Player Matchup

Fenrir
Fenrir
MLGXxXProphecy
Fenrir
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Cthulhu
Cthulhu
Rayan127097
Cthulhu
Level 8
God Stats
3W - 6L
1,434 SR
Queue Stats
9W - 11L
1,404 Elo+
Solo
Achilles
Achilles
deman7302
Achilles
Level 16
God Stats
1W - 1L
1,703 SR
Queue Stats
6W - 13L
1,304 Elo+
Party 1
Sun Wukong
Sun Wukong
dracko68
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,501 Elo+
Solo
Ra
Ra
kabanek2003
Ra
Level 8
God Stats
7W - 8L
1,437 SR
Queue Stats
7W - 9L
1,417 Elo+
Solo
Team Averages
Level 9
1,476 SR
1,388 Elo+

VS

Team Averages
Level 8
1,646 SR
1,456 Elo+
Medusa
Medusa
Drizanami
Medusa
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,380 Elo+
Solo
Cthulhu
Cthulhu
MaizeHades
Cthulhu
Level 6
God Stats
6W - 2L
1,803 SR
Queue Stats
21W - 22L
1,584 Elo+
Solo
Athena
Athena
X0Kamikaze
Athena
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,396 Elo+
Solo
Rama
Rama
gehabt-Kurbel
Rama
Level 5
God Stats
2W - 0L
1,749 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Zeus
Zeus
l Lorenzo I
Zeus
Level 16
God Stats
3W - 1L
1,677 SR
Queue Stats
7W - 5L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 14 / 4
11,899
915
14,709
30,125
14,652
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Rayan127097
Cthulhu
17
0 / 3 / 4
10,439
803
3,079
8,200
3,809
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
deman7302
Achilles
19
4 / 4 / 5
12,286
945
16,967
25,239
34,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
dracko68
Sun Wukong
18
0 / 10 / 6
11,312
870
17,109
33,703
34,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 11 / 0
13,102
1,008
19,347
23,279
8,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drizanami
Medusa
20
20 / 1 / 15
16,448
1,265
33,108
13,928
6,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
MaizeHades
Cthulhu
20
2 / 7 / 30
12,973
998
20,695
24,838
25,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
X0Kamikaze
Athena
20
3 / 1 / 28
14,230
1,095
16,942
22,670
33,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 3 / 10
10,648
819
256
8,854
4,217
20
17 / 0 / 14
16,152
1,242
38,502
8,163
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
139
11
Kills
42
42
Deaths
12
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Medusa
Drizanami
Medusa
20
1
15
27.5
L
3
14
4
0.36
W
Cthulhu
MaizeHades
Cthulhu
2
7
30
2.43
L
Cthulhu
Rayan127097
Cthulhu
0
3
4
0.67
W
Athena
X0Kamikaze
Athena
3
1
28
17
L
Achilles
deman7302
Achilles
4
4
5
1.63
L
Sun Wukong
dracko68
Sun Wukong
0
10
6
0.3
W
0
3
10
1.67
L
4
11
0
0.36
W
17
0
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,211
Damage
109,503
120,546
Taken
78,453
95,345
Mitigated
74,045
8,961
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Drizanami
Medusa
33,108
25,803
0
4,399
13,928
6,597
0
5,636
7,989
0
64,990
L
14,709
5,959
0
1,167
30,125
14,652
0
17,382
12,430
0
29,999
W
Cthulhu
MaizeHades
Cthulhu
20,695
1,942
210
5,479
24,838
25,840
0
7,918
15,472
32,819
0
L
Cthulhu
Rayan127097
Cthulhu
3,079
363
64
0
8,200
3,809
0
6,081
1,901
7,430
0
W
Athena
X0Kamikaze
Athena
16,942
5,713
0
1,946
22,670
33,977
0
5,659
15,826
33,543
0
L
Achilles
deman7302
Achilles
16,967
4,715
0
1,829
25,239
34,266
0
14,802
9,833
0
30,590
L
Sun Wukong
dracko68
Sun Wukong
17,109
4,812
0
1,956
33,703
34,322
0
20,632
12,358
1,743
28,246
W
256
256
0
0
8,854
4,217
0
1,643
6,918
0
4,299
L
19,347
2,142
2,000
1,945
23,279
8,296
0
15,170
7,885
58,924
0
W
38,502
2,836
775
886
8,163
3,414
0
2,629
5,329
77,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,038
Gold Earned
70,451
201
Minions Killed
241
6
Camps Cleared
7
1,098,823
Distance Traveled
1,229,086
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,448
1,265
89
7
2
241,554
0
L
Fenrir
11,899
915
41
3
0
213,515
3
W
Cthulhu
12,973
998
22
2
0
242,124
0
L
Cthulhu
10,439
803
11
1
0
113,810
0
W
Athena
14,230
1,095
30
2
0
273,366
0
L
Achilles
12,286
945
35
3
0
266,576
0
L
Sun Wukong
11,312
870
19
1
1
256,656
0
W
Rama
10,648
819
8
1
0
227,379
0
L
Ra
13,102
1,008
95
7
5
248,266
0
W
Zeus
16,152
1,242
92
7
5
244,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role