Player Matchup

Da Ji
Da Ji
LeeRoyJenkinz69
Da Ji
Level 27
God Stats
2W - 2L
1,723 SR
Queue Stats
124W - 142L
1,547 Elo+
Solo
Anubis
Anubis
RoseAirplane937
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,595 Elo+
Solo
Ymir
Ymir
Shaboiga
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Solo
Hachiman
Hachiman
Silwerhowlff
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,574 Elo+
Solo
Terra
Terra
Terry Bro8819
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,669 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,619 Elo+

VS

Team Averages
Level 26
1,545 SR
1,652 Elo+
Bellona
Bellona
Hes_Smurfing_
Bellona
Level 28
God Stats
5W - 3L
1,473 SR
Queue Stats
131W - 117L
1,601 Elo+
Solo
Nox
Nox
Patiurko
Nox
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 9L
1,829 Elo+
Solo
Apollo
Apollo
SevenheadedCrab
Apollo
Level 28
God Stats
2W - 1L
1,752 SR
Queue Stats
127W - 115L
1,591 Elo+
Solo
Arachne
Arachne
WhyBeN0rmal
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,612 Elo+
Solo
Raijin
Raijin
XFrost_LegionX
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,762
529
3,012
6,502
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 0
5,343
594
2,906
3,886
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
7
0 / 3 / 0
4,526
503
895
5,384
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Silwerhowlff
Hachiman
6
0 / 4 / 0
3,993
444
1,230
4,121
748
6
0 / 1 / 0
4,248
472
1,915
5,152
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
4 / 0 / 2
6,113
679
3,765
3,436
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 0 / 5
5,714
635
1,867
2,515
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 0 / 0
5,930
659
2,683
3,563
879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WhyBeN0rmal
Arachne
10
4 / 1 / 4
5,887
654
4,338
6,183
1,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 2 / 3
5,641
627
3,354
4,331
763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
13
13
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
0
2
5
L
1
3
1
0.5
W
1
0
5
3.5
L
2
2
0
1
W
3
0
0
3
L
Ymir
0
3
0
0
L
Hachiman
Silwerhowlff
Hachiman
0
4
0
0
L
0
1
0
0
W
Arachne
WhyBeN0rmal
Arachne
4
1
4
6
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,958
Damage
16,007
25,045
Taken
20,028
10,157
Mitigated
5,871
6,213
Healing
8,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,765
1,057
0
1,846
3,436
1,527
0
1,540
1,809
0
30,831
L
3,012
715
0
2,002
6,502
1,754
0
931
5,531
0
20,744
W
1,867
455
495
1,344
2,515
925
175
1,357
1,158
13,584
0
L
2,906
82
0
654
3,886
1,454
0
1,717
1,987
28,524
0
W
2,683
1,393
0
1,211
3,563
879
60
394
3,169
0
42,214
L
Ymir
895
498
0
1,156
5,384
4,099
0
351
5,033
16,489
0
L
Hachiman
Silwerhowlff
Hachiman
1,230
941
0
541
4,121
748
0
710
3,347
0
12,310
L
1,915
132
105
1,755
5,152
2,102
0
1,201
3,926
8,331
0
W
Arachne
WhyBeN0rmal
Arachne
4,338
3,386
0
3,770
6,183
1,777
0
559
5,588
0
27,128
W
3,354
242
0
270
4,331
763
0
1,743
2,588
25,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,872
Gold Earned
29,285
201
Minions Killed
317
0
Camps Cleared
0
814,334
Distance Traveled
874,032
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,113
679
73
8
0
178,310
0
L
Da Ji
4,762
529
50
6
0
194,857
2
W
Nox
5,714
635
29
3
0
152,258
3
L
Anubis
5,343
594
59
7
0
157,038
1
W
Apollo
5,930
659
89
10
0
168,083
2
L
Ymir
4,526
503
43
5
0
120,643
1
L
Hachiman
3,993
444
33
4
0
160,905
0
L
Terra
4,248
472
16
2
0
180,891
6
W
Arachne
5,887
654
62
7
0
209,701
0
W
Raijin
5,641
627
64
7
0
165,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role