Player Matchup

Chernobog
Chernobog
Mythic_Brayden
Chernobog
Level 68
God Stats
0W - 3L
1,199 SR
Queue Stats
15W - 26L
1,290 Elo+
Party 1
Izanami
Izanami
OxKNUCKLESxO
Izanami
Level 89
God Stats
18W - 13L
1,476 SR
Queue Stats
178W - 175L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
TSM Requiss
Zhong Kui
Level 25
God Stats
0W - 2L
1,322 SR
Queue Stats
78W - 83L
1,374 Elo+
Party 1
Arachne
Arachne
TSM Tyronee
Arachne
Level 21
God Stats
9W - 7L
1,598 SR
Queue Stats
82W - 74L
1,409 Elo+
Party 1
Artio
Artio
jeffordan65
Artio
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,318 Elo+
Party 1
Team Averages
Level 50
1,419 SR
1,367 Elo+

VS

Team Averages
Level 64
1,643 SR
1,524 Elo+
Cerberus
Cerberus
Krypt2switch1
Cerberus
Level 84
God Stats
2W - 1L
1,702 SR
Queue Stats
155W - 110L
1,636 Elo+
Party 2
Nu Wa
Nu Wa
LhtommaM
Nu Wa
Level 70
God Stats
4W - 2L
1,931 SR
Queue Stats
73W - 49L
1,576 Elo+
Party 2
Bastet
Bastet
Libra Ascension
Bastet
Level 69
God Stats
6W - 10L
1,511 SR
Queue Stats
151W - 138L
1,531 Elo+
Party 2
Neith
Neith
Relentless aG
Neith
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
30W - 26L
1,490 Elo+
Party 2
Gilgamesh
Gilgamesh
Zangado_Hawk
Gilgamesh
Level 69
God Stats
20W - 12L
1,568 SR
Queue Stats
257W - 282L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Mythic_Brayden
Chernobog
10
2 / 4 / 2
6,546
504
6,949
7,835
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
OxKNUCKLESxO
Izanami
7
0 / 6 / 1
5,409
416
3,053
7,835
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TSM Requiss
Zhong Kui
9
1 / 5 / 1
6,161
474
4,105
8,904
5,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
TSM Tyronee
Arachne
7
3 / 5 / 0
5,707
439
2,974
7,063
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 3
6,897
531
7,656
15,642
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krypt2switch1
Cerberus
11
2 / 1 / 8
7,508
578
5,460
12,686
6,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
LhtommaM
Nu Wa
12
5 / 2 / 5
7,636
587
10,988
6,263
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 2 / 5
8,392
646
7,706
9,329
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 3
6,720
517
4,252
5,510
1,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Zangado_Hawk
Gilgamesh
13
6 / 1 / 3
7,798
600
6,167
8,300
5,176
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
8
Kills
24
24
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Krypt2switch1
Cerberus
2
1
8
6
W
Nu Wa
LhtommaM
Nu Wa
5
2
5
3.75
W
9
2
5
5.75
L
Chernobog
Mythic_Brayden
Chernobog
2
4
2
0.75
L
Izanami
OxKNUCKLESxO
Izanami
0
6
1
0.08
W
2
2
3
1.75
L
Zhong Kui
TSM Requiss
Zhong Kui
1
5
1
0.3
L
Arachne
TSM Tyronee
Arachne
3
5
0
0.6
W
Gilgamesh
Zangado_Hawk
Gilgamesh
6
1
3
7.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,737
Damage
34,573
47,279
Taken
42,088
21,059
Mitigated
18,383
9,419
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Krypt2switch1
Cerberus
5,460
977
2,080
4,905
12,686
6,914
117
3,636
9,050
35,218
0
W
Nu Wa
LhtommaM
Nu Wa
10,988
2,539
0
505
6,263
1,916
869
4,662
1,601
39,552
0
W
7,706
2,195
0
3,980
9,329
3,049
16
2,157
7,172
0
41,595
L
Chernobog
Mythic_Brayden
Chernobog
6,949
3,397
0
632
7,835
2,560
352
3,141
4,618
0
35,881
L
Izanami
OxKNUCKLESxO
Izanami
3,053
1,603
0
1,119
7,835
1,989
0
1,362
6,393
0
22,120
W
4,252
2,168
0
2,131
5,510
1,328
712
1,282
4,228
0
33,198
L
Zhong Kui
TSM Requiss
Zhong Kui
4,105
608
0
1,805
8,904
5,086
660
4,199
4,389
30,874
0
L
Arachne
TSM Tyronee
Arachne
2,974
2,202
0
320
7,063
1,805
0
1,379
5,546
0
19,354
W
Gilgamesh
Zangado_Hawk
Gilgamesh
6,167
1,737
0
2,426
8,300
5,176
636
24
8,276
3,625
38,588
L
7,656
1,255
838
4,705
15,642
9,619
50
6,235
9,191
22,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,720
Gold Earned
38,054
250
Minions Killed
380
0
Camps Cleared
0
1,112,938
Distance Traveled
1,260,791
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,508
578
69
5
0
224,065
2
W
Nu Wa
7,636
587
83
6
0
239,204
0
W
Bastet
8,392
646
72
6
0
302,907
0
L
Chernobog
6,546
504
72
6
0
251,818
1
L
Izanami
5,409
416
51
4
0
236,754
1
W
Neith
6,720
517
67
5
0
221,748
0
L
Zhong Kui
6,161
474
58
4
0
172,974
0
L
Arachne
5,707
439
45
3
0
194,874
0
W
Gilgamesh
7,798
600
89
7
0
272,867
2
L
Artio
6,897
531
24
2
0
256,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role