Player Matchup

Heimdallr
Heimdallr
Post_Malone_1007
Heimdallr
Level 22
God Stats
4W - 5L
1,473 SR
Queue Stats
68W - 57L
1,519 Elo+
Solo
Fenrir
Fenrir
aconxaconx
Fenrir
Level 8
God Stats
1W - 2L
1,364 SR
Queue Stats
1W - 5L
1,367 Elo+
Party 1
Sol
Sol
bylejakiinfenyf
Sol
Level 17
God Stats
4W - 3L
1,226 SR
Queue Stats
6W - 7L
1,289 Elo+
Party 1
Izanami
Izanami
iTo_ICE
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 1
Susano
Susano
varussik
Susano
Level 17
God Stats
6W - 7L
1,226 SR
Queue Stats
6W - 9L
1,289 Elo+
Party 1
Team Averages
Level 14
1,358 SR
1,342 Elo+

VS

Team Averages
Level 12
1,428 SR
1,405 Elo+
Bellona
Bellona
BLUEFIREMONKEY78
Bellona
Level 6
God Stats
4W - 3L
1,518 SR
Queue Stats
10W - 7L
1,457 Elo+
Solo
Cthulhu
Cthulhu
KRT943
Cthulhu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Loki
Loki
Raznosol
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Jormungandr
Jormungandr
U2F_Ghost21346
Jormungandr
Level 8
God Stats
3W - 5L
1,138 SR
Queue Stats
3W - 5L
1,169 Elo+
Solo
Ne Zha
Ne Zha
Voltiac-Saturn-
Ne Zha
Level 12
God Stats
2W - 1L
1,484 SR
Queue Stats
19W - 17L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
8 / 2 / 12
16,897
1,056
29,274
13,969
6,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
aconxaconx
Fenrir
20
4 / 7 / 13
14,278
892
19,375
34,420
16,559
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 14
15,113
945
20,493
21,996
7,728
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
iTo_ICE
Izanami
20
1 / 10 / 12
13,437
840
6,118
18,474
7,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
varussik
Susano
20
10 / 10 / 14
16,899
1,056
44,055
33,015
13,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 13
17,224
1,077
17,452
32,239
36,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
KRT943
Cthulhu
20
1 / 7 / 15
14,010
876
10,923
24,720
12,615
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Loki
20
15 / 9 / 5
17,430
1,089
31,679
21,409
8,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
U2F_Ghost21346
Jormungandr
20
1 / 3 / 22
15,370
961
24,018
26,395
44,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 7 / 13
15,067
942
31,975
21,979
10,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
98
27
Kills
30
30
Deaths
27
65
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
1
13
13.5
W
Cthulhu
KRT943
Cthulhu
1
7
15
1.21
L
Heimdallr
8
2
12
7
W
Loki
15
9
5
1.94
W
Jormungandr
U2F_Ghost21346
Jormungandr
1
3
22
4
W
6
7
13
1.79
L
Fenrir
aconxaconx
Fenrir
4
7
13
1.5
L
4
1
14
11
L
Izanami
iTo_ICE
Izanami
1
10
12
0.7
L
Susano
varussik
Susano
10
10
14
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,315
Damage
116,047
121,874
Taken
126,742
51,045
Mitigated
112,512
8,765
Healing
11,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,452
6,694
3,309
3,078
32,239
36,582
0
4,497
27,742
2,066
48,137
W
Cthulhu
KRT943
Cthulhu
10,923
1,210
404
644
24,720
12,615
0
3,934
20,786
29,338
0
L
Heimdallr
29,274
13,886
0
0
13,969
6,318
0
6,075
7,894
0
81,400
W
Loki
31,679
9,570
0
788
21,409
8,405
0
2,918
18,491
0
52,159
W
Jormungandr
U2F_Ghost21346
Jormungandr
24,018
5,786
0
90
26,395
44,155
0
7,011
19,384
61,308
0
W
31,975
14,859
0
3,288
21,979
10,755
0
2,133
19,846
0
48,053
L
Fenrir
aconxaconx
Fenrir
19,375
5,839
77
1,405
34,420
16,559
0
9,128
25,292
0
35,604
L
20,493
6,559
0
5,842
21,996
7,728
0
6,499
15,497
36,952
0
L
Izanami
iTo_ICE
Izanami
6,118
3,594
0
0
18,474
7,008
0
4,273
14,201
0
11,754
L
Susano
varussik
Susano
44,055
7,815
226
1,215
33,015
13,432
0
9,878
23,137
0
66,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,624
Gold Earned
79,101
275
Minions Killed
277
6
Camps Cleared
8
1,502,071
Distance Traveled
1,575,791
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,224
1,077
80
5
0
403,481
1
W
Cthulhu
14,010
876
32
2
2
285,261
1
L
Heimdallr
16,897
1,056
130
8
6
288,910
0
W
Loki
17,430
1,089
46
3
4
280,766
1
W
Jormungandr
15,370
961
91
6
0
299,396
0
W
Ne Zha
15,067
942
28
2
2
306,887
0
L
Fenrir
14,278
892
42
3
0
327,658
2
L
Sol
15,113
945
34
2
0
344,203
0
L
Izanami
13,437
840
12
1
0
213,530
0
L
Susano
16,899
1,056
57
4
0
327,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role