Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Garmadon2106
Cthulhu
Level 27
God Stats
1W - 9L
1,061 SR
Queue Stats
12W - 36L
1,151 Elo+
Party 1
Anubis
Anubis
Sham0t
Anubis
Level 52
God Stats
3W - 5L
1,380 SR
Queue Stats
26W - 41L
1,211 Elo+
Party 1
Hou Yi
Hou Yi
Verminatorgg1987
Hou Yi
Level 7
God Stats
4W - 10L
1,141 SR
Queue Stats
5W - 23L
863 Elo+
Party 1
Aphrodite
Aphrodite
maasherii
Aphrodite
Level 19
God Stats
10W - 19L
1,278 SR
Queue Stats
13W - 22L
1,287 Elo+
Party 1
Team Averages
Level 26
1,272 SR
1,202 Elo+

VS

Team Averages
Level 18
1,431 SR
1,276 Elo+
Jing Wei
Jing Wei
Katsuyukidu77
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 3
Pele
Pele
MariaAntoinette
Pele
Level 28
God Stats
50W - 47L
1,525 SR
Queue Stats
163W - 163L
1,384 Elo+
Solo
Neith
Neith
Papierz2137
Neith
Level 17
God Stats
0W - 3L
1,190 SR
Queue Stats
44W - 90L
1,270 Elo+
Party 2
Sol
Sol
Xxvictoria
Sol
Level 34
God Stats
23W - 29L
1,438 SR
Queue Stats
254W - 289L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
xdreamx45
Cthulhu
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
7 / 2 / 22
10,810
1,081
9,237
11,565
7,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Garmadon2106
Cthulhu
19
15 / 0 / 24
12,716
1,272
26,740
19,115
14,534
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Sham0t
Anubis
18
12 / 3 / 22
12,060
1,206
27,174
14,001
7,582
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 18
10,570
1,057
5,141
2,652
967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
maasherii
Aphrodite
18
3 / 0 / 32
11,631
1,163
9,585
8,439
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

303

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Katsuyukidu77
Jing Wei
15
1 / 10 / 4
9,254
925
4,350
15,573
4,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 9 / 3
10,380
1,038
13,539
22,550
6,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
0 / 10 / 6
9,142
914
13,482
15,019
4,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 0
10,044
1,004
12,178
8,463
2,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
xdreamx45
Cthulhu
15
0 / 11 / 5
9,008
901
8,614
22,506
7,269

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
24
41
Kills
6
6
Deaths
41
118
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
2
22
9
W
Cthulhu
Garmadon2106
Cthulhu
15
0
24
27
L
Jing Wei
Katsuyukidu77
Jing Wei
1
10
4
0.3
L
3
9
3
0.5
L
0
10
6
0.3
W
Anubis
Sham0t
Anubis
12
3
22
7.67
W
4
1
18
13
L
2
1
0
2
W
Aphrodite
maasherii
Aphrodite
3
0
32
19
L
Cthulhu
xdreamx45
Cthulhu
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,877
Damage
52,163
55,772
Taken
84,111
37,759
Mitigated
25,371
24,234
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,237
4,816
0
846
11,565
7,066
0
3,527
8,038
0
17,365
W
Cthulhu
Garmadon2106
Cthulhu
26,740
2,540
1,833
5,403
19,115
14,534
0
9,054
10,061
41,212
0
L
Jing Wei
Katsuyukidu77
Jing Wei
4,350
2,079
0
272
15,573
4,358
0
11,249
4,324
0
15,988
L
13,539
2,585
0
301
22,550
6,642
0
17,790
4,760
0
25,951
L
13,482
5,109
0
1,040
15,019
4,575
0
10,812
4,207
0
20,495
W
Anubis
Sham0t
Anubis
27,174
2,109
359
2,862
14,001
7,582
0
5,643
8,358
41,510
0
W
5,141
2,462
0
0
2,652
967
0
569
2,083
0
14,631
L
12,178
2,694
0
1,719
8,463
2,527
0
7,280
1,183
44,382
0
W
Aphrodite
maasherii
Aphrodite
9,585
914
7,512
5,419
8,439
7,610
0
1,999
6,440
23,809
0
L
Cthulhu
xdreamx45
Cthulhu
8,614
738
224
0
22,506
7,269
0
16,368
6,138
18,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,787
Gold Earned
47,828
167
Minions Killed
147
2
Camps Cleared
4
962,443
Distance Traveled
1,022,620
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,810
1,081
12
1
0
240,616
0
W
Cthulhu
12,716
1,272
33
3
2
227,415
0
L
Jing Wei
9,254
925
14
1
0
215,649
1
L
Pele
10,380
1,038
40
4
0
220,617
0
L
Neith
9,142
914
11
1
3
179,657
0
W
Anubis
12,060
1,206
46
5
0
135,548
0
W
Hou Yi
10,570
1,057
30
3
0
141,301
0
L
Sol
10,044
1,004
60
6
1
206,717
0
W
Aphrodite
11,631
1,163
46
5
0
217,563
0
L
Cthulhu
9,008
901
22
2
0
199,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role