Player Matchup

Janus
Janus
AncientRider
Janus
Level 43
God Stats
1W - 2L
1,263 SR
Queue Stats
30W - 36L
1,433 Elo+
Party 1
Mercury
Mercury
Bratlfettn2go
Mercury
Level 41
God Stats
1W - 1L
1,713 SR
Queue Stats
30W - 36L
1,433 Elo+
Party 1
Artemis
Artemis
Ivelion
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,446 Elo+
Party 1
Team Averages
Level 37
1,492 SR
1,438 Elo+

VS

Team Averages
Level 11
1,465 SR
1,382 Elo+
Neith
Neith
Dettlafff
Neith
Level 14
God Stats
0W - 1L
1,294 SR
Queue Stats
22W - 17L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
T1sk1k0ne
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,268 Elo+
Solo
Kukulkan
Kukulkan
Vilfegortz
Kukulkan
Level 14
God Stats
0W - 1L
1,603 SR
Queue Stats
22W - 17L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 7
19,495
629
18,499
32,073
12,187
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
20
6 / 8 / 8
20,660
666
14,791
26,368
13,543
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Ivelion
Artemis
20
6 / 10 / 8
20,904
674
24,772
32,755
13,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dettlafff
Neith
20
10 / 9 / 11
20,185
651
21,528
35,214
17,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
T1sk1k0ne
Sun Wukong
9
1 / 1 / 3
14,696
474
510
2,084
1,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Vilfegortz
Kukulkan
20
18 / 6 / 9
23,625
762
56,522
30,108
14,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
16
Kills
29
29
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
11
7
0.68
W
Mercury
6
8
8
1.25
L
Neith
Dettlafff
Neith
10
9
11
1.72
W
Artemis
Ivelion
Artemis
6
10
8
1
L
Sun Wukong
T1sk1k0ne
Sun Wukong
1
1
3
2.5
L
Kukulkan
Vilfegortz
Kukulkan
18
6
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,062
Damage
78,560
91,196
Taken
67,406
39,626
Mitigated
33,328
12,847
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,499
993
338
3,119
32,073
12,187
330
19,718
12,324
84,900
0
W
Mercury
14,791
6,156
0
1,398
26,368
13,543
1,551
15,546
10,762
0
73,225
L
Neith
Dettlafff
Neith
21,528
4,567
0
9,621
35,214
17,518
1,379
10,468
24,332
0
80,913
W
Artemis
Ivelion
Artemis
24,772
12,087
162
7,830
32,755
13,896
1,902
22,167
10,588
0
93,081
L
Sun Wukong
T1sk1k0ne
Sun Wukong
510
145
0
302
2,084
1,008
0
611
1,407
0
496
L
Kukulkan
Vilfegortz
Kukulkan
56,522
3,683
0
8,240
30,108
14,802
0
8,057
21,685
190,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,059
Gold Earned
58,506
374
Minions Killed
321
18
Camps Cleared
10
1,595,683
Distance Traveled
1,105,411
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
19,495
629
146
5
4
534,842
2
W
Mercury
20,660
666
98
3
8
604,792
0
L
Neith
20,185
651
107
3
1
514,349
3
W
Artemis
20,904
674
130
4
6
456,049
2
L
Sun Wukong
14,696
474
1
0
0
42,891
0
L
Kukulkan
23,625
762
213
7
9
548,171
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role