Player Matchup

Ymir
Ymir
ANewHaus
Ymir
Level 47
God Stats
11W - 16L
1,456 SR
Queue Stats
66W - 96L
1,308 Elo+
Party 2
Apollo
Apollo
anthony750
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
936 Elo+
Party 2
Ra
Ra
sus_leo2
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,141 Elo+
Solo
Team Averages
Level 19
1,485 SR
1,128 Elo+

VS

Team Averages
Level 44
1,358 SR
1,298 Elo+
Guan Yu
Guan Yu
Colelow1
Guan Yu
Level 24
God Stats
1W - 0L
1,249 SR
Queue Stats
19W - 59L
1,092 Elo+
Solo
Rama
Rama
FlynndoSavage
Rama
Level 18
God Stats
17W - 12L
1,311 SR
Queue Stats
36W - 26L
1,283 Elo+
Party 1
Baron Samedi
Baron Samedi
TedCruzzen4Puss
Baron Samedi
Level 89
God Stats
4W - 1L
1,514 SR
Queue Stats
47W - 31L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 6 / 3
9,032
645
6,705
16,719
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
anthony750
Apollo
13
2 / 2 / 3
8,561
612
12,597
14,142
5,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 7 / 4
8,097
578
6,317
9,804
3,057
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colelow1
Guan Yu
13
2 / 2 / 11
9,397
671
7,570
14,834
14,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 7
8,414
601
5,458
9,501
3,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TedCruzzen4Puss
Baron Samedi
15
12 / 2 / 3
10,827
773
20,879
14,735
6,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
15
15
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
3
0.58
W
Guan Yu
Colelow1
Guan Yu
2
2
11
3.75
W
1
1
7
4.5
W
Baron Samedi
TedCruzzen4Puss
Baron Samedi
12
2
3
6.75
L
Apollo
anthony750
Apollo
2
2
3
1.75
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
33,907
40,665
Taken
39,070
24,021
Mitigated
23,740
4,576
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,705
1,063
0
803
16,719
15,418
0
8,985
7,341
13,863
0
W
Guan Yu
Colelow1
Guan Yu
7,570
990
1,094
3,614
14,834
14,536
573
4,916
9,918
0
19,448
W
5,458
5,247
341
2,190
9,501
3,124
1,176
2,750
6,751
0
19,297
W
Baron Samedi
TedCruzzen4Puss
Baron Samedi
20,879
3,151
2,961
8,086
14,735
6,080
618
6,010
8,623
53,469
0
L
Apollo
anthony750
Apollo
12,597
4,561
0
2,256
14,142
5,546
372
8,703
5,250
0
46,066
L
6,317
354
613
904
9,804
3,057
12
3,396
6,095
15,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
28,638
112
Minions Killed
142
5
Camps Cleared
6
585,870
Distance Traveled
675,314
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,032
645
16
1
0
196,168
0
W
Guan Yu
9,397
671
33
2
2
224,294
3
W
Rama
8,414
601
27
2
0
224,603
1
W
Baron Samedi
10,827
773
82
6
4
226,417
2
L
Apollo
8,561
612
78
6
4
229,520
2
L
Ra
8,097
578
18
1
1
160,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role