Player Matchup

Scylla
Scylla
Ardayasar67
Scylla
Level 48
God Stats
6W - 4L
1,046 SR
Queue Stats
22W - 38L
1,266 Elo+
Party 2
Ullr
Ullr
aogiri_yoshimura
Ullr
Level 48
God Stats
2W - 1L
1,739 SR
Queue Stats
36W - 59L
1,335 Elo+
Party 2
Cabrakan
Cabrakan
koksd
Cabrakan
Level 128
God Stats
1W - 5L
1,375 SR
Queue Stats
328W - 485L
1,409 Elo+
Solo
Team Averages
Level 75
1,387 SR
1,337 Elo+

VS

Team Averages
Level 102
1,637 SR
1,478 Elo+
Tiamat
Tiamat
Andrey26090
Tiamat
Level 59
God Stats
2W - 0L
1,667 SR
Queue Stats
37W - 30L
1,530 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AthenaTillDeath
Morgan Le Fay
Level 128
God Stats
6W - 6L
1,545 SR
Queue Stats
243W - 228L
1,460 Elo+
Party 1
Mulan
Mulan
Fernz-_-
Mulan
Level 119
God Stats
9W - 6L
1,697 SR
Queue Stats
263W - 253L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 5 / 3
7,475
575
6,589
9,039
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 6 / 0
8,444
650
7,533
12,490
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
koksd
Cabrakan
10
0 / 5 / 2
7,855
604
5,095
16,746
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 2 / 7
9,085
699
5,111
6,817
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
AthenaTillDeath
Morgan Le Fay
14
5 / 1 / 9
9,583
737
13,476
8,080
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
Fernz-_-
Mulan
14
6 / 1 / 9
9,990
768
14,375
14,375
11,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
2
7
4.25
L
Scylla
0
5
3
0.3
W
Morgan Le Fay
AthenaTillDeath
Morgan Le Fay
5
1
9
9.5
W
Mulan
Fernz-_-
Mulan
6
1
9
10.5
L
3
6
0
0.5
L
Cabrakan
koksd
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,217
Damage
32,962
38,275
Taken
29,272
27,529
Mitigated
17,321
4,951
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,111
397
0
1,111
6,817
3,322
406
3,290
3,316
15,312
0
L
Scylla
6,589
773
0
356
9,039
3,307
0
3,843
4,926
23,683
0
W
Morgan Le Fay
AthenaTillDeath
Morgan Le Fay
13,476
319
167
1,964
8,080
2,725
1,205
3,101
4,815
42,369
0
W
Mulan
Fernz-_-
Mulan
14,375
1,346
0
6,477
14,375
11,274
444
5,030
9,093
0
35,681
L
7,533
2,114
0
1,024
12,490
5,185
0
5,755
6,246
0
19,141
L
Cabrakan
koksd
Cabrakan
5,095
569
381
3,190
16,746
19,037
0
7,651
8,222
14,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,774
Gold Earned
28,658
93
Minions Killed
156
2
Camps Cleared
10
626,330
Distance Traveled
717,069
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,085
699
44
3
5
243,470
0
L
Scylla
7,475
575
44
3
0
216,296
2
W
Morgan Le Fay
9,583
737
60
5
2
230,339
5
W
Mulan
9,990
768
52
4
3
243,260
1
L
Ullr
8,444
650
35
3
2
206,460
0
L
Cabrakan
7,855
604
14
1
0
203,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role