Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Bervey
Anhur
Level 48
God Stats
3W - 4L
1,409 SR
Queue Stats
176W - 122L
1,697 Elo+
Solo
Pele
Pele
I-DontWorry-I
Pele
Level 40
God Stats
5W - 6L
1,500 SR
Queue Stats
117W - 142L
1,337 Elo+
Party 3
Chaac
Chaac
UseWallow
Chaac
Level 15
God Stats
4W - 2L
1,306 SR
Queue Stats
39W - 59L
1,470 Elo+
Party 3
Anubis
Anubis
iiRevenant-
Anubis
Level 129
God Stats
3W - 0L
1,634 SR
Queue Stats
20W - 24L
1,540 Elo+
Party 3
Team Averages
Level 62
1,470 SR
1,509 Elo+

VS

Team Averages
Level 48
1,454 SR
1,364 Elo+
Heimdallr
Heimdallr
DeadlyLion
Heimdallr
Level 26
God Stats
2W - 7L
1,241 SR
Queue Stats
59W - 64L
1,351 Elo+
Party 1
Anubis
Anubis
M19suchtMoese
Anubis
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 73L
1,419 Elo+
Party 2
Athena
Athena
NightMare0910
Athena
Level 35
God Stats
4W - 4L
1,539 SR
Queue Stats
108W - 118L
1,372 Elo+
Party 1
Fenrir
Fenrir
NooNoo95_
Fenrir
Level 43
God Stats
26W - 13L
1,519 SR
Queue Stats
181W - 214L
1,318 Elo+
Party 2
King Arthur
King Arthur
Sh0tK1Lz
King Arthur
Level 108
God Stats
14W - 13L
1,471 SR
Queue Stats
405W - 457L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 7
8,332
490
3,969
10,740
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Bervey
Anhur
15
9 / 4 / 3
9,768
575
19,278
15,088
4,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 3
9,177
540
11,645
13,940
4,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
UseWallow
Chaac
14
3 / 1 / 4
8,569
504
6,353
13,605
9,344
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
18
14 / 2 / 2
11,099
653
21,820
15,970
7,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadlyLion
Heimdallr
12
2 / 10 / 2
7,693
453
10,608
16,507
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 6 / 2
8,842
520
9,986
14,073
5,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 3 / 4
9,309
548
5,273
18,011
14,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
NooNoo95_
Fenrir
14
1 / 6 / 2
8,442
497
5,850
16,147
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Sh0tK1Lz
King Arthur
14
1 / 7 / 1
8,607
506
10,281
14,612
10,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
32
Kills
11
12
Deaths
32
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
7
2.75
W
Anhur
Bervey
Anhur
9
4
3
2.63
L
Heimdallr
DeadlyLion
Heimdallr
2
10
2
0.3
W
4
3
3
1.83
L
4
6
2
0.83
L
3
3
4
1.67
L
Fenrir
NooNoo95_
Fenrir
1
6
2
0.33
L
King Arthur
Sh0tK1Lz
King Arthur
1
7
1
0.21
W
Chaac
UseWallow
Chaac
3
1
4
5
W
Anubis
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,065
Damage
41,998
69,343
Taken
79,350
36,535
Mitigated
39,583
34,331
Healing
18,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,969
613
1,937
5,479
10,740
10,581
17
2,182
8,558
12,019
0
W
Anhur
Bervey
Anhur
19,278
10,059
0
5,019
15,088
4,367
2,115
4,812
10,272
0
69,828
L
Heimdallr
DeadlyLion
Heimdallr
10,608
5,265
0
1,630
16,507
3,371
0
3,323
13,184
0
36,225
W
11,645
3,682
0
5,359
13,940
4,813
15
1,885
12,055
0
72,245
L
9,986
135
0
5,124
14,073
5,231
0
8,190
5,883
38,646
0
L
5,273
1,440
2,302
3,040
18,011
14,774
0
5,063
12,948
23,768
0
L
Fenrir
NooNoo95_
Fenrir
5,850
1,735
0
5,609
16,147
5,907
0
5,815
10,332
0
54,372
L
King Arthur
Sh0tK1Lz
King Arthur
10,281
2,096
0
1,180
14,612
10,300
0
3,398
11,214
0
52,384
W
Chaac
UseWallow
Chaac
6,353
2,047
0
5,707
13,605
9,344
0
1,826
11,779
0
38,096
W
Anubis
21,820
1,179
0
10,830
15,970
7,430
270
5,616
10,354
91,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
42,893
446
Minions Killed
407
0
Camps Cleared
0
1,637,704
Distance Traveled
1,526,600
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,332
490
18
1
0
327,571
6
W
Anhur
9,768
575
98
6
0
314,706
3
L
Heimdallr
7,693
453
65
4
0
274,030
0
W
Pele
9,177
540
125
7
0
389,879
0
L
Anubis
8,842
520
76
4
0
284,182
2
L
Athena
9,309
548
51
3
0
335,227
1
L
Fenrir
8,442
497
104
6
0
345,764
2
L
King Arthur
8,607
506
111
7
0
287,397
4
W
Chaac
8,569
504
63
4
0
300,873
0
W
Anubis
11,099
653
142
8
0
304,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role