Player Matchup

Ra
Ra
Diamond V
 
Ra
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond II
 
Athena
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond IV
Fabrucast
Osiris
Diamond IV
Level 147
God Stats
1W - 2L
1,470 SR
Queue Stats
81W - 67L
2,118 MMR
Party 1
Set
Set
Diamond V
Geramart
Set
Diamond V
Level 151
God Stats
0W - 1L
1,425 SR
Queue Stats
27W - 27L
1,967 MMR
Party 1
Rama
Rama
Diamond V
NobiIe
Rama
Diamond V
Level 54
God Stats
7W - 3L
1,784 SR
Queue Stats
101W - 97L
2,133 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,536 SR
1,844 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,603 SR
1,899 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum II
 
Guan Yu
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
WillFN
Achilles
Diamond IV
Level 146
God Stats
7W - 5L
1,734 SR
Queue Stats
278W - 270L
2,205 MMR
Solo
Pele
Pele
Diamond IV
pedrinho0
Pele
Diamond IV
Level 160
God Stats
9W - 5L
1,663 SR
Queue Stats
672W - 688L
2,127 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
zPliz
Jing Wei
Diamond IV
Level 144
God Stats
113W - 81L
1,618 SR
Queue Stats
329W - 325L
2,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 0
6,743
613
2,555
3,740
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
 
Athena
9
0 / 0 / 4
5,479
498
1,467
5,318
3,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Fabrucast
Osiris
9
0 / 4 / 0
4,992
454
3,481
7,876
4,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,376
489
1,585
8,733
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
NobiIe
Rama
8
0 / 2 / 3
5,380
489
3,198
6,957
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
OdinLokiArtio

VS

Bans
GebCliodhnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 0 / 1
7,053
641
3,983
3,594
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
 
Guan Yu
10
2 / 1 / 0
6,236
567
2,463
6,720
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
WillFN
Achilles
13
5 / 0 / 0
7,221
656
5,752
6,153
3,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
11
2 / 1 / 3
6,491
590
3,969
7,031
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
zPliz
Jing Wei
11
0 / 2 / 3
6,447
586
5,778
6,261
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
4
Kills
11
11
Deaths
4
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
L
Athena
 
Athena
0
0
4
2
W
Raijin
 
Raijin
2
0
1
2.5
W
Guan Yu
 
Guan Yu
2
1
0
2
L
Osiris
Fabrucast
Osiris
0
4
0
0
L
1
4
0
0.25
L
Rama
NobiIe
Rama
0
2
3
0.75
W
Achilles
WillFN
Achilles
5
0
0
5
W
Pele
2
1
3
3.5
W
Jing Wei
zPliz
Jing Wei
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,286
Damage
21,945
32,624
Taken
29,759
13,714
Mitigated
11,950
9,962
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,555
242
262
1,660
3,740
1,326
0
561
3,179
48,846
0
L
Athena
 
Athena
1,467
796
0
1,617
5,318
3,429
0
796
4,522
9,121
0
W
Raijin
 
Raijin
3,983
795
0
679
3,594
1,151
0
430
3,164
50,383
0
W
Guan Yu
 
Guan Yu
2,463
565
553
2,628
6,720
3,089
0
1,495
5,225
0
12,051
L
Osiris
Fabrucast
Osiris
3,481
721
0
613
7,876
4,752
0
149
7,202
3,543
20,756
L
1,585
1,032
0
3,787
8,733
2,997
0
2,626
6,068
0
31,419
L
Rama
NobiIe
Rama
3,198
2,412
0
2,023
6,957
1,210
0
0
6,957
0
29,393
W
Achilles
WillFN
Achilles
5,752
1,527
0
3,294
6,153
3,344
0
270
5,883
1,503
38,049
W
Pele
3,969
1,081
0
2,992
7,031
2,308
0
1,091
5,940
0
38,783
W
Jing Wei
zPliz
Jing Wei
5,778
4,173
0
1,781
6,261
2,058
0
1,249
5,012
0
41,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
33,448
303
Minions Killed
411
0
Camps Cleared
0
1,100,651
Distance Traveled
1,117,359
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,743
613
110
10
0
228,192
4
L
Athena
5,479
498
13
1
0
238,103
5
W
Raijin
7,053
641
117
11
0
212,482
6
W
Guan Yu
6,236
567
33
3
0
216,396
2
L
Osiris
4,992
454
43
4
0
234,485
4
L
Set
5,376
489
74
7
0
222,490
0
L
Rama
5,380
489
63
6
0
177,381
2
W
Achilles
7,221
656
85
8
0
241,024
3
W
Pele
6,491
590
86
8
0
231,109
4
W
Jing Wei
6,447
586
90
8
0
216,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role