Player Matchup

Sun Wukong
Sun Wukong
Masters
Arora
Sun Wukong
Masters
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
2,785 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond I
Axiom
Ao Kuang
Diamond I
Level 68
God Stats
8W - 3L
1,792 SR
Queue Stats
230W - 224L
2,484 MMR
Solo
Xbalanque
Xbalanque
Masters
Hydrogen
Xbalanque
Masters
Level 160
God Stats
5W - 3L
1,680 SR
Queue Stats
255W - 205L
2,826 MMR
Party 2
Sol
Sol
Masters
Jaggi
Sol
Masters
Level 160
God Stats
7W - 7L
1,655 SR
Queue Stats
568W - 518L
2,841 MMR
Party 3
Amaterasu
Amaterasu
Masters
Qeih
Amaterasu
Masters
Level 160
God Stats
13W - 9L
1,623 SR
Queue Stats
354W - 279L
2,923 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 120
1,650 SR
2,772 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,739 SR
2,758 MMR
Hou Yi
Hou Yi
Masters
MeLikePeeps
Hou Yi
Masters
Level 160
God Stats
24W - 16L
1,809 SR
Queue Stats
203W - 177L
3,178 MMR
Solo
Sylvanus
Sylvanus
Masters
PlatanitoDuro
Sylvanus
Masters
Level 114
God Stats
4W - 7L
1,548 SR
Queue Stats
465W - 439L
3,043 MMR
Solo
Thoth
Thoth
Masters
RisingSavior
Thoth
Masters
Level 147
God Stats
11W - 7L
1,818 SR
Queue Stats
353W - 333L
2,797 MMR
Solo
Gilgamesh
Gilgamesh
Masters
TShelbyy
Gilgamesh
Masters
Level 157
God Stats
8W - 17L
1,560 SR
Queue Stats
323W - 338L
2,430 MMR
Party 1
Da Ji
Da Ji
Diamond III
Tinkiwiinky
Da Ji
Diamond III
Level 94
God Stats
3W - 3L
1,961 SR
Queue Stats
219W - 209L
2,343 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arora
Sun Wukong
20
7 / 2 / 6
15,779
686
23,627
24,150
18,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
Axiom
Ao Kuang
20
8 / 7 / 4
14,820
644
16,465
24,167
10,271
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Hydrogen
Xbalanque
20
10 / 4 / 10
14,956
650
30,913
21,629
6,230
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Jaggi
Sol
20
5 / 3 / 7
15,652
681
21,956
21,923
5,821
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Qeih
Amaterasu
18
5 / 4 / 16
13,543
589
10,272
26,812
30,615
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtioKaliGeb

VS

Bans
CliodhnaCamazotzAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
3 / 8 / 6
11,324
492
17,426
23,934
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PlatanitoDuro
Sylvanus
17
3 / 6 / 11
11,430
497
10,890
31,315
34,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 7 / 6
11,612
505
11,185
17,327
7,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TShelbyy
Gilgamesh
19
5 / 5 / 0
11,993
521
13,836
27,124
27,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 9 / 12
10,998
478
15,859
23,334
9,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
35
Kills
19
20
Deaths
35
43
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arora
Sun Wukong
7
2
6
5
W
Ao Kuang
Axiom
Ao Kuang
8
7
4
1.43
W
Xbalanque
Hydrogen
Xbalanque
10
4
10
3.75
W
Sol
Jaggi
Sol
5
3
7
2.83
L
Hou Yi
3
8
6
0.75
L
Sylvanus
PlatanitoDuro
Sylvanus
3
6
11
1.42
W
Amaterasu
Qeih
Amaterasu
5
4
16
3.25
L
5
7
6
1.14
L
Gilgamesh
TShelbyy
Gilgamesh
5
5
0
1
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,233
Damage
69,196
118,681
Taken
123,034
71,896
Mitigated
86,434
54,382
Healing
29,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arora
Sun Wukong
23,627
8,656
0
7,872
24,150
18,959
0
3,700
17,263
0
114,792
W
Ao Kuang
Axiom
Ao Kuang
16,465
4,623
0
9,595
24,167
10,271
767
4,084
17,666
94,285
11,237
W
Xbalanque
Hydrogen
Xbalanque
30,913
23,122
0
11,555
21,629
6,230
6,670
4,713
16,687
0
152,429
W
Sol
Jaggi
Sol
21,956
10,093
0
13,414
21,923
5,821
10,226
6,462
13,573
134,428
0
L
Hou Yi
17,426
9,544
0
4,949
23,934
7,498
0
3,680
20,254
0
88,574
L
Sylvanus
PlatanitoDuro
Sylvanus
10,890
1,669
6,020
9,173
31,315
34,527
0
12,492
18,823
35,630
0
W
Amaterasu
Qeih
Amaterasu
10,272
4,494
542
11,404
26,812
30,615
796
6,899
19,592
0
30,449
L
11,185
290
0
985
17,327
7,606
0
4,030
13,297
86,549
0
L
Gilgamesh
TShelbyy
Gilgamesh
13,836
2,568
0
4,740
27,124
27,190
0
8,446
18,678
7,664
62,458
L
15,859
3,283
0
4,114
23,334
9,613
0
8,831
14,503
0
68,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,750
Gold Earned
57,357
730
Minions Killed
584
0
Camps Cleared
0
2,334,579
Distance Traveled
2,052,454
35
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,779
686
183
8
0
486,635
2
W
Ao Kuang
14,820
644
140
6
0
467,447
7
W
Xbalanque
14,956
650
168
7
0
449,570
6
W
Sol
15,652
681
215
9
0
410,624
9
L
Hou Yi
11,324
492
136
6
0
362,203
5
L
Sylvanus
11,430
497
51
2
0
415,256
8
W
Amaterasu
13,543
589
24
1
0
520,303
11
L
Thoth
11,612
505
159
7
0
402,690
3
L
Gilgamesh
11,993
521
142
6
0
459,224
5
L
Da Ji
10,998
478
96
4
0
413,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role