Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BetaAppleUser
Arachne
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,531 Elo+
Solo
Izanami
Izanami
Luisharder1905
Izanami
Level 86
God Stats
15W - 15L
1,513 SR
Queue Stats
414W - 501L
1,359 Elo+
Solo
Cthulhu
Cthulhu
Misa_Yemeko
Cthulhu
Level 85
God Stats
62W - 48L
1,492 SR
Queue Stats
365W - 465L
1,386 Elo+
Solo
Team Averages
Level 104
1,501 SR
1,455 Elo+

VS

Team Averages
Level 64
1,502 SR
1,366 Elo+
Aphrodite
Aphrodite
AnBlan92
Aphrodite
Level 60
God Stats
2W - 3L
1,794 SR
Queue Stats
156W - 169L
1,430 Elo+
Solo
Charybdis
Charybdis
Art is wherever
Charybdis
Level 88
God Stats
5W - 7L
1,413 SR
Queue Stats
376W - 418L
1,347 Elo+
Solo
Thanatos
Thanatos
Great-hmod
Thanatos
Level 53
God Stats
31W - 36L
1,461 SR
Queue Stats
46W - 82L
1,341 Elo+
Solo
Ao Kuang
Ao Kuang
WIWI6912
Ao Kuang
Level 36
God Stats
4W - 3L
1,500 SR
Queue Stats
91W - 101L
1,345 Elo+
Party 1
Poseidon
Poseidon
frank 17381475
Poseidon
Level 83
God Stats
9W - 11L
1,342 SR
Queue Stats
289W - 335L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 1 / 5
9,618
601
6,409
9,641
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
 
Neith
3
0 / 0 / 0
3,648
228
0
0
0
Arachne
18
11 / 2 / 0
11,100
694
9,400
11,336
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 3 / 3
9,052
566
10,961
11,094
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Misa_Yemeko
Cthulhu
14
1 / 3 / 9
7,899
494
9,730
11,145
6,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnBlan92
Aphrodite
11
0 / 2 / 2
6,139
384
1,987
11,030
3,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
Art is wherever
Charybdis
11
0 / 5 / 3
6,577
411
6,492
13,490
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Great-hmod
Thanatos
15
3 / 7 / 0
8,778
549
4,872
10,946
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
WIWI6912
Ao Kuang
11
1 / 5 / 4
6,813
426
4,091
11,436
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
16
4 / 4 / 1
9,275
580
9,644
8,099
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
22
Kills
8
9
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
5
4.5
W
Neith
 
Neith
0
0
0
0
L
Aphrodite
AnBlan92
Aphrodite
0
2
2
0.5
L
Charybdis
Art is wherever
Charybdis
0
5
3
0.3
W
Arachne
11
2
0
5.5
L
Thanatos
Great-hmod
Thanatos
3
7
0
0.43
W
8
3
3
3.17
W
Cthulhu
Misa_Yemeko
Cthulhu
1
3
9
1.83
L
Ao Kuang
WIWI6912
Ao Kuang
1
5
4
0.6
L
Poseidon
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
27,086
43,216
Taken
55,001
16,900
Mitigated
16,583
22,176
Healing
19,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,409
0
1,127
5,868
9,641
3,151
419
6,081
3,560
59,964
0
W
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
AnBlan92
Aphrodite
1,987
370
2,102
5,126
11,030
3,365
338
4,618
5,780
22,153
0
L
Charybdis
Art is wherever
Charybdis
6,492
3,844
0
2,080
13,490
3,373
1,149
4,119
8,914
0
40,907
W
Arachne
9,400
6,473
0
7,117
11,336
4,236
2,311
1,125
10,211
0
54,486
L
Thanatos
Great-hmod
Thanatos
4,872
2,025
0
7,892
10,946
3,897
368
691
10,255
0
57,586
W
10,961
8,113
362
3,633
11,094
3,119
3,507
3,484
7,610
0
58,462
W
Cthulhu
Misa_Yemeko
Cthulhu
9,730
469
397
3,672
11,145
6,394
482
5,098
6,047
30,517
0
L
Ao Kuang
WIWI6912
Ao Kuang
4,091
794
0
2,098
11,436
3,167
0
1,489
9,834
32,701
0
L
Poseidon
9,644
1,567
0
384
8,099
2,781
0
3,975
4,079
74,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,317
Gold Earned
37,582
397
Minions Killed
410
0
Camps Cleared
0
1,204,855
Distance Traveled
1,400,183
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,618
601
131
8
0
338,492
4
W
Neith
3,648
228
0
0
0
0
0
L
Aphrodite
6,139
384
32
2
0
246,842
6
L
Charybdis
6,577
411
69
4
0
259,833
1
W
Arachne
11,100
694
111
7
0
328,711
3
L
Thanatos
8,778
549
117
7
0
280,423
2
W
Izanami
9,052
566
110
7
0
255,790
3
W
Cthulhu
7,899
494
45
3
0
281,862
3
L
Ao Kuang
6,813
426
50
3
0
307,019
0
L
Poseidon
9,275
580
142
9
0
306,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role