Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AVOJA
Ah Muzen Cab
Level 29
God Stats
5W - 6L
1,433 SR
Queue Stats
89W - 87L
1,581 Elo+
Solo
Cernunnos
Cernunnos
KingJDIII
Cernunnos
Level 23
God Stats
8W - 5L
1,641 SR
Queue Stats
21W - 9L
1,751 Elo+
Solo
Ymir
Ymir
Scrobopin
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 27L
1,791 Elo+
Solo
Ne Zha
Ne Zha
not vaeda5344
Ne Zha
Level 27
God Stats
1W - 2L
1,366 SR
Queue Stats
30W - 27L
1,646 Elo+
Solo
Olorun
Olorun
willpadawan
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,780 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,710 Elo+

VS

Team Averages
Level 17
1,554 SR
1,717 Elo+
Geb
Geb
Afpnía
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,957 Elo+
Party 1
Izanami
Izanami
Klauntx
Izanami
Level 5
God Stats
2W - 0L
1,768 SR
Queue Stats
4W - 2L
1,674 Elo+
Solo
Agni
Agni
SerPryze
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 151L
1,642 Elo+
Solo
Camazotz
Camazotz
Shisseki
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 100L
1,685 Elo+
Party 1
Rama
Rama
Ughg
Rama
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 20L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AVOJA
Ah Muzen Cab
18
3 / 7 / 4
11,348
540
12,070
15,434
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
KingJDIII
Cernunnos
16
5 / 4 / 8
10,341
492
17,332
18,176
10,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
18
3 / 3 / 5
10,902
519
12,809
19,344
8,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
7 / 7 / 2
11,195
533
15,015
17,274
7,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
11
1 / 14 / 1
7,633
363
3,950
14,387
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
2 / 5 / 12
10,409
496
6,965
23,243
25,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Klauntx
Izanami
20
11 / 2 / 3
14,063
670
13,507
13,951
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
17
4 / 5 / 9
11,957
569
11,078
10,878
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Shisseki
Camazotz
18
10 / 1 / 9
12,418
591
18,467
18,992
7,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Ughg
Rama
18
8 / 6 / 6
12,389
590
13,862
19,783
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
19
Kills
35
35
Deaths
19
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AVOJA
Ah Muzen Cab
3
7
4
0.71
W
Geb
2
5
12
1.6
L
Cernunnos
KingJDIII
Cernunnos
5
4
8
2.25
W
Izanami
Klauntx
Izanami
11
2
3
6.25
L
Ymir
3
3
5
1.83
W
Agni
4
5
9
1.7
W
Camazotz
Shisseki
Camazotz
10
1
9
14.5
W
Rama
Ughg
Rama
8
6
6
1.83
L
7
7
2
1.14
L
Olorun
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,176
Damage
63,879
84,615
Taken
86,847
38,014
Mitigated
48,139
16,039
Healing
32,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AVOJA
Ah Muzen Cab
12,070
3,655
0
3,142
15,434
6,228
1,946
1,352
13,998
0
67,997
W
Geb
6,965
922
0
4,393
23,243
25,290
156
1,037
21,857
29,263
0
L
Cernunnos
KingJDIII
Cernunnos
17,332
7,680
752
4,032
18,176
10,212
0
2,899
14,894
0
63,907
W
Izanami
Klauntx
Izanami
13,507
6,567
0
5,272
13,951
5,294
5,736
4,146
9,227
0
92,749
L
Ymir
12,809
3,829
0
4,384
19,344
8,951
0
5,322
13,949
84,842
0
W
Agni
11,078
518
0
1,097
10,878
3,963
1,775
5,404
5,374
80,650
0
W
Camazotz
Shisseki
Camazotz
18,467
6,034
0
12,413
18,992
7,309
2,880
5,092
13,595
0
77,639
W
Rama
Ughg
Rama
13,862
11,004
0
9,696
19,783
6,283
4,351
1,054
18,729
0
76,377
L
15,015
4,803
0
3,517
17,274
7,705
0
3,167
13,885
0
83,775
L
Olorun
3,950
2,248
0
212
14,387
4,918
736
4,362
9,846
21,566
3,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,419
Gold Earned
61,236
530
Minions Killed
594
0
Camps Cleared
0
1,811,855
Distance Traveled
2,044,013
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,348
540
131
6
0
371,083
3
W
Geb
10,409
496
51
2
0
415,531
7
L
Cernunnos
10,341
492
79
4
0
373,208
8
W
Izanami
14,063
670
204
10
0
398,173
9
L
Ymir
10,902
519
145
7
0
429,373
3
W
Agni
11,957
569
130
6
0
400,260
0
W
Camazotz
12,418
591
100
5
0
480,171
7
W
Rama
12,389
590
109
5
0
349,878
1
L
Ne Zha
11,195
533
134
6
0
356,456
0
L
Olorun
7,633
363
41
2
0
281,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role