Player Matchup

Thor
Thor
CobaltGPG
Thor
Level 19
God Stats
51W - 69L
1,424 SR
Queue Stats
52W - 72L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
GARRAFITA
Sun Wukong
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 24L
1,297 Elo+
Solo
The Morrigan
The Morrigan
H2OLegendary
The Morrigan
Level 28
God Stats
2W - 0L
1,665 SR
Queue Stats
30W - 28L
1,355 Elo+
Solo
Bellona
Bellona
Slime_YSL1629
Bellona
Level 10
God Stats
6W - 5L
1,468 SR
Queue Stats
24W - 35L
1,273 Elo+
Solo
Medusa
Medusa
c_emery6900
Medusa
Level 6
God Stats
3W - 2L
1,193 SR
Queue Stats
4W - 4L
936 Elo+
Solo
Team Averages
Level 14
1,450 SR
1,233 Elo+

VS

Team Averages
Level 18
1,437 SR
1,301 Elo+
Sun Wukong
Sun Wukong
Living-_Marksman
Sun Wukong
Level 20
God Stats
1W - 1L
1,694 SR
Queue Stats
25W - 38L
1,272 Elo+
Solo
Khepri
Khepri
ObservedPaper73
Khepri
Level 28
God Stats
2W - 3L
1,429 SR
Queue Stats
30W - 47L
1,277 Elo+
Solo
Tiamat
Tiamat
TXL_Thunder-
Tiamat
Level 15
God Stats
1W - 3L
1,318 SR
Queue Stats
12W - 15L
1,348 Elo+
Solo
Fenrir
Fenrir
YFtsemg
Fenrir
Level 18
God Stats
0W - 5L
1,242 SR
Queue Stats
39W - 47L
1,345 Elo+
Solo
Thanatos
Thanatos
lucky_captain951
Thanatos
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 1 / 22
11,375
1,034
11,659
11,363
3,945
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
GARRAFITA
Sun Wukong
18
6 / 0 / 20
11,951
1,086
17,155
14,070
13,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
H2OLegendary
The Morrigan
19
5 / 0 / 16
11,792
1,072
10,817
4,829
1,781
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
18
4 / 4 / 16
11,890
1,081
6,051
10,676
8,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
19
16 / 0 / 16
13,619
1,238
29,483
6,741
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Living-_Marksman
Sun Wukong
16
0 / 4 / 4
10,066
915
11,095
21,026
22,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 6 / 4
10,944
995
7,143
17,298
18,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
2 / 7 / 2
10,131
921
16,939
17,604
10,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
YFtsemg
Fenrir
15
0 / 3 / 0
8,505
773
214
2,417
760
15
2 / 16 / 3
9,929
903
7,112
24,340
9,054
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
18
36
Kills
5
5
Deaths
36
90
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
5
1
22
16
W
Sun Wukong
GARRAFITA
Sun Wukong
6
0
20
16
W
The Morrigan
H2OLegendary
The Morrigan
5
0
16
13
L
Sun Wukong
Living-_Marksman
Sun Wukong
0
4
4
0.5
L
1
6
4
0.5
W
Bellona
4
4
16
3
L
Tiamat
2
7
2
0.43
L
Fenrir
YFtsemg
Fenrir
0
3
0
0
W
Medusa
16
0
16
24
L
2
16
3
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,165
Damage
42,503
47,679
Taken
82,685
30,251
Mitigated
61,536
8,233
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,659
4,448
0
0
11,363
3,945
0
5,493
5,607
0
19,353
W
Sun Wukong
GARRAFITA
Sun Wukong
17,155
4,535
0
1,632
14,070
13,104
0
8,233
5,538
1,784
25,274
W
The Morrigan
H2OLegendary
The Morrigan
10,817
3,379
0
505
4,829
1,781
0
2,070
2,640
41,875
3,894
L
Sun Wukong
Living-_Marksman
Sun Wukong
11,095
1,506
0
1,383
21,026
22,692
0
4,408
16,245
0
47,910
L
7,143
1,145
0
904
17,298
18,489
0
1,692
15,292
24,211
0
W
Bellona
6,051
4,615
1,926
1,618
10,676
8,629
0
5,492
4,839
0
17,660
L
Tiamat
16,939
1,712
93
2,237
17,604
10,541
0
1,220
16,140
38,682
0
L
Fenrir
YFtsemg
Fenrir
214
214
0
0
2,417
760
0
264
2,057
0
452
W
Medusa
29,483
15,572
0
2,552
6,741
2,792
0
2,794
3,815
0
55,024
L
7,112
3,048
0
2,274
24,340
9,054
0
3,469
20,481
0
17,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,627
Gold Earned
49,575
222
Minions Killed
172
7
Camps Cleared
1
1,049,114
Distance Traveled
780,429
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,375
1,034
22
2
0
218,821
1
W
Sun Wukong
11,951
1,086
22
2
0
237,664
0
W
The Morrigan
11,792
1,072
86
8
6
182,705
1
L
Sun Wukong
10,066
915
80
7
1
237,509
2
L
Khepri
10,944
995
41
4
0
166,753
3
W
Bellona
11,890
1,081
33
3
1
164,956
0
L
Tiamat
10,131
921
41
4
0
217,526
0
L
Fenrir
8,505
773
0
0
0
19,273
1
W
Medusa
13,619
1,238
59
5
0
244,968
0
L
Thanatos
9,929
903
10
1
0
139,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role