Player Matchup

Khepri
Khepri
 
Khepri
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Allow Me To Die
Danzaburou
Level 62
God Stats
54W - 30L
1,639 SR
Queue Stats
69W - 57L
1,583 Elo+
Party 1
Discordia
Discordia
Zumbadadster
Discordia
Level 75
God Stats
11W - 8L
1,581 SR
Queue Stats
269W - 162L
1,593 Elo+
Party 1
Team Averages
Level 81
1,573 SR
1,559 Elo+

VS

Team Averages
Level 110
1,380 SR
1,439 Elo+
Cthulhu
Cthulhu
AlexisElFrau300
Cthulhu
Level 69
God Stats
0W - 1L
1,418 SR
Queue Stats
3W - 9L
1,265 Elo+
Solo
Thor
Thor
AzureBlueFlames
Thor
Level 160
God Stats
0W - 2L
1,199 SR
Queue Stats
69W - 86L
1,561 Elo+
Solo
Mulan
Mulan
jaysantana007
Mulan
Level 102
God Stats
9W - 7L
1,523 SR
Queue Stats
234W - 217L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 5 / 15
8,055
806
4,847
10,065
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Allow Me To Die
Danzaburou
13
12 / 1 / 7
9,566
957
12,699
9,152
3,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
Zumbadadster
Discordia
12
6 / 4 / 12
8,457
846
11,769
4,793
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 4
7,477
748
6,685
13,158
6,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 7 / 5
7,667
767
7,052
10,401
3,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 6 / 6
6,859
686
6,284
11,849
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
20
Kills
10
10
Deaths
21
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
5
15
1.9
L
3
8
4
0.63
W
Danzaburou
Allow Me To Die
Danzaburou
12
1
7
15.5
L
5
7
5
1.07
W
Discordia
Zumbadadster
Discordia
6
4
12
3
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,315
Damage
20,021
24,010
Taken
35,408
14,882
Mitigated
18,058
8,922
Healing
6,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,847
1,241
0
2,031
10,065
10,048
15
3,506
6,276
8,531
0
L
6,685
919
368
2,552
13,158
6,436
0
5,476
7,682
14,554
0
W
Danzaburou
Allow Me To Die
Danzaburou
12,699
9,745
0
6,175
9,152
3,319
948
2,399
6,469
0
33,056
L
7,052
2,226
0
175
10,401
3,643
0
4,932
5,469
0
20,350
W
Discordia
Zumbadadster
Discordia
11,769
411
72
644
4,793
1,515
346
995
3,693
32,097
0
L
6,284
838
0
3,560
11,849
7,979
65
6,698
5,151
0
12,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,078
Gold Earned
22,003
96
Minions Killed
77
7
Camps Cleared
2
502,076
Distance Traveled
451,369
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,055
806
11
1
1
161,908
3
L
Cthulhu
7,477
748
20
2
1
148,881
2
W
Danzaburou
9,566
957
34
3
3
168,925
0
L
Thor
7,667
767
37
4
0
135,680
3
W
Discordia
8,457
846
51
5
3
171,243
0
L
Mulan
6,859
686
20
2
1
166,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role