Player Matchup

Fenrir
Fenrir
Amari20139825
Fenrir
Level 14
God Stats
4W - 3L
1,410 SR
Queue Stats
31W - 53L
1,233 Elo+
Solo
Cerberus
Cerberus
FBdavidminaj94
Cerberus
Level 27
God Stats
12W - 14L
1,521 SR
Queue Stats
429W - 472L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
Khabul-Eruult
Kukulkan
Level 15
God Stats
12W - 7L
1,527 SR
Queue Stats
29W - 34L
1,326 Elo+
Solo
Hera
Hera
SonicPotency
Hera
Level 27
God Stats
21W - 26L
1,457 SR
Queue Stats
250W - 282L
1,344 Elo+
Party 1
Susano
Susano
th3bizz4r3txrtle
Susano
Level 14
God Stats
6W - 7L
1,379 SR
Queue Stats
22W - 40L
1,271 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,307 Elo+

VS

Team Averages
Level 11
1,472 SR
1,249 Elo+
Pele
Pele
DripDrop1615
Pele
Level 15
God Stats
1W - 2L
1,508 SR
Queue Stats
37W - 41L
1,346 Elo+
Solo
Sylvanus
Sylvanus
Karomain1
Sylvanus
Level 6
God Stats
3W - 2L
1,584 SR
Queue Stats
5W - 5L
1,313 Elo+
Solo
Kukulkan
Kukulkan
frogzrus
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,033 Elo+
Solo
Fenrir
Fenrir
mere_adverba
Fenrir
Level 19
God Stats
1W - 2L
1,266 SR
Queue Stats
18W - 26L
1,265 Elo+
Solo
Nox
Nox
norseengamer123
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 20
10,551
1,055
7,586
13,881
5,561
Cerberus
20
11 / 1 / 26
12,983
1,298
14,866
16,396
15,425
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
Khabul-Eruult
Kukulkan
20
13 / 2 / 23
13,453
1,345
24,330
10,655
3,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
20 / 1 / 22
14,025
1,403
29,675
9,361
3,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 4 / 26
11,134
1,113
9,998
10,383
3,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 10 / 3
12,874
1,287
17,091
22,643
7,997
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Karomain1
Sylvanus
17
1 / 6 / 11
11,034
1,103
8,032
20,777
15,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
frogzrus
Kukulkan
16
5 / 14 / 6
11,217
1,122
13,105
17,086
6,741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
0 / 11 / 5
8,985
899
2,741
18,804
7,878
Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 11 / 12
10,464
1,046
12,935
16,499
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
54
52
Kills
17
17
Deaths
52
117
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
9
20
1.56
L
10
10
3
1.15
W
Cerberus
11
1
26
24
L
Sylvanus
Karomain1
Sylvanus
1
6
11
1.08
W
Kukulkan
Khabul-Eruult
Kukulkan
13
2
23
12.25
W
20
1
22
31
L
Kukulkan
frogzrus
Kukulkan
5
14
6
0.57
L
Fenrir
0
11
5
0.23
L
1
11
12
0.64
W
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,455
Damage
53,904
60,676
Taken
95,809
32,175
Mitigated
43,426
7,393
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,586
2,470
0
617
13,881
5,561
0
9,350
4,531
0
10,012
L
17,091
4,086
0
1,544
22,643
7,997
0
15,562
7,081
0
49,500
W
Cerberus
14,866
2,054
0
3,143
16,396
15,425
0
7,685
8,711
26,931
0
L
Sylvanus
Karomain1
Sylvanus
8,032
3,199
2,095
6,470
20,777
15,123
0
13,836
6,941
25,374
0
W
Kukulkan
Khabul-Eruult
Kukulkan
24,330
3,142
0
125
10,655
3,824
0
6,099
4,556
55,003
0
W
29,675
14,044
379
2,879
9,361
3,573
0
4,719
4,642
41,574
0
L
Kukulkan
frogzrus
Kukulkan
13,105
3,415
0
0
17,086
6,741
0
11,835
5,251
33,989
0
L
Fenrir
2,741
1,278
0
175
18,804
7,878
0
13,797
5,007
0
7,402
L
12,935
1,586
0
0
16,499
5,687
0
13,841
2,658
26,893
0
W
9,998
2,129
0
250
10,383
3,792
0
6,219
4,164
0
21,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,146
Gold Earned
54,574
179
Minions Killed
161
3
Camps Cleared
3
922,121
Distance Traveled
813,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,551
1,055
8
1
0
155,790
0
L
Pele
12,874
1,287
48
5
2
207,914
0
W
Cerberus
12,983
1,298
32
3
1
205,682
0
L
Sylvanus
11,034
1,103
29
3
1
138,604
0
W
Kukulkan
13,453
1,345
75
8
0
187,179
0
W
Hera
14,025
1,403
40
4
1
182,449
1
L
Kukulkan
11,217
1,122
48
5
0
164,568
0
L
Fenrir
8,985
899
12
1
0
150,090
3
L
Nox
10,464
1,046
24
2
0
152,791
0
W
Susano
11,134
1,113
24
2
1
191,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role