Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Briones_150
Cthulhu
Level 119
God Stats
5W - 4L
1,648 SR
Queue Stats
94W - 107L
1,450 Elo+
Party 2
Raijin
Raijin
NOVAAH
Raijin
Level 97
God Stats
5W - 11L
1,399 SR
Queue Stats
283W - 286L
1,515 Elo+
Party 3
Izanami
Izanami
ScottyGeeeeSpot
Izanami
Level 39
God Stats
29W - 19L
1,625 SR
Queue Stats
64W - 61L
1,537 Elo+
Party 3
Bellona
Bellona
solidsnake1809
Bellona
Level 46
God Stats
0W - 3L
1,581 SR
Queue Stats
113W - 113L
1,460 Elo+
Party 2
Team Averages
Level 83
1,551 SR
1,492 Elo+

VS

Team Averages
Level 65
1,731 SR
1,546 Elo+
Amaterasu
Amaterasu
Dinomilkk
Amaterasu
Level 21
God Stats
38W - 22L
1,646 SR
Queue Stats
95W - 71L
1,471 Elo+
Party 1
Kali
Kali
King0125
Kali
Level 105
God Stats
48W - 23L
1,716 SR
Queue Stats
461W - 420L
1,563 Elo+
Party 1
Ymir
Ymir
MorsMessorem
Ymir
Level 25
God Stats
5W - 1L
1,719 SR
Queue Stats
75W - 45L
1,608 Elo+
Party 1
Heimdallr
Heimdallr
Seifnstein
Heimdallr
Level 69
God Stats
2W - 0L
1,793 SR
Queue Stats
19W - 20L
1,445 Elo+
Solo
Sol
Sol
Weterpup
Sol
Level 107
God Stats
29W - 16L
1,782 SR
Queue Stats
133W - 83L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
3 / 2 / 2
6,435
495
2,052
4,477
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Briones_150
Cthulhu
10
2 / 6 / 3
6,081
468
4,163
12,708
6,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
NOVAAH
Raijin
10
3 / 3 / 1
6,599
508
4,291
5,617
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 4
5,767
444
4,653
6,101
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 7 / 1
6,817
524
10,370
11,994
7,049
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dinomilkk
Amaterasu
11
3 / 2 / 3
7,329
564
2,934
7,846
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
17
9 / 0 / 5
10,048
773
6,510
11,283
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 3 / 7
7,482
576
5,151
11,231
6,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Seifnstein
Heimdallr
12
4 / 2 / 6
7,291
561
6,347
7,860
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 3 / 6
8,336
641
8,592
9,621
3,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
10
Kills
21
21
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
2
2
L
Cthulhu
Briones_150
Cthulhu
2
6
3
0.58
W
Amaterasu
Dinomilkk
Amaterasu
3
2
3
2.25
W
Kali
9
0
5
11.5
W
2
3
7
1.83
L
Raijin
NOVAAH
Raijin
3
3
1
1.17
L
0
3
4
0.67
W
Heimdallr
Seifnstein
Heimdallr
4
2
6
3.5
W
3
3
6
2
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,529
Damage
29,534
40,897
Taken
47,841
17,543
Mitigated
20,364
8,170
Healing
20,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,052
328
0
1,388
4,477
1,273
0
1,587
2,890
0
26,377
L
Cthulhu
Briones_150
Cthulhu
4,163
186
543
1,617
12,708
6,014
0
5,459
7,249
21,249
0
W
Amaterasu
Dinomilkk
Amaterasu
2,934
1,336
0
2,737
7,846
4,446
616
224
7,622
0
22,381
W
Kali
6,510
2,775
0
8,154
11,283
4,039
0
1,051
10,155
0
60,188
W
5,151
1,618
0
1,588
11,231
6,507
261
2,827
8,330
16,715
0
L
Raijin
NOVAAH
Raijin
4,291
420
0
1,311
5,617
1,733
0
2,916
2,701
26,673
0
L
4,653
2,679
0
1,160
6,101
1,474
0
1,509
4,592
0
27,956
W
Heimdallr
Seifnstein
Heimdallr
6,347
2,846
347
2,849
7,860
2,198
126
2,322
5,492
0
40,339
W
8,592
3,595
0
4,422
9,621
3,174
3,804
1,739
7,626
58,595
0
L
10,370
3,809
0
2,151
11,994
7,049
964
2,272
9,722
0
39,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
40,486
312
Minions Killed
360
0
Camps Cleared
0
1,136,729
Distance Traveled
1,295,774
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,435
495
69
5
0
189,253
2
L
Cthulhu
6,081
468
31
2
0
267,725
3
W
Amaterasu
7,329
564
46
4
0
233,369
0
W
Kali
10,048
773
126
10
0
321,828
0
W
Ymir
7,482
576
20
2
0
246,325
5
L
Raijin
6,599
508
73
6
0
223,848
2
L
Izanami
5,767
444
63
5
0
216,122
3
W
Heimdallr
7,291
561
63
5
0
254,968
2
W
Sol
8,336
641
105
8
0
239,284
3
L
Bellona
6,817
524
76
6
0
239,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role