Player Matchup

Kukulkan
Kukulkan
Angyboymen95
Kukulkan
Level 19
God Stats
2W - 3L
1,415 SR
Queue Stats
12W - 16L
1,305 Elo+
Solo
Loki
Loki
encarte_indiviso
Loki
Level 24
God Stats
2W - 5L
1,407 SR
Queue Stats
35W - 68L
1,336 Elo+
Party 1
Tiamat
Tiamat
espinal754forado
Tiamat
Level 29
God Stats
0W - 1L
1,186 SR
Queue Stats
18W - 31L
1,324 Elo+
Party 1
Artemis
Artemis
icedoutglock-
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 130L
1,342 Elo+
Solo
Ares
Ares
sauc3yxone
Ares
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Team Averages
Level 20
1,401 SR
1,361 Elo+

VS

Team Averages
Level 24
1,517 SR
1,405 Elo+
Chaac
Chaac
FireScarab56097
Chaac
Level 24
God Stats
10W - 7L
1,684 SR
Queue Stats
75W - 62L
1,361 Elo+
Solo
Cernunnos
Cernunnos
GGs CHAoTiK
Cernunnos
Level 24
God Stats
22W - 13L
1,515 SR
Queue Stats
89W - 95L
1,354 Elo+
Solo
Anubis
Anubis
MedicalGardenar
Anubis
Level 20
God Stats
2W - 2L
1,392 SR
Queue Stats
8W - 6L
1,532 Elo+
Solo
Yemoja
Yemoja
MisaelT02
Yemoja
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 145L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
Trexasarousss
Sun Wukong
Level 25
God Stats
2W - 1L
1,495 SR
Queue Stats
14W - 13L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angyboymen95
Kukulkan
16
1 / 15 / 2
11,592
414
8,118
21,272
5,442
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 0
10,749
384
6,992
16,052
5,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 17 / 2
11,612
415
13,919
28,685
12,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
12
0 / 8 / 2
9,844
352
8,138
12,282
3,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 5 / 3
9,198
329
4,922
18,901
15,205
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 7
13,354
477
4,808
13,205
18,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
GGs CHAoTiK
Cernunnos
18
7 / 3 / 16
12,511
447
18,564
20,247
7,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
29 / 1 / 8
16,334
583
28,342
12,577
6,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
MisaelT02
Yemoja
20
9 / 2 / 13
15,562
556
12,432
25,698
40,872
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Trexasarousss
Sun Wukong
20
5 / 3 / 16
13,459
481
7,906
23,387
11,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
111
7
Kills
51
51
Deaths
10
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angyboymen95
Kukulkan
1
15
2
0.13
W
1
1
7
4.5
W
Cernunnos
GGs CHAoTiK
Cernunnos
7
3
16
5
W
29
1
8
33
W
Yemoja
MisaelT02
Yemoja
9
2
13
7.75
W
Sun Wukong
Trexasarousss
Sun Wukong
5
3
16
4.33
L
2
6
0
0.33
L
3
17
2
0.24
L
Artemis
0
8
2
0.13
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,089
Damage
72,052
97,192
Taken
95,114
42,715
Mitigated
84,794
5,405
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angyboymen95
Kukulkan
8,118
1,068
0
0
21,272
5,442
640
10,416
10,856
73,483
0
W
4,808
254
0
4,812
13,205
18,713
2,922
3,386
9,753
17,987
81,403
W
Cernunnos
GGs CHAoTiK
Cernunnos
18,564
11,931
219
3,458
20,247
7,876
496
8,268
11,764
0
77,055
W
28,342
1,318
350
8,622
12,577
6,058
1,214
5,965
6,264
115,919
0
W
Yemoja
MisaelT02
Yemoja
12,432
3,796
1,865
4,638
25,698
40,872
1,805
6,768
18,790
80,795
0
W
Sun Wukong
Trexasarousss
Sun Wukong
7,906
658
0
7,606
23,387
11,275
1,372
7,557
15,533
0
97,683
L
6,992
1,072
0
0
16,052
5,466
0
2,611
13,441
0
90,739
L
13,919
1,214
198
2,744
28,685
12,685
0
14,807
13,878
55,659
0
L
Artemis
8,138
4,015
0
0
12,282
3,917
759
9,053
3,229
0
38,855
L
4,922
171
172
2,291
18,901
15,205
0
5,943
12,958
25,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,995
Gold Earned
71,220
417
Minions Killed
669
0
Camps Cleared
0
1,989,969
Distance Traveled
2,573,304
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,592
414
140
5
0
389,887
0
W
Chaac
13,354
477
191
7
0
583,607
0
W
Cernunnos
12,511
447
86
3
0
455,785
4
W
Anubis
16,334
583
169
6
0
509,090
9
W
Yemoja
15,562
556
112
4
0
447,524
8
W
Sun Wukong
13,459
481
111
4
0
577,298
0
L
Loki
10,749
384
109
4
0
533,117
1
L
Tiamat
11,612
415
62
2
0
406,623
3
L
Artemis
9,844
352
71
3
0
277,218
1
L
Ares
9,198
329
35
1
0
383,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role