Player Matchup

Kukulkan
Kukulkan
Beastly_Bronner
Kukulkan
Level 24
God Stats
6W - 3L
1,668 SR
Queue Stats
50W - 64L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
Derdam
Cthulhu
Level 5
God Stats
1W - 6L
1,259 SR
Queue Stats
1W - 7L
1,176 Elo+
Party 3
Thor
Thor
PiPPoWs
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,329 Elo+
Party 3
Yemoja
Yemoja
PrincesaHelena
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 3
Izanami
Izanami
vCerberus
Izanami
Level 22
God Stats
14W - 14L
1,487 SR
Queue Stats
47W - 57L
1,367 Elo+
Party 1
Team Averages
Level 13
1,483 SR
1,301 Elo+

VS

Team Averages
Level 23
1,501 SR
1,474 Elo+
Jing Wei
Jing Wei
Echidna62
Jing Wei
Level 30
God Stats
16W - 22L
1,137 SR
Queue Stats
296W - 384L
1,348 Elo+
Solo
Hades
Hades
PuurMay
Hades
Level 6
God Stats
4W - 2L
1,606 SR
Queue Stats
4W - 3L
1,475 Elo+
Party 2
Ah Puch
Ah Puch
Zapuzyaril
Ah Puch
Level 23
God Stats
5W - 2L
1,668 SR
Queue Stats
93W - 56L
1,626 Elo+
Party 2
Fenrir
Fenrir
kenke93
Fenrir
Level 27
God Stats
5W - 6L
1,356 SR
Queue Stats
45W - 63L
1,321 Elo+
Solo
Freya
Freya
ТвояАгония
Freya
Level 27
God Stats
2W - 0L
1,738 SR
Queue Stats
163W - 104L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 8 / 1
10,432
869
10,293
16,172
6,113
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Derdam
Cthulhu
17
1 / 9 / 3
10,572
881
9,445
38,687
30,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
PiPPoWs
Thor
17
2 / 11 / 3
10,986
916
9,735
22,315
7,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
0 / 6 / 1
11,129
927
2,816
20,111
20,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
vCerberus
Izanami
17
2 / 5 / 3
10,947
912
16,512
17,285
5,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Echidna62
Jing Wei
19
2 / 3 / 10
11,007
917
4,695
9,610
3,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
PuurMay
Hades
20
0 / 0 / 21
13,088
1,091
6,496
16,983
29,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Zapuzyaril
Ah Puch
20
12 / 0 / 18
13,816
1,151
43,076
6,702
2,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
kenke93
Fenrir
19
4 / 3 / 13
12,191
1,016
13,753
10,753
4,727
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
21 / 0 / 13
15,543
1,295
41,862
12,476
6,355
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
114
6
Kills
39
39
Deaths
6
11
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
8
1
0.19
L
Cthulhu
Derdam
Cthulhu
1
9
3
0.28
W
Jing Wei
Echidna62
Jing Wei
2
3
10
2.33
L
Thor
PiPPoWs
Thor
2
11
3
0.32
L
0
6
1
0.08
W
Hades
PuurMay
Hades
0
0
21
10.5
W
Ah Puch
Zapuzyaril
Ah Puch
12
0
18
21
W
Fenrir
kenke93
Fenrir
4
3
13
3.5
L
Izanami
vCerberus
Izanami
2
5
3
0.7
W
21
0
13
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,801
Damage
109,882
114,570
Taken
56,524
70,411
Mitigated
47,223
10,288
Healing
13,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
10,293
1,492
0
180
16,172
6,113
0
13,700
2,472
33,328
0
L
Cthulhu
Derdam
Cthulhu
9,445
1,341
0
4,686
38,687
30,894
0
27,954
10,733
26,928
0
W
Jing Wei
Echidna62
Jing Wei
4,695
2,856
0
132
9,610
3,839
0
3,542
5,871
0
25,728
L
Thor
PiPPoWs
Thor
9,735
2,385
0
0
22,315
7,138
0
19,875
2,440
0
21,040
L
2,816
1,619
3,098
2,114
20,111
20,504
0
15,343
4,768
9,188
0
W
Hades
PuurMay
Hades
6,496
1,053
85
2,995
16,983
29,452
0
6,579
9,750
20,564
0
W
Ah Puch
Zapuzyaril
Ah Puch
43,076
1,290
0
3,162
6,702
2,850
0
1,758
4,896
65,444
0
W
Fenrir
kenke93
Fenrir
13,753
6,814
0
975
10,753
4,727
0
3,986
6,545
143
22,245
L
Izanami
vCerberus
Izanami
16,512
13,848
0
210
17,285
5,762
0
14,687
2,598
0
40,264
W
41,862
13,137
757
5,142
12,476
6,355
0
5,392
6,908
59,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,066
Gold Earned
65,645
209
Minions Killed
206
7
Camps Cleared
4
1,035,977
Distance Traveled
1,181,125
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,432
869
51
4
0
203,890
0
L
Cthulhu
10,572
881
54
5
1
234,976
0
W
Jing Wei
11,007
917
46
4
0
172,421
0
L
Thor
10,986
916
23
2
1
203,849
0
L
Yemoja
11,129
927
18
2
0
173,134
1
W
Hades
13,088
1,091
20
2
0
250,742
0
W
Ah Puch
13,816
1,151
64
5
2
263,478
0
W
Fenrir
12,191
1,016
31
3
2
228,872
0
L
Izanami
10,947
912
63
5
5
220,128
1
W
Freya
15,543
1,295
45
4
0
265,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role