Player Matchup

Tyr
Tyr
 
Tyr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Krohhsis
Heimdallr
Level 127
God Stats
3W - 3L
1,545 SR
Queue Stats
228W - 225L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
SerGoober
Baron Samedi
Level 88
God Stats
2W - 1L
1,872 SR
Queue Stats
144W - 81L
1,644 Elo+
Party 1
Team Averages
Level 95
1,639 SR
1,548 Elo+

VS

Team Averages
Level 52
1,528 SR
1,582 Elo+
Ao Kuang
Ao Kuang
HandSoapShimada
Ao Kuang
Level 86
God Stats
1W - 1L
1,308 SR
Queue Stats
23W - 30L
1,471 Elo+
Solo
Izanami
Izanami
PSNtookMyNAME
Izanami
Level 41
God Stats
7W - 5L
1,601 SR
Queue Stats
126W - 89L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
VolKauFera
Gilgamesh
Level 29
God Stats
15W - 6L
1,674 SR
Queue Stats
66W - 38L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 5 / 5
8,916
637
7,453
13,227
10,049
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Krohhsis
Heimdallr
14
4 / 4 / 3
9,478
677
12,778
10,215
4,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
SerGoober
Baron Samedi
13
2 / 6 / 6
9,174
655
10,179
10,825
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 3 / 7
10,599
757
11,106
11,948
3,118
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
15
4 / 2 / 9
10,606
758
10,103
9,842
3,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
VolKauFera
Gilgamesh
14
4 / 3 / 10
10,397
743
9,022
14,075
7,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
15
15
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
5
0.9
W
Ao Kuang
7
3
7
3.5
L
Heimdallr
Krohhsis
Heimdallr
4
4
3
1.38
W
Izanami
4
2
9
4.25
L
Baron Samedi
SerGoober
Baron Samedi
2
6
6
0.83
W
Gilgamesh
VolKauFera
Gilgamesh
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
30,231
34,267
Taken
35,865
18,881
Mitigated
14,331
6,448
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,453
1,920
0
695
13,227
10,049
0
3,401
9,826
0
20,980
W
Ao Kuang
11,106
3,167
0
3,071
11,948
3,118
899
2,918
8,770
18,789
0
L
Heimdallr
Krohhsis
Heimdallr
12,778
6,208
0
2,105
10,215
4,155
930
3,765
6,450
0
38,997
W
Izanami
10,103
6,559
0
1,423
9,842
3,248
1,813
2,918
6,762
0
52,497
L
Baron Samedi
SerGoober
Baron Samedi
10,179
679
1,091
2,557
10,825
4,677
552
4,347
6,478
33,095
0
W
Gilgamesh
VolKauFera
Gilgamesh
9,022
2,080
0
511
14,075
7,965
556
4,145
9,661
0
32,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
31,602
168
Minions Killed
165
8
Camps Cleared
5
719,711
Distance Traveled
933,738
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,916
637
35
3
3
270,775
3
W
Ao Kuang
10,599
757
14
1
1
316,717
4
L
Heimdallr
9,478
677
64
5
3
236,507
3
W
Izanami
10,606
758
103
7
3
258,113
5
L
Baron Samedi
9,174
655
69
5
2
212,429
2
W
Gilgamesh
10,397
743
48
3
1
358,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role