

VS

Team Averages
Level 19
1,500 SR
989 Elo+
Achilles
Achilles
CollectorsBane
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 63L
1,115 Elo+
Party 2
Hun Batz
Hun Batz
EmoBlueberry118
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 48L
1,086 Elo+
Party 2
Kukulkan
Kukulkan
Lunison02
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FabChen5
Olorun
16
5 / 2 / 14
12,574
699
15,299
16,437
6,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Minovine
Horus
17
7 / 3 / 11
12,648
703
9,038
26,582
26,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
18
11 / 3 / 12
13,807
767
15,825
18,975
19,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 9 / 4
11,234
624
19,640
19,112
13,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
15
6 / 9 / 2
12,875
715
7,965
19,978
15,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lunison02
Kukulkan
15
0 / 6 / 5
11,212
623
13,079
14,666
5,503
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
23
Kills
8
8
Deaths
24
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
9
4
0.44
L
Hun Batz
6
9
2
0.78
W
Olorun
FabChen5
Olorun
5
2
14
6
L
Kukulkan
Lunison02
Kukulkan
0
6
5
0.42
W
Horus
Minovine
Horus
7
3
11
4.17
W
Ravana
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,162
Damage
40,684
61,994
Taken
53,756
52,771
Mitigated
34,984
30,828
Healing
7,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
19,640
8,890
253
1,618
19,112
13,812
933
6,779
11,572
0
42,008
L
Hun Batz
7,965
1,399
503
1,371
19,978
15,669
1,132
7,388
12,057
0
28,026
W
Olorun
FabChen5
Olorun
15,299
6,426
3,672
8,671
16,437
6,819
1,820
4,946
11,491
63,281
0
L
Kukulkan
Lunison02
Kukulkan
13,079
2,507
0
3,423
14,666
5,503
907
1,570
12,630
46,889
0
W
Horus
Minovine
Horus
9,038
5,640
3,202
10,437
26,582
26,256
507
5,195
21,387
0
33,457
W
Ravana
15,825
3,294
0
4,846
18,975
19,696
783
4,615
14,360
0
42,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,029
Gold Earned
35,321
195
Minions Killed
144
12
Camps Cleared
0
922,629
Distance Traveled
759,709
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,234
624
37
2
0
261,560
0
L
Hun Batz
12,875
715
37
2
0
245,096
0
W
Olorun
12,574
699
99
6
4
295,346
0
L
Kukulkan
11,212
623
70
4
0
253,053
0
W
Horus
12,648
703
31
2
3
295,885
0
W
Ravana
13,807
767
65
4
5
331,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role