Player Matchup

Nemesis
Nemesis
GlazedDonut3067
Nemesis
Level 7
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 4L
1,275 Elo+
Solo
Chiron
Chiron
McLovin8549
Chiron
Level 115
God Stats
203W - 255L
1,351 SR
Queue Stats
403W - 571L
1,261 Elo+
Solo
Sol
Sol
blacknyellow81
Sol
Level 37
God Stats
2W - 7L
1,338 SR
Queue Stats
34W - 61L
1,251 Elo+
Solo
Team Averages
Level 53
1,339 SR
1,262 Elo+

VS

Team Averages
Level 73
1,421 SR
1,371 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CreamyStang
Morgan Le Fay
Level 29
God Stats
3W - 6L
1,530 SR
Queue Stats
146W - 177L
1,312 Elo+
Party 1
Da Ji
Da Ji
Erikku Okami
Da Ji
Level 45
God Stats
1W - 3L
1,233 SR
Queue Stats
12W - 22L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,866
587
3,101
5,819
2,085
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chiron
7
0 / 0 / 0
5,357
536
447
834
206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
6,170
617
2,167
4,910
1,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 0 / 2
6,709
671
2,463
4,817
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
CreamyStang
Morgan Le Fay
11
2 / 1 / 2
7,134
713
5,106
4,358
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 1
6,635
664
692
2,186
705
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
2
3
W
Morgan Le Fay
CreamyStang
Morgan Le Fay
2
1
2
3
W
2
0
1
2.5
L
0
3
1
0.17
L
Chiron
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,715
Damage
8,261
11,563
Taken
11,361
3,603
Mitigated
4,659
2,049
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,463
451
0
1,056
4,817
2,636
0
1,105
3,712
0
19,119
W
Morgan Le Fay
CreamyStang
Morgan Le Fay
5,106
455
0
364
4,358
1,318
0
1,504
2,854
27,265
0
W
692
215
0
0
2,186
705
666
301
1,885
0
6,193
L
3,101
263
0
555
5,819
2,085
0
3,047
2,498
0
16,824
L
Chiron
447
105
384
150
834
206
0
231
573
0
5,673
L
2,167
493
8
952
4,910
1,312
0
1,873
2,804
13,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,393
Gold Earned
20,478
78
Minions Killed
112
2
Camps Cleared
7
378,838
Distance Traveled
530,233
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,709
671
37
4
4
178,084
5
W
Morgan Le Fay
7,134
713
50
5
1
170,826
2
W
Da Ji
6,635
664
25
3
2
181,323
0
L
Nemesis
5,866
587
26
3
2
159,874
2
L
Chiron
5,357
536
9
1
0
106,577
1
L
Sol
6,170
617
43
4
0
112,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role