Player Matchup

Fenrir
Fenrir
Anubis_9029
Fenrir
Level 8
God Stats
4W - 8L
1,277 SR
Queue Stats
5W - 14L
1,202 Elo+
Party 2
Geb
Geb
EduarSumeria
Geb
Level 5
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 2L
1,030 Elo+
Solo
Cthulhu
Cthulhu
ExoticFireFlame
Cthulhu
Level 6
God Stats
2W - 6L
1,190 SR
Queue Stats
2W - 11L
1,062 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Geovanni1012961
Tsukuyomi
Level 7
God Stats
4W - 13L
1,156 SR
Queue Stats
9W - 30L
1,169 Elo+
Solo
Chaac
Chaac
aprilla_sanchez2
Chaac
Level 13
God Stats
1W - 1L
1,297 SR
Queue Stats
9W - 17L
1,203 Elo+
Solo
Team Averages
Level 8
1,238 SR
1,133 Elo+

VS

Team Averages
Level 14
1,423 SR
1,289 Elo+
Nemesis
Nemesis
BayouBeast25
Nemesis
Level 7
God Stats
1W - 5L
1,149 SR
Queue Stats
5W - 18L
1,068 Elo+
Solo
Ymir
Ymir
ESP_SakLobo
Ymir
Level 26
God Stats
1W - 2L
1,353 SR
Queue Stats
9W - 16L
1,338 Elo+
Party 1
Thor
Thor
NelGumial
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Playmaker4256
Bellona
Level 9
God Stats
4W - 6L
1,460 SR
Queue Stats
17W - 26L
1,209 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
T_Oni96
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,654 SR
Queue Stats
31W - 38L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
14 / 2 / 9
13,526
1,040
19,385
10,894
9,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 2 / 19
12,088
930
7,764
13,619
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
3 / 3 / 18
12,264
943
12,531
12,846
9,700
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Geovanni1012961
Tsukuyomi
19
8 / 1 / 16
12,854
989
26,956
11,705
5,049
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 1 / 13
13,426
1,033
23,784
16,315
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BayouBeast25
Nemesis
17
2 / 12 / 2
10,782
829
6,421
23,228
10,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 5 / 5
12,435
957
8,210
19,165
14,731
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
17
2 / 11 / 6
11,790
907
11,714
20,597
7,426
Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
17
0 / 7 / 4
11,114
855
7,193
18,646
17,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
T_Oni96
Morgan Le Fay
17
2 / 4 / 4
11,318
871
17,181
21,738
8,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
30
38
Kills
9
9
Deaths
39
75
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
14
2
9
9.25
L
Nemesis
BayouBeast25
Nemesis
2
12
2
0.25
L
3
5
5
1.1
W
2
2
19
5.75
W
3
3
18
4
W
Tsukuyomi
Geovanni1012961
Tsukuyomi
8
1
16
16
L
Thor
2
11
6
0.45
L
Bellona
0
7
4
0.29
L
Morgan Le Fay
T_Oni96
Morgan Le Fay
2
4
4
1
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,420
Damage
50,719
65,379
Taken
103,374
44,674
Mitigated
58,988
13,788
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
19,385
3,519
0
106
10,894
9,452
0
2,481
8,107
0
32,060
L
Nemesis
BayouBeast25
Nemesis
6,421
4,273
0
0
23,228
10,429
0
4,381
17,589
0
14,450
L
8,210
1,909
0
0
19,165
14,731
0
5,381
13,316
20,274
0
W
7,764
1,304
0
574
13,619
7,355
0
5,962
7,657
10,605
0
W
12,531
280
1,551
300
12,846
9,700
0
7,324
5,406
33,729
0
W
Tsukuyomi
Geovanni1012961
Tsukuyomi
26,956
15,521
0
466
11,705
5,049
0
3,962
7,743
0
41,397
L
Thor
11,714
4,010
0
3
20,597
7,426
0
3,630
16,541
0
20,965
L
Bellona
7,193
4,029
1,251
824
18,646
17,565
0
2,884
15,619
0
19,897
L
Morgan Le Fay
T_Oni96
Morgan Le Fay
17,181
4,507
28
3,075
21,738
8,837
0
4,149
17,449
44,377
0
W
23,784
7,888
0
10,791
16,315
13,118
0
5,662
10,653
182
41,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,158
Gold Earned
57,439
177
Minions Killed
141
1
Camps Cleared
0
1,227,061
Distance Traveled
1,031,387
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,526
1,040
37
3
0
282,507
0
L
Nemesis
10,782
829
11
1
0
239,070
0
L
Ymir
12,435
957
32
2
0
216,653
0
W
Geb
12,088
930
5
0
0
250,233
0
W
Cthulhu
12,264
943
57
4
0
206,569
2
W
Tsukuyomi
12,854
989
40
3
0
263,292
0
L
Thor
11,790
907
22
2
0
208,881
3
L
Bellona
11,114
855
27
2
0
166,475
0
L
Morgan Le Fay
11,318
871
49
4
0
200,308
0
W
Chaac
13,426
1,033
38
3
1
224,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role