Player Matchup

Mercury
Mercury
Amazingniger
Mercury
Level 61
God Stats
4W - 7L
1,415 SR
Queue Stats
164W - 166L
1,556 Elo+
Party 3
Cthulhu
Cthulhu
MAX4501
Cthulhu
Level 67
God Stats
2W - 0L
1,518 SR
Queue Stats
159W - 161L
1,555 Elo+
Party 3
Chaac
Chaac
ResoGamer
Chaac
Level 140
God Stats
1W - 2L
1,492 SR
Queue Stats
138W - 126L
1,563 Elo+
Party 2
Zhong Kui
Zhong Kui
aua_puuuSten
Zhong Kui
Level 101
God Stats
4W - 6L
1,262 SR
Queue Stats
261W - 268L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
barlog35
Ao Kuang
Level 126
God Stats
3W - 1L
1,578 SR
Queue Stats
144W - 139L
1,534 Elo+
Party 2
Team Averages
Level 99
1,453 SR
1,541 Elo+

VS

Team Averages
Level 113
1,473 SR
1,522 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
AirZeq
Ullr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,452 Elo+
Party 1
Bacchus
Bacchus
Nenopietns
Bacchus
Level 116
God Stats
2W - 4L
1,332 SR
Queue Stats
497W - 482L
1,537 Elo+
Solo
King Arthur
King Arthur
Nonkas
King Arthur
Level 157
God Stats
0W - 1L
1,458 SR
Queue Stats
572W - 452L
1,578 Elo+
Party 4
Tiamat
Tiamat
Schwomel
Tiamat
Level 51
God Stats
0W - 1L
1,578 SR
Queue Stats
10W - 9L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amazingniger
Mercury
18
6 / 6 / 19
11,840
696
13,720
13,574
6,455
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
MAX4501
Cthulhu
20
6 / 7 / 23
13,328
784
15,463
21,139
27,963
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
ResoGamer
Chaac
20
10 / 3 / 21
14,903
877
25,321
25,911
45,445
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
aua_puuuSten
Zhong Kui
20
7 / 8 / 16
13,304
783
15,101
19,659
12,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
barlog35
Ao Kuang
20
10 / 8 / 9
13,278
781
8,463
16,711
7,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 11 / 10
11,599
682
12,880
20,013
9,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
AirZeq
Ullr
19
2 / 9 / 15
11,352
668
13,350
18,313
8,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Nenopietns
Bacchus
20
9 / 6 / 16
12,517
736
16,854
21,113
32,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Nonkas
King Arthur
17
2 / 8 / 18
11,465
674
11,312
18,748
19,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Schwomel
Tiamat
20
12 / 6 / 12
14,675
863
24,769
16,983
16,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
103
39
Kills
32
32
Deaths
40
88
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
11
10
1.09
L
Ullr
AirZeq
Ullr
2
9
15
1.06
W
Mercury
Amazingniger
Mercury
6
6
19
2.58
W
Cthulhu
MAX4501
Cthulhu
6
7
23
2.5
L
Bacchus
Nenopietns
Bacchus
9
6
16
2.83
L
King Arthur
Nonkas
King Arthur
2
8
18
1.38
W
Chaac
ResoGamer
Chaac
10
3
21
6.83
L
Tiamat
Schwomel
Tiamat
12
6
12
3
W
Zhong Kui
aua_puuuSten
Zhong Kui
7
8
16
1.88
W
Ao Kuang
barlog35
Ao Kuang
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,068
Damage
79,165
96,994
Taken
95,170
99,370
Mitigated
86,476
30,959
Healing
22,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,880
6,788
304
1,987
20,013
9,960
2,190
9,944
10,069
0
18,461
L
Ullr
AirZeq
Ullr
13,350
4,500
361
1,839
18,313
8,683
740
7,224
11,089
0
23,504
W
Mercury
Amazingniger
Mercury
13,720
4,082
1,731
1,129
13,574
6,455
1,701
6,341
6,947
0
19,571
W
Cthulhu
MAX4501
Cthulhu
15,463
708
2,042
939
21,139
27,963
965
6,928
13,675
36,058
0
L
Bacchus
Nenopietns
Bacchus
16,854
1,547
1,898
4,411
21,113
32,200
128
8,262
12,851
25,755
0
L
King Arthur
Nonkas
King Arthur
11,312
2,118
1,721
3,119
18,748
19,189
0
8,606
10,142
0
21,107
W
Chaac
ResoGamer
Chaac
25,321
1,441
3,174
9,624
25,911
45,445
543
10,343
14,128
2,729
54,483
L
Tiamat
Schwomel
Tiamat
24,769
1,077
1,252
5,561
16,983
16,444
265
6,562
10,421
60,238
0
W
Zhong Kui
aua_puuuSten
Zhong Kui
15,101
1,076
1,187
7,277
19,659
12,182
1,140
8,329
10,965
35,748
0
W
Ao Kuang
barlog35
Ao Kuang
8,463
2,323
1,180
2,676
16,711
7,325
1,869
8,005
8,293
14,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,653
Gold Earned
61,608
162
Minions Killed
150
0
Camps Cleared
0
1,452,844
Distance Traveled
1,367,921
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,599
682
8
0
0
221,774
1
L
Ullr
11,352
668
23
1
0
272,705
0
W
Mercury
11,840
696
10
1
0
326,569
1
W
Cthulhu
13,328
784
42
2
0
260,718
0
L
Bacchus
12,517
736
11
1
0
294,061
0
L
King Arthur
11,465
674
28
2
0
262,341
0
W
Chaac
14,903
877
53
3
0
299,199
1
L
Tiamat
14,675
863
80
5
0
317,040
1
W
Zhong Kui
13,304
783
35
2
0
282,606
5
W
Ao Kuang
13,278
781
22
1
0
283,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role