Player Matchup

Amaterasu
Amaterasu
Dysangelium
Amaterasu
Level 29
God Stats
44W - 35L
1,446 SR
Queue Stats
187W - 202L
1,400 Elo+
Solo
Rama
Rama
Guxin
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,411 Elo+
Solo
Ares
Ares
Menorde12
Ares
Level 27
God Stats
7W - 5L
1,537 SR
Queue Stats
78W - 96L
1,318 Elo+
Solo
Sol
Sol
ParagonFairy
Sol
Level 17
God Stats
1W - 3L
1,001 SR
Queue Stats
20W - 36L
1,247 Elo+
Solo
Ao Kuang
Ao Kuang
kre4tives
Ao Kuang
Level 18
God Stats
4W - 2L
1,501 SR
Queue Stats
63W - 89L
1,379 Elo+
Solo
Team Averages
Level 21
1,397 SR
1,351 Elo+

VS

Team Averages
Level 23
1,500 SR
1,307 Elo+
Ganesha
Ganesha
A rock537
Ganesha
Level 26
God Stats
1W - 2L
1,680 SR
Queue Stats
46W - 122L
1,215 Elo+
Party 1
Achilles
Achilles
AdamBuddha
Achilles
Level 28
God Stats
0W - 1L
1,418 SR
Queue Stats
43W - 83L
1,248 Elo+
Solo
Fenrir
Fenrir
BabyAsianV2
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,370 Elo+
Solo
Agni
Agni
Bluey6
Agni
Level 24
God Stats
0W - 2L
1,255 SR
Queue Stats
17W - 21L
1,406 Elo+
Solo
Cupid
Cupid
piperQdoneER
Cupid
Level 29
God Stats
6W - 5L
1,649 SR
Queue Stats
85W - 171L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dysangelium
Amaterasu
18
3 / 0 / 2
10,805
600
8,235
13,600
10,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
Guxin
Rama
13
5 / 6 / 2
8,811
490
12,446
11,195
3,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
11
1 / 5 / 6
8,244
458
6,724
16,381
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 4 / 4
9,525
529
7,143
9,762
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
kre4tives
Ao Kuang
18
12 / 0 / 3
11,006
611
19,201
13,936
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A rock537
Ganesha
12
1 / 2 / 8
7,853
436
4,966
14,880
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
AdamBuddha
Achilles
10
0 / 6 / 2
6,671
371
4,131
18,398
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
2 / 3 / 8
7,931
441
8,852
10,428
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Bluey6
Agni
14
4 / 7 / 0
8,569
476
11,374
15,317
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 5 / 2
8,423
468
7,182
10,025
3,261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
23
Kills
15
15
Deaths
23
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
A rock537
Ganesha
1
2
8
2.5
L
Achilles
AdamBuddha
Achilles
0
6
2
0.17
L
Fenrir
2
3
8
2
L
Agni
Bluey6
Agni
4
7
0
0.57
W
Amaterasu
Dysangelium
Amaterasu
3
0
2
4
W
Rama
Guxin
Rama
5
6
2
1
W
Ares
1
5
6
0.8
W
2
4
4
1
W
Ao Kuang
kre4tives
Ao Kuang
12
0
3
13.5
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
36,505
64,874
Taken
69,048
39,026
Mitigated
33,592
22,359
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
A rock537
Ganesha
4,966
612
0
1,330
14,880
10,251
598
8,382
6,498
28,912
0
L
Achilles
AdamBuddha
Achilles
4,131
1,785
0
2,038
18,398
12,242
0
8,109
10,289
0
18,833
L
Fenrir
8,852
3,396
0
3,234
10,428
3,207
0
3,873
6,555
0
38,394
L
Agni
Bluey6
Agni
11,374
941
0
2,461
15,317
4,631
1,277
8,902
6,415
49,549
0
W
Amaterasu
Dysangelium
Amaterasu
8,235
3,958
0
5,562
13,600
10,091
4,230
3,280
10,173
0
71,709
W
Rama
Guxin
Rama
12,446
10,680
0
2,449
11,195
3,595
765
3,104
8,079
0
51,954
W
Ares
6,724
713
0
2,279
16,381
15,014
430
2,811
13,516
24,418
0
W
7,143
2,312
0
3,410
9,762
3,465
2,675
3,867
5,521
46,654
3,450
W
Ao Kuang
kre4tives
Ao Kuang
19,201
6,965
0
8,659
13,936
6,861
288
3,029
10,737
73,249
0
L
7,182
4,182
421
1,284
10,025
3,261
522
3,147
6,878
0
30,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
39,447
448
Minions Killed
283
0
Camps Cleared
0
1,677,643
Distance Traveled
1,509,831
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,853
436
15
1
0
338,665
0
L
Achilles
6,671
371
34
2
0
288,135
4
L
Fenrir
7,931
441
65
4
0
322,924
0
L
Agni
8,569
476
100
6
0
279,622
3
W
Amaterasu
10,805
600
130
7
0
335,027
3
W
Rama
8,811
490
88
5
0
299,329
1
W
Ares
8,244
458
16
1
0
324,558
2
W
Sol
9,525
529
103
6
0
324,117
0
W
Ao Kuang
11,006
611
111
6
0
394,612
3
L
Cupid
8,423
468
69
4
0
280,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role